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indianbt: MAME ROM Information.


Indian Battle (c) 1980 Taito.

A Western-themed game that features a battle between cowboys and Indians in a desert.


[Upright model]

Main CPU : 8080 (@ 1.9968 Mhz)

Sound Chips : SN76477 (@ 1.9968 Mhz), discrete circuitry, Speaker

Players : 2

Control : 2-way Joystick

Buttons : 1


Released in October 1980.

Also released as : "Indian Battle [Cocktail model]".


Game's rom.

Machine's picture.

MAME Info:

0.99u7 [Tomasz Slanina]

Artwork available

Samples required (Invaders)


- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 22nd February 2010: Mr. Do - Gregf pointed out an auction for a Taito Phoenix bezel, which looked a lot like Rock Climber. After checking through The Arcade Flyer Archive, it seems there quite a few Taito Japan games that used this type of bezel, just with different colors. So, based on the TAFA flyers, there are new bezels for Indian Battle.

- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.

- 0.111u5: Zsolt Vasvari fixed sound samples in Indian Battle.

- 0.111u4: Added SN76477 sound.

- 0.111u1: Removed SN76477 and Speaker sound.

- 0.109u1: Robert removed extraneous beeping noise from Indian Battle. Added Speaker sound (extra audio channel).

- 0.100: ShimaPong fixed Indian Battle dips. Added dipswitches 'Lives' and 'Number of Catch Animals'.

- 0.99u9: Derrick Renaud added discrete emulation of the background music for Indian Battle.

- 0.99u7: Tomasz Slanina added Indian Battle (Taito 1980).

- 29th August 2005: Tomasz Slanina - sicv hardware + few mods (bg music + protection ?). Playable, but colors are bad (color map proms are not dumped yet).

- 17th June 2005: Guru - Indian Battle arrived from Japan.

- 7th March 2005: Dumping Project - Randy pleased to report that with the help of all of you tremendous people who donated, the Taito "Indian Battle" PCB has been purchased and received by our contact, who was able to verify that it *still works*. It should be on its way to Guru soon.

- 22nd February 2005: Dumping Project - One of the Japanese shops is carrying a PCB for Taito's Most Wanted 1980 game 'Indian Battle' for the princely sum of 124,000 yen (about US$1175). Randy have seen much higher prices for boards at auction, but this is the highest asking price he's ever seen at a PCB shop.

LEVELS: 99 (endless - after 99th level, the level counter crashes)

Recommended Games (Western):

Gun Fight

Boot Hill

Dead Eye


Indian Battle


Pioneer Balloon

Wild Western

The Tin Star

Bank Panic



Wild Gunman (PlayChoice-10)


Express Raider

Iron Horse

Ninja Kazan



Blood Bros.

Sunset Riders

Sunset Riders (bootleg of Megadrive version)

Heated Barrel

Wild West C.O.W.-Boys of Moo Mesa

Lethal Enforcers II: Gun Fighters

Charlie Ninja


Rapid Fire (Western)

Romset: 18 kb / 10 files / 11.8 zip

MAME XML Output:

       <game name="indianbt" sourcefile="8080bw.c" sampleof="invaders">
              <description>Indian Battle</description>
              <rom name="1.36" size="2048" crc="ddc2b25d" sha1="120ae17492b79d7d2ad515de9f1e3be7f8b9d4eb" region="maincpu" offset="0"/>
              <rom name="2.35" size="2048" crc="6499b062" sha1="62a301d532b9fc4e7a17cbe8d2061eb0e842bdfa" region="maincpu" offset="800"/>
              <rom name="3.34" size="2048" crc="5c51675d" sha1="1313e8794ee6cd0252452b96d42cff7907eeaa21" region="maincpu" offset="1000"/>
              <rom name="4.33" size="2048" crc="70ebec95" sha1="f6e1e7a28033d89e49b88c559ea8926b1b4ff21b" region="maincpu" offset="1800"/>
              <rom name="5.32" size="2048" crc="7b4022f4" sha1="10dec8110e8f4bc79764d3183bdfb3c135e27faf" region="maincpu" offset="4000"/>
              <rom name="6.31" size="2048" crc="89bd6f73" sha1="5dc63871252c530ef0aae4f4cd02fee44b397815" region="maincpu" offset="4800"/>
              <rom name="7.42" size="2048" crc="7060ba0b" sha1="366ce02b7b0a3391afef23b8b41cd98a91034830" region="maincpu" offset="5000"/>
              <rom name="8.41" size="2048" crc="eaccfc0a" sha1="c6c2d702243bdd1d2ad5fbaaceadb5a5798577bc" region="maincpu" offset="5800"/>
              <rom name="mb7054.1" size="1024" crc="4acf4db3" sha1="842a6c9f91806b424b7cc437670b4fe0bd57dff1" region="proms" offset="0"/>
              <rom name="mb7054.2" size="1024" crc="62cb3419" sha1="3df65062945589f1df37359dbd3e30ae4b23f469" region="proms" offset="400"/>
              <sample name="1"/>
              <sample name="2"/>
              <sample name="3"/>
              <sample name="4"/>
              <sample name="5"/>
              <sample name="6"/>
              <sample name="7"/>
              <sample name="8"/>
              <sample name="9"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1" tilt="yes">
                     <control type="joy" ways="2"/>
              <dipswitch name="Lives" tag="IN2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              <dipswitch name="Number of Catch Animals" tag="IN2" mask="8">
                     <dipvalue name="6" value="0" default="yes"/>
                     <dipvalue name="3" value="8"/>
              <dipswitch name="Invulnerability (Cheat)" tag="IN2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>

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