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hypreact: MAME ROM Information.


History:

Mahjong Hyper Reaction (c) 1995 Sammy.


An extremely well-animated mahjong game.


- TECHNICAL -


Main CPU : V60 (@ 16 Mhz)

Sound Chips : ES5506 (@ 16 Mhz)


Players : 1

Control : 8-way joystick


- TRIVIA -


Released in September 1995 in Japan only.


- SERIES -


1. Mahjong Hyper Reaction (1995)

2. Mahjong Hyper Reaction 2 (1997)


- PORTS -


* Consoles :

Sega Saturn (1996, "Mahjong Hyper Reaction R")


- SOURCES -


Game's rom.




MAME Info:

0.61 [?]

0.57 [?]


< Japan >


WIP:

- 0.130: Pierpaolo Prazzoli fixed buggy text in scoring screen of 'Mahjong Hyper Reaction'.

- 0.126u2: Fabio Priuli fixed Kan, Pon, Chi, Reach and Ron are mapped twice.

- 0.126u1: Added dipswitches 'Multiple coins' and 'Keep Status On Continue'.

- 0.97u2: Aaron Giles added step in/out support to the V60 disassembler - Game now playable.

- 0.61: Added Mahjong Hyper Reaction (Japan) (Sammy 1995).

- 0.57: Added Mahjong Hyper Reaction (Japan) (Testdriver).


LEVELS: 2


Romset: 23552 kb / 13 files / 7.35 zip




MAME XML Output:

       <game name="hypreact" sourcefile="ssv.c">
              <description>Mahjong Hyper Reaction (Japan)</description>
              <year>1995</year>
              <manufacturer>Sammy</manufacturer>
              <rom name="s14-1-02.u2" size="524288" crc="d90a383c" sha1="9945f60ce6e1f50c24c2ae3c2c5d0df9ec3b8926" region="user1" offset="0"/>
              <rom name="s14-1-01.u1" size="524288" crc="80481401" sha1="4b1b7050893b6659762297d0f6496c7193ea6c4e" region="user1" offset="1"/>
              <rom name="s14-1-07.u7" size="2097152" crc="6c429fd0" sha1="de1bbcd4a20410328d88a3b246afa8e1a6a6f232" region="gfx1" offset="0"/>
              <rom name="s14-1-05.u13" size="2097152" crc="2ff72f98" sha1="92bd5042e19e1dae1252305413684f9cff4bd0ac" region="gfx1" offset="200000"/>
              <rom name="s14-1-06.u10" size="2097152" crc="f470ec42" sha1="f31e9c3f3daa212226b9eea14aa1d01367fa348f" region="gfx1" offset="400000"/>
              <rom name="s14-1-10.u6" size="2097152" crc="fdd706ba" sha1="893ead529c1ef62002dcff97092ff9fa51ced938" region="gfx1" offset="600000"/>
              <rom name="s14-1-08.u12" size="2097152" crc="5bb9bb0d" sha1="1874375cbe79663ff1b5181a1c16fa597a6b55f7" region="gfx1" offset="800000"/>
              <rom name="s14-1-09.u9" size="2097152" crc="d1dda65f" sha1="b4bbd5c9da08b4d4fedb48cfe2dea4f27895c2fd" region="gfx1" offset="a00000"/>
              <rom name="s14-1-13.u8" size="2097152" crc="971caf11" sha1="7cfc8bed4431467da53e19056402aa2409be5d88" region="gfx1" offset="c00000"/>
              <rom name="s14-1-11.u14" size="2097152" crc="6d8e7bae" sha1="93258663ceb6174917560bb66d72a42ba0f96c0e" region="gfx1" offset="e00000"/>
              <rom name="s14-1-12.u11" size="2097152" crc="233a8e23" sha1="0c813ec80ac63aa342c8ea57d9e38cada74456d9" region="gfx1" offset="1000000"/>
              <rom name="s14-1-04.u4" size="2097152" crc="a5955336" sha1="1ac0f5d27224e93acfe449d8ca5c3ab3b7f5dd8c" region="ensoniq.2" offset="0"/>
              <rom name="s14-1-03.u5" size="2097152" crc="283a6ec2" sha1="766c685384ea8d801c53a2ae36b4980318aff06b" region="ensoniq.2" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="V60" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5506" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="338" height="240" refresh="60.000000" pixclock="7136880" htotal="454" hbend="0" hbstart="338" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/4 Credits" value="2"/>
                     <dipvalue name="1 Coin/5 Credits" value="1"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="40"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="24"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="8"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Half Coins To Continue" tag="DSW1" mask="64">
                     <dipvalue name="No" value="64" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Controls" tag="DSW2" mask="16">
                     <dipvalue name="Keyboard" value="16" default="yes"/>
                     <dipvalue name="Joystick" value="0"/>
              </dipswitch>
              <dipswitch name="Multiple coins" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Keep Status On Continue" tag="DSW2" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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