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hvymetal: MAME ROM Information.


Heavy Metal (c) 1985 Sega.

A tank shooter from Sega.


Game ID : 834-5745

Sega System 2 hardware

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in September 1985.


Game's rom.

MAME Info:

0.34b3 [Nicola Salmoria]


- Press 'Insert' to speed up the slow IC test routine.


- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.113u3: Changed description to 'Heavy Metal (315-5135)'.

- 0.34b7: Howie Cohen added high score saving to Heavy Metal.

- 0.34b3: Nicola Salmoria added Heavy Metal (Sega 1985).

- 30th August 1998: J-ROM dumped Heavy Metal (315-5135) (c)1985 SEGA.


Other Emulators:

* FB Alpha

Recommended Games (Cyber Tank):

Tron (Tank stage)


Mega Zone


Crater Raider


Heavy Metal



Vindicators Part II


Battle of the Solar System

Cyber Sled

Cyber Commando


Guardian Force

Romset: 353 kb / 18 files / 139.7 zip

MAME XML Output:

       <game name="hvymetal" sourcefile="system1.c">
              <description>Heavy Metal (315-5135)</description>
              <rom name="epra6790.1" size="32768" crc="59195bb9" sha1="63dde673bd875dd23d445b152decb1d70c3750a4" region="maincpu" offset="0"/>
              <rom name="epra6789.2" size="32768" crc="83e1d18a" sha1="07ef58ee2a5212e1e2800efc2bd48d2b2a9ed10d" region="maincpu" offset="10000"/>
              <rom name="epra6788.3" size="32768" crc="6ecefd57" sha1="3236313d5d826873d58af5ad80652c8d0ae0cc31" region="maincpu" offset="18000"/>
              <rom name="epr6787.120" size="32768" crc="b64ac7f0" sha1="2b16c2702d3230891b700714a66ece95f1a74b44" region="soundcpu" offset="0"/>
              <rom name="epr6795.62" size="16384" crc="58a3d038" sha1="9aabfad143748e2ec1b41fde72a1d533bac3f9d8" region="tiles" offset="0"/>
              <rom name="epr6796.61" size="16384" crc="d8b08a55" sha1="cfa5370aa430947637bfe57a5a1f802f273b43f7" region="tiles" offset="4000"/>
              <rom name="epr6793.64" size="16384" crc="487407c2" sha1="9bb9fff24fe057fa17057ba9263d412905a0c036" region="tiles" offset="8000"/>
              <rom name="epr6794.63" size="16384" crc="89eb3793" sha1="90a0cc81d917122c726238585eb802763d34884e" region="tiles" offset="c000"/>
              <rom name="epr6791.66" size="16384" crc="a7dcd042" sha1="d9bac10aa7ac591a20bfed4e391ec1669eadc32d" region="tiles" offset="10000"/>
              <rom name="epr6792.65" size="16384" crc="d0be5e33" sha1="1e61c6e14c3c736e74e6c2ff5cde71d1d20b99a4" region="tiles" offset="14000"/>
              <rom name="epr6778.117" size="32768" crc="0af61aee" sha1="90879d4d1bef38714a39ca71c101bd103d250284" region="sprites" offset="0"/>
              <rom name="epr6777.110" size="32768" crc="91d7a197" sha1="34c12b7de22169d369ff5b8a8d86da62404267f8" region="sprites" offset="8000"/>
              <rom name="epr6780.4" size="32768" crc="55b31df5" sha1="aa1ce0b1666e17db196bd1e079691fbe433a9226" region="sprites" offset="10000"/>
              <rom name="epr6779.5" size="32768" crc="e03a2b28" sha1="7e742c09e832d01f74fe4025d194cbc8d2f24b70" region="sprites" offset="18000"/>
              <rom name="pr7036.3" size="256" crc="146f16fb" sha1="0a2ac871383b115c16491b9ba5973f0d363eac49" region="palette" offset="0"/>
              <rom name="pr7035.2" size="256" crc="50b201ed" sha1="14c3a585c083dc387532d64bfd63e34f5220e6de" region="palette" offset="100"/>
              <rom name="pr7034.1" size="256" crc="dfb5f139" sha1="56cba261819fd5f2beab56ffd80bb3fd328efe3e" region="palette" offset="200"/>
              <rom name="pr5317p.4" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="0" hbstart="512" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Bonus Life" tag="SWB" mask="48">
                     <dipvalue name="50000 100000" value="48" default="yes"/>
                     <dipvalue name="60000 120000" value="32"/>
                     <dipvalue name="70000 150000" value="16"/>
                     <dipvalue name="100000" value="0"/>
              <dipswitch name="Difficulty" tag="SWB" mask="64">
                     <dipvalue name="Easy" value="64" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              <dipswitch name="Allow Continue" tag="SWB" mask="128">
                     <dipvalue name="No" value="128"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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