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kof95: MAME ROM Information.


History:

The King of Fighters '95 (c) 1995 SNK.


8 teams comprised of 3 characters each square off again to take out Rugal Bernstein.


- TECHNICAL -


SNK Neo-Geo MVS hardware

Game ID : 084


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


[SNK MVS Neo-Geo Controls]

2 players - 4 buttons per player.

[JOYSTICK] 8-way, [A] Weak punch, [B] Weak kick, [C] Strong punch, [D] Strong kick


- TRIVIA -


Released in July 1995.


The background for the Japan Team is, in fact, a real place.


Yuri's Chou Upper is very similar to Sakura's own Shou'ou Ken.


Iori Yagami : Since the KOF '95 project began with the concept of introducing Iori as Kyo's rival, he became known as a character who was a member of a rival school of martial arts that had a connection to the Ancient Arts of the Kusanagi. He was also given the ability to use a different color of flames other than Kyo's (red flames), along with various other characteristics. When you think of Iori Yagami, his intense personality most likely comes to mind. His moves are unique, and his singular choice of hairstyle, wardrobe, and manner of speaking was certainly a personality that broke the mold for characters in fighting games at that time. During the initial location tests to determine the popularity of the game, Iori was the character who stood out most. His hair and his lines to provoke his opponents ('You think I'm scary, do you?') excited his fans to no end. What set him apart are his memorable lines: 'You cry! You scream! Then you die!', 'Think of me when you gaze at the moon', and a whole catalog of others too numerous to list here.


Billy Kane : Along with Eiji, Billy appears as Iori's 'teammate' (ha, ha) in KOF'95. With the three rivals to the heroes coincidentally appearing on a single team, the name of the 'Rival Team' was decided upon as an afterthought. But since we couldn't wait for the rest of the world to get used to that concept and given the insanity of Iori, the team had to disband after their single appearance in KOF'95. As memory serves, the designers for this team were so motivated to create this team that their finished product was quite impressive. As a matter of fact, the voice actors worked like busy beavers to give the characters their lines. These characters were portrayed by Mr. Namase in '95, Mr. Yamanishi in '97, '98 and '02 and Seijiro in '03.


Omega Rugal : After apparently dying in KOF '94, Rugal's resurrection in KOF '95 turned him, convincingly enough, into a cyborg (prosthetic arms) armed (pardon the pun) with the power of the Orochi. In the subsequent titles of KOF '98 and KOF 2002, Rugal was brought back not once but twice to conclude story-lines. Why? "He's the only character who truly represents the ultimate KOF boss". Among these, Omega Rugal from KOF '98 was the most powerful and had the flashiest moves, so he's one of our personal favorite boss characters of the series.


Saisyu Kusanagi : His first appearance was, of course, in KOF '94, but his presence in KOF '95 was never planned (because he was supposed to have died in '94). During the final stages of KOF '95, he suddenly was inserted as a mid-level boss. That's who Saisyu Kusanagi is. Given that spur of the moment appearance, it's quite unexpected that he's still a very popular character? no offense to him, mind you. During location tests for the game, not one of his fans read the Chinese characters for his name as 'Saisyu', and he came to be known as 'Shibafune'.


Ralph and Clark are playable characters in the Foma 90x Series Mobile Phones game 'Metal Slug Survivors'.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (The King of Fighters '95 - PCCB-00187) on 19/08/1995.


- TIPS AND TRICKS -


* Play as Rugal and Saisyu Kusanagi : At the team edit screen, the 15 second counter, press and hold Start. While holding start, push Up+B, Right+C, Left+A and Down+D. The two bosses should then appear on either side of the counter and the counter should reset back to 15.


* Select Victory Pose : Press a Punch or Kick button immediately after winning a match.


* Beat the game on Hard or MVS mode without continuing to see a collage of all the teams after the credits.


- SERIES -


1. The King of Fighters '94 [Model NGM-055] (1994)

2. The King of Fighters '95 [Model NGM-084] (1995)

3. The King of Fighters '96 [Model NGM-214] (1996)

4. The King of Fighters '97 [Model NGM-232] (1997)

5. The King of Fighters '98 - The Slugfest [Model NGM-242] (1998)

6. The King of Fighters '99 - Millennium Battle [Model NGM-251] (1999)

7. The King of Fighters 2000 [Model NGM-257] (2000)

8. The King of Fighters 2001 [Model NGM-262] (2001)

9. The King of Fighters 2002 - Challenge to Ultimate Battle [Model NGM-265] (2002)

10. The King of Fighters 2003 [Model NGM-271] (2003)

11. The King of Fighters NeoWave (2004)

12. The King of Fighters Maximum Impact (2004, Sony PlayStation 2)

13. The King of Fighters XI (2005)

14. The King of Fighters Maximum Impact 2 [Model SLPS-25638] (2006, Sony PlayStation 2)

15. The King of Fighters Maximum Impact - Regulation A (2007)

16. The King of Fighters '98 - Ultimate Match (2008)

17. The King of Fighters XII (2009)

18. The King of Fighters XIII (2010)

19. The King of Fighters XIII Climax (2012)


- STAFF -


Executive producer : Eikichi Kawasaki

Producer : Takashi Nishiyama

Chief director : M. Kuwasashi

Sub director : Toyochan, Haruo Tomita, Namaan-Hiroto

System director : Toyochan

System editor : Khozoh Nagashima (as 'K. -Mac- Nagashima')

Front designers : Tatsuya Shinkai, Tatsuru Murakemi (as 'Ru!Murakemi'), C.A.C. Yamasaki, Goro Hamada, Akihiko Nasu, Yuichirow Hiraki, Ha Gi Ha Ra, H. Otani, Miki Asakura, Yoshiko Ogata, Jacky Sato, Kazuhiro Toba (as 'Toba'), Hayamiponbashi, Miho Uematsu, Akiko Yukawa, Shinsuke Yamamoto, Kalkin Mizuno, K. Isomura, Hiroto Kittaka, Kohrin, Meguronomikan, Red Hawk

Back designers : Jetta, Hayashi K-34, Tsugumi, Sahori Etoh (as 'Sahori-E24'), Eri Kohjitani, Kaori Kusunoki (as 'Kusunoki-084'), Souzi Takamori

Programmers : Shinchan (as 'Shinchan-R32'), S. Fujinuki, Cyber Kondo

Sound-music : Masahiko Hataya (Papaya), Tate Norio, Brother Hige, Pearl Sibakiti, Ackey

Sound effects : Yamapy-1, Macky, Mitsuo, Sha-V, Kyo-Chan


* Voice Actors :

Kyo Kusanagi : Masahiro Nonaka

Benimaru Nikaido : Monster Maetsuka

Goro Daimon : Masaki Usui

Yuri Sakazaki : Kaori Horie

Mai Shiranui : Akoya Sogi

King : Harumi Ikoma

Iori Yagami : Kunihiko Yasui

Billy Kane : Katsuhisa Namase

Eiji Kisaragi : Yoshinori Shima

Terry Bogard : Satoshi Hashimoto

Andy Bogard : Keiichi Nanba

Joe Higashi : Nobuyuki Hiyama

Ryo Sakazaki : Masaki Usui

Robert Garcia : Kazuhiro Inage (Key Inage)

Takuma Sakazaki : Eiji Tsuda

Athena Asamiya : Moe Nagasaki

Sie Kensou : Eiji Yano

Chin Gentsai : Toshikazu Nishimura

Kim Kaphwan : Satoshi Hashimoto

Choi Bounce : Monster Maetsuka

Chang Koehan : Hiroyuki Arita

Heidern : Toshimitsu Arai

Ralf Jones : Monster Maetsuka

Clark Steel : Yoshinori Shima

Saisyu Kusanagi : Keiichirou Sakaki

Omega Rugal : Toshimitsu Arai


- PORTS -


* Consoles :

SNK Neo-Geo [JP] (Sep. 01, 1995; "The King of Fighters '95 [Model NGH-084]")

SNK Neo-Geo CD [JP] (Sep. 29, 1995; "The King of Fighters '95 [Model NGCD-084]")

Sega Saturn [JP] (Mar. 28, 1996; "The King of Fighters '95 [Model T-3101G]")

Nintendo Game Boy [JP] (Apr. 26, 1996; "Nettou The King of Fighters '95 [Model DMG-AKFJ-JPN]")

Sony PlayStation [JP] (June 28, 1996; "The King of Fighters '95 [Model SLPS-00351]")

Sega Saturn [JP] (Dec. 31, 1996; "Gentei KOF Double Pack [Model T-3110G]")

Sony PlayStation [JP] (Mar. 28, 1997; "The King of Fighters '95 [The Best] [Model SLPS-91026]")

Sega Saturn [JP] (Oct. 01, 1998; "The King of Fighters Best Collection [Model T-3125G]")

Sony PlayStation 2 [JP] (Apr. 20, 2006, "The King of Fighters - Orochi Hen [NeoGeo Online Collection Vol.3] [Limited Edition] [Model SLPS-25535]")

Sony PlayStation 2 [JP] (Apr. 20, 2006, "The King of Fighters - Orochi Hen [NeoGeo Online Collection Vol.3] [Model SLPS-25605]")

Sony PlayStation 2 [JP] (June 21, 2007, "The King of Fighters - Orochi Hen [NeoGeo Online Collection The Best] [Model SLPS-25791]")

Nintendo Wii [US] (Oct.2008, "The King of Fighters Collection: The Orochi Saga")

Sony PlayStation 2 [US] (Oct.2008, "The King of Fighters Collection: The Orochi Saga")

Sony PSP [US] (Oct.2008, "The King of Fighters Collection: The Orochi Saga")

Nintendo Wii [Virtual Console] [US] (April 26, 2010)


- SOURCES -


Game's rom.

Machine's picture.

KOF10th, http://www.kof10th.com




MAME Info:

0.34b5 [?]


Neo-Geo (Artwork available)


WIP:

- 0.143u4: Changed description to 'The King of Fighters '95 (NGM-084)' and clone to '(NGH-084)'.

- 22nd February 2010: Tirino73 dumped The King of Fighters '95 (alt) (SNK 1995). This romset comes from an original Neo-Geo cartridge. Game differences are none.

- 0.127u6: Johnboy renamed (kof95) to (kof95h) and (kof95a) to (kof95). Renamed p1 to correct chip label and added note.

- 0.69a: Jarek Burczynski added clone The King of Fighters '95 (set 2). Changed parent description to 'The King of Fighters '95 (set 1)'. Added gfx3 roms (c1-c4) and sound1 rom (v1) from (set 2) to (set 1).

- 7th April 2003: Guru - KOF95 Neo Geo cart arrived from Smitdogg for a redump.

- 0.34RC2: Fixed sound roms.

- 0.34b6: Changed description to 'The King of Fighters '95'.

- 0.34b5: Added King of Fighters '95 (SNK 1995).


LEVELS: 10


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula


Recommended Games (King of Fighters):

Fatal Fury - King of Fighters

Fatal Fury 2

Fatal Fury 3

Fatal Fury Special

Fatal Fury: Wild Ambition

Real Bout Fatal Fury

Real Bout Fatal Fury 2

Real Bout Fatal Fury Special

The King of Fighters '94

The King of Fighters '95

The King of Fighters '96

The King of Fighters '97

The King of Fighters '98

The King of Fighters '99

The King of Fighters 2000

The King of Fighters 2001

The King of Fighters 2002

The King of Fighters 2003

The King of Fighters XI

The King of Fighters Neowave


Romset: 32000 kb / 14 files / 15.0 zip




MAME XML Output:

       <game name="kof95" sourcefile="neodrvr.c" romof="neogeo">
              <description>The King of Fighters '95 (NGM-084)</description>
              <year>1995</year>
              <manufacturer>SNK</manufacturer>
              <biosset name="euro" description="Europe MVS (Ver. 2)" default="yes"/>
              <biosset name="euro-s1" description="Europe MVS (Ver. 1)"/>
              <biosset name="us" description="US MVS (Ver. 2?)"/>
              <biosset name="us-e" description="US MVS (Ver. 1)"/>
              <biosset name="asia" description="Asia MVS (Ver. 3)"/>
              <biosset name="japan" description="Japan MVS (Ver. 3)"/>
              <biosset name="japan-s2" description="Japan MVS (Ver. 2)"/>
              <biosset name="japan-s1" description="Japan MVS (Ver. 1)"/>
              <biosset name="mv1c" description="NEO-MVH MV1C"/>
              <biosset name="japan-j3" description="Japan MVS (J3)"/>
              <biosset name="japan-hotel" description="Custom Japanese Hotel"/>
              <biosset name="uni-bios_2_3" description="Universe Bios (Hack, Ver. 2.3)"/>
              <biosset name="uni-bios_2_3o" description="Universe Bios (Hack, Ver. 2.3, older?)"/>
              <biosset name="uni-bios_2_2" description="Universe Bios (Hack, Ver. 2.2)"/>
              <biosset name="uni-bios_2_1" description="Universe Bios (Hack, Ver. 2.1)"/>
              <biosset name="uni-bios_2_0" description="Universe Bios (Hack, Ver. 2.0)"/>
              <biosset name="uni-bios_1_3" description="Universe Bios (Hack, Ver. 1.3)"/>
              <biosset name="uni-bios_1_2" description="Universe Bios (Hack, Ver. 1.2)"/>
              <biosset name="uni-bios_1_2o" description="Universe Bios (Hack, Ver. 1.2, older)"/>
              <biosset name="uni-bios_1_1" description="Universe Bios (Hack, Ver. 1.1)"/>
              <biosset name="uni-bios_1_0" description="Universe Bios (Hack, Ver. 1.0)"/>
              <rom name="sp-s2.sp1" merge="sp-s2.sp1" bios="euro" size="131072" crc="9036d879" sha1="4f5ed7105b7128794654ce82b51723e16e389543" region="mainbios" offset="0"/>
              <rom name="sp-s.sp1" merge="sp-s.sp1" bios="euro-s1" size="131072" crc="c7f2fa45" sha1="09576ff20b4d6b365e78e6a5698ea450262697cd" region="mainbios" offset="0"/>
              <rom name="usa_2slt.bin" merge="usa_2slt.bin" bios="us" size="131072" crc="e72943de" sha1="5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb" region="mainbios" offset="0"/>
              <rom name="sp-e.sp1" merge="sp-e.sp1" bios="us-e" size="131072" crc="2723a5b5" sha1="5dbff7531cf04886cde3ef022fb5ca687573dcb8" region="mainbios" offset="0"/>
              <rom name="asia-s3.rom" merge="asia-s3.rom" bios="asia" size="131072" crc="91b64be3" sha1="720a3e20d26818632aedf2c2fd16c54f213543e1" region="mainbios" offset="0"/>
              <rom name="vs-bios.rom" merge="vs-bios.rom" bios="japan" size="131072" crc="f0e8f27d" sha1="ecf01eda815909f1facec62abf3594eaa8d11075" region="mainbios" offset="0"/>
              <rom name="sp-j2.sp1" merge="sp-j2.sp1" bios="japan-s2" size="131072" crc="acede59c" sha1="b6f97acd282fd7e94d9426078a90f059b5e9dd91" region="mainbios" offset="0"/>
              <rom name="sp1.jipan.1024" merge="sp1.jipan.1024" bios="japan-s1" size="131072" crc="9fb0abe4" sha1="18a987ce2229df79a8cf6a84f968f0e42ce4e59d" region="mainbios" offset="0"/>
              <rom name="sp-45.sp1" merge="sp-45.sp1" bios="mv1c" size="524288" crc="03cc9f6a" sha1="cdf1f49e3ff2bac528c21ed28449cf35b7957dc1" region="mainbios" offset="0"/>
              <rom name="japan-j3.bin" merge="japan-j3.bin" bios="japan-j3" size="131072" crc="dff6d41f" sha1="e92910e20092577a4523a6b39d578a71d4de7085" region="mainbios" offset="0"/>
              <rom name="sp-1v1_3db8c.bin" merge="sp-1v1_3db8c.bin" bios="japan-hotel" size="131072" crc="162f0ebe" sha1="fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3.rom" merge="uni-bios_2_3.rom" bios="uni-bios_2_3" size="131072" crc="27664eb5" sha1="5b02900a3ccf3df168bdcfc98458136fd2b92ac0" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3o.rom" merge="uni-bios_2_3o.rom" bios="uni-bios_2_3o" size="131072" crc="601720ae" sha1="1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_2.rom" merge="uni-bios_2_2.rom" bios="uni-bios_2_2" size="131072" crc="2d50996a" sha1="5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_1.rom" merge="uni-bios_2_1.rom" bios="uni-bios_2_1" size="131072" crc="8dabf76b" sha1="c23732c4491d966cf0373c65c83c7a4e88f0082c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_0.rom" merge="uni-bios_2_0.rom" bios="uni-bios_2_0" size="131072" crc="0c12c2ad" sha1="37bcd4d30f3892078b46841d895a6eff16dc921e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_3.rom" merge="uni-bios_1_3.rom" bios="uni-bios_1_3" size="131072" crc="b24b44a0" sha1="eca8851d30557b97c309a0d9f4a9d20e5b14af4e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2.rom" merge="uni-bios_1_2.rom" bios="uni-bios_1_2" size="131072" crc="4fa698e9" sha1="682e13ec1c42beaa2d04473967840c88fd52c75a" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2o.rom" merge="uni-bios_1_2o.rom" bios="uni-bios_1_2o" size="131072" crc="e19d3ce9" sha1="af88ef837f44a3af2d7144bb46a37c8512b67770" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_1.rom" merge="uni-bios_1_1.rom" bios="uni-bios_1_1" size="131072" crc="5dda0d84" sha1="4153d533c02926a2577e49c32657214781ff29b7" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_0.rom" merge="uni-bios_1_0.rom" bios="uni-bios_1_0" size="131072" crc="0ce453a0" sha1="3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9" region="mainbios" offset="0"/>
              <rom name="084-p1.p1" size="2097152" crc="2cba2716" sha1="f6c2d0537c9c3e0938065c65b1797c47198fcff8" region="maincpu" offset="100000"/>
              <rom name="084-s1.s1" size="131072" crc="de716f8a" sha1="f7386454a943ed5caf625f67ee1d0197b1c6fa13" region="fixed" offset="0"/>
              <rom name="sfix.sfix" merge="sfix.sfix" size="131072" crc="c2ea0cfd" sha1="fd4a618cdcdbf849374f0a50dd8efe9dbab706c3" region="fixedbios" offset="0"/>
              <rom name="000-lo.lo" merge="000-lo.lo" size="131072" crc="5a86cff2" sha1="5992277debadeb64d1c1c64b0a92d9293eaf7e4a" region="zoomy" offset="0"/>
              <rom name="sm1.sm1" merge="sm1.sm1" size="131072" crc="94416d67" sha1="42f9d7ddd6c0931fd64226a60dc73602b2819dcf" region="audiobios" offset="0"/>
              <rom name="084-m1.m1" size="131072" crc="6f2d7429" sha1="6f8462e4f07af82a5ca3197895d5dcbb67bdaa61" region="audiocpu" offset="0"/>
              <rom name="084-v1.v1" size="4194304" crc="84861b56" sha1="1b6c91ddaed01f45eb9b7e49d9c2b9b479d50da6" region="ymsnd" offset="0"/>
              <rom name="084-v2.v2" size="2097152" crc="b38a2803" sha1="dbc2c8606ca09ed7ff20906b022da3cf053b2f09" region="ymsnd" offset="400000"/>
              <rom name="084-v3.v3" size="1048576" crc="d683a338" sha1="eb9866b4b286edc09963cb96c43ce0a8fb09adbb" region="ymsnd" offset="800000"/>
              <rom name="084-c1.c1" size="4194304" crc="fe087e32" sha1="e8e89faa616027e4fb9b8a865c1a67f409c93bdf" region="sprites" offset="0"/>
              <rom name="084-c2.c2" size="4194304" crc="07864e09" sha1="0817fcfd75d0735fd8ff27561eaec371e4ff5829" region="sprites" offset="1"/>
              <rom name="084-c3.c3" size="4194304" crc="a4e65d1b" sha1="740a405b40b3a4b324697d2652cae29ffe0ac0bd" region="sprites" offset="800000"/>
              <rom name="084-c4.c4" size="4194304" crc="c1ace468" sha1="74ea2a3cfd7b744f0988a05baaff10016ca8f625" region="sprites" offset="800001"/>
              <rom name="084-c5.c5" size="2097152" crc="8a2c1edc" sha1="67866651bc0ce27122285a66b0aab108acf3d065" region="sprites" offset="1000000"/>
              <rom name="084-c6.c6" size="2097152" crc="f593ac35" sha1="302c92c63f092a8d49429c3331e5e5678f0ea48d" region="sprites" offset="1000001"/>
              <rom name="084-c7.c7" size="1048576" crc="9904025f" sha1="eec770746a0ad073f7d353ab16a2cc3a5278d307" region="sprites" offset="1800000"/>
              <rom name="084-c8.c8" size="1048576" crc="78eb0f9b" sha1="2925ea21ed2ce167f08a25589e94f28643379034" region="sprites" offset="1800001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.185606" pixclock="6000000" htotal="384" hbend="30" hbstart="350" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Switch" tag="IN0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin Chutes?" tag="IN0" mask="2">
                     <dipvalue name="1?" value="0"/>
                     <dipvalue name="2?" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Autofire (in some games)" tag="IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Cabinet No.)" tag="IN0" mask="24">
                     <dipvalue name="1" value="24" default="yes"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="COMM Setting (Link Enable)" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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