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konek: MAME ROM Information.


History:

Konek-Gorbunok (c) 1988 Terminal.


- TECHNICAL -


Main CPU : 8080 (@ 1.777777 Mhz)

Sound Chips : Custom (@ 1.777777 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 256 pixels

Screen refresh : 50.00 Hz

Palette colors : 256


Players : 1

Control : 4-way joystick

Buttons : 2


- TRIVIA -


The title of this game translates from Russian as 'Little Humped Horse'.


The game is based on the Russian fairy tale with the same title, written by Peter Pavlovich Ershov.


There is no level 15. Each screen has its own tilemap and code. There is a tilemap for level 15 but there's not any code for this.


- TIPS AND TRICKS -


On the 5th level (with a dog) you can walk backwards to avoid the dog.


Use the test button to skip levels.


Levels after level 9 appear to be a bonus game (you go in-castle).


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.108 [Eugene Sandulenko]


< USSR >


Artwork available


NOTE:

- Museum of Soviet Arcade Machines at http://www.15kop.ru/en/ and http://moya-moskva.livejournal.com/2924976.html?style=mine


TEST MODE:

- To enter test mode hold F2 on startup. Also use F2 to switch the screens during the gameplay (feature of the original machine).


WIP:

- 0.129u4: Changed Custom sound to TIA-MC1 Custom.

- 0.116: Aaron Giles fixed colors Konek-Gorbunok. Changed palettesize from 256 to 16 colors.

- 10th September 2006: Mr. Do - Added instruction card for Konek-Gorbunok, thanks to sev.

- 0.108u3: TIA-MC1 driver improvements [Eugene Sandulenko]: Fixed documentation, hooked game counter and coin lockout and added save state support.

- 0.108u1: TIA-MC1 improvements [Eugene Sandulenko]: More documentation, fixed inputs, fixed video framerate and VSYNC delay, adjusted CPU freq according to documentation, removed hack with off-board video RAM, implemented sound and added NO_DUMP PROMs. Changed 8080 CPU1 clock speed to 1777777 Hz, added Custom (1777777 Hz) sound and changed VSync to 50Hz.

- 0.108: Eugene Sandulenko added Konek-Gorbunok (Terminal 1988).

- 27th July 2006: Roberto Fresca - There are news about a standalone emu for Konek-Gorbunok. This videogame is one of the most popular soviet games. Also some rumours about an upcoming MAME driver. Could someone confirm or add more information? F1ReB4LL, a Russian emulation "scener", posted at Guru's forum here: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=76699

- 20th July 2006: Activator - Redumped bad GFX ROM.

- 13th July 2006: Activator - Dumped Konek-Gorbunok.


LEVELS: 3


Recommended Games (Platform Extra):

Flicky

Pac-Land

Pac-Land (United Amusements PC Engine)

Son Son

Road Runner

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Super Mario World

Wiz

Alex Kidd: The Lost Stars

Athena

The Goonies (PlayChoice-10)

Vs. The Goonies

Legend

Red Robin

Wonder Boy

Wonder Boy in Monster Land

Wonder Boy III - Monster Lair

Chip'n Dale: Rescue Rangers (PlayChoice-10)

Psychic 5

Psycho Soldier

Shadowland

Tricky Doc

Wardner

Bonze Adventure

Dynamite Dux

Hard Head

Hard Head 2

Konek-Gorbunok

The NewZealand Story

Fantasy Land

Keith Courage In Alpha Zones

Legend of Hero Tonma

Marvel Land

Toki

Willow

Blue's Journey

Hammerin' Harry

Liquid Kids

Mega Twins

Nemo

Yo! Noid (PlayChoice-10)

Caveman Ninja / Joe & Mac

Ninja Clowns

PuLiRuLa

Rockin' Kats (PlayChoice-10)

The Simpsons

Three Wonders - Midnight Wanderers

The Addams Family (Nintendo Super System)

Asterix

Kid Chameleon (Mega-Tech)

Aladdin

J. J. Squawkers

Magical Cat Adventure

Spin Master / Miracle Adventure

B.C. Kid

Battle Toads

Recalhorn

Super Trio

Top Hunter - Roddy & Cathy

Charlie Ninja


Romset: 80 kb / 10 files / 29.2 zip




MAME XML Output:

       <game name="konek" sourcefile="tiamc1.c">
              <description>Konek-Gorbunok</description>
              <year>1988</year>
              <manufacturer>Terminal</manufacturer>
              <rom name="g1.d17" size="8192" crc="f41d82c9" sha1="63ac1be2ad58af0e5ef2d33e5c8d790769d80af9" region="maincpu" offset="0"/>
              <rom name="g2.d17" size="8192" crc="b44e7491" sha1="ff4cb1d76a36f504d670a207ee25556c5faad435" region="maincpu" offset="2000"/>
              <rom name="g3.d17" size="8192" crc="91301282" sha1="cb448a1bb7a9c1768f870a8c062e37807431c9c7" region="maincpu" offset="4000"/>
              <rom name="g4.d17" size="8192" crc="3ff0c20b" sha1="3d999c05b3986149e569630779ed5581fc202842" region="maincpu" offset="6000"/>
              <rom name="g5.d17" size="8192" crc="e3196d30" sha1="a03d9f75926be9fcf5ee05df8b00fbf87361ea5b" region="maincpu" offset="8000"/>
              <rom name="g7.d17" size="8192" crc="fe4e9fdd" sha1="2033585a6c53455d1dafee85cbb807d424ed231d" region="maincpu" offset="c000"/>
              <rom name="a2.b07" size="8192" crc="9eed06ee" sha1="1b64a3f8fe3df4b4870315dbdf69bf60b1c272d0" region="gfx1" offset="0"/>
              <rom name="a3.g07" size="8192" crc="eeff9b77" sha1="5dc66292a59f24277a8c2f38158a2e1d58f81338" region="gfx1" offset="2000"/>
              <rom name="a5.l07" size="8192" crc="fff9e089" sha1="f0d64dceaf72da785d55316bf8a7433faa09fabb" region="gfx1" offset="4000"/>
              <rom name="a6.r07" size="8192" crc="092e8ee2" sha1="6c4842e992c592b9f0663e039668f61a7b56700f" region="gfx1" offset="6000"/>
              <rom name="prom100.e10" size="256" status="nodump" region="proms" offset="0"/>
              <rom name="prom101.a01" size="256" status="nodump" region="proms" offset="100"/>
              <rom name="prom102.b03" size="128" status="nodump" region="proms" offset="200"/>
              <rom name="prom102.b06" size="128" status="nodump" region="proms" offset="280"/>
              <rom name="prom102.b05" size="256" status="nodump" region="proms" offset="300"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1777777"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2x8253" name="TIA-MC1 Custom" clock="1777777"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="256" refresh="50.000000" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="16"/>
       </game>
 
 


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