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jy_12: MAME ROM Information.


History:

Junk Yard (c) 1997 Williams Electronics Games, Inc.


- TECHNICAL -


Williams WPC-95

Model Number : 50052


Main CPU : M6809 (@ 2 MHz)

Sound CPU : ADSP2105 (@ 10 MHz)

Sound chip : DMA-driven DAC


- TRIVIA -


Released in January 1997. 3,013 units were produced.


Sometimes when the crane hits the car targets, DOHO comes up on the display.


Crazy Bob is the owner of the Junkyard.


- UPDATES -


Revision 1.0

Date : 01/06/97

This is the first production release. Major changes since prototype 0.3 :

- A cooling-off period is now enforced for the bus diverter coil.This was to help prevent the coil from overheating.

- PAYBACK TIME was removed from the time machine feature. The scoring was out of balance with the rest of the game.

- Crane error detection was implemented.

- Overall, the scores on the game were reduced by half.

- Several sound and display timing issues were cleaned up.


Revision 1.1

Date : 01/23/97

- Wire colors will now be correct in SWITCH TEST.

- German printers will now format correctly.

- The spinner no longer can score erroneously.

- Added French and Spanish translations.

- Fixed Fireworks display and lamp show during Radar Adventure.


Revision 1.2

Date : 07/03/97

- German pricing updated.

- Escape from DOG will score correctly.


- TIPS AND TRICKS -


When the Time Machine clock shows 3:33, hit both flippers 3 times to start the Secret mode.


Push START button during Saucer Attack Wave to clear the screen.


- STAFF -


Concept by : Barry Oursler, Dwight Sullivan, Adam Rhine

Design by : Barry Oursler, Dwight Sullivan

Art by : Paul Barker, Pat McMahon

Mechanics by : Zofia Bil, Brad Cornell

Music & Sounds by : Kurt Goebel

Software by : Dwight Sullivan, Graham West


- SOURCES -


Game's rom.




MAME Info:

0.141u1 [PinMAME]


WIP:

- 0.141u1: Added Junk Yard (1.2) (Williams 1996) and clones Junk Yard (0.3), Junk Yard (1.1).


Romset: 4096 kb / 5 files / 3.65 zip




MAME XML Output:

       <game name="jy_12" sourcefile="wpc_95.c" ismechanical="yes">
              <description>Junk Yard (1.2)</description>
              <year>1996</year>
              <manufacturer>Williams</manufacturer>
              <rom name="jy_g11.1_2" size="524288" crc="16fb4bb3" sha1="fbd8b37c129f7e07e8c44b7a33754ee346473377" region="user2" offset="0"/>
              <rom name="jy_s2.rom" size="524288" crc="1a1bc2ca" sha1="db949d49560a26fc280cd9e746aa99dfafbd6daa" region="sound1" offset="0"/>
              <rom name="jy_s3.rom" size="1048576" crc="0fc36a8e" sha1="335013ebe08d34a24b0b472c6d5f042e455facee" region="sound1" offset="100000"/>
              <rom name="jy_s4.rom" size="1048576" crc="0aebcd77" sha1="62aee2685c0ae4bc1df8e4a4515ca34a078c72ad" region="sound1" offset="200000"/>
              <rom name="jy_s5.rom" size="1048576" crc="f18ad10b" sha1="1d02a388b43d3863030e01bf567f30337d37b2e8" region="sound1" offset="300000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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