landmakr: MAME ROM Information. History:
Land Maker (c) 1998 Taito.
The objective of this game is to shoot a certain colored block to other blocks of the same color to create a building. The larger the building the greater damage that is done to the player's opponent which in effect speeds up the moving counter which pushes the blocks ever closer to the edge after which the player or opponent will lose the battle.
- TECHNICAL -
Taito F3 System hardware
Prom Stickers : E61
Main CPU : 68EC020 (@ 16 Mhz)
Sound CPU : 68000 (@ 16 Mhz)
Sound Chips : ES5505 (@ 15.23805 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 232 pixels
Screen refresh : 58.97 Hz
Palette colors : 8192
Players : 4
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Released in June 1998.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.
- UPDATES -
REVISION 1 (Japanese release) :
* Software version : 2.01 J
* Build date : 1998/06/01 16 :30
REVISION 2 :
* Software version : 2.02 O
* Build date : 1998/06/02 17 :00
- TIPS AND TRICKS -
* Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout.
- STAFF -
Art director & Character designer : Hisakazu Kato
Game director & Game designer : Seiichi Nakakuki
Programmers : TMR, Hikaru Taniguchi, Yasutaka Hayashi
Character designers : Akiyoshi Takada, Kazuhiro Fujimoto, Nobuhiro Osomi, Tohru Kawaishi
Game designer : Masahiro Nomura
Sound : Yasuhisa Watanabe, Katsuhisa Ishikawa, Kouji Urita, Norihiro Furukawa
Designer : Toshiyuki Takenami
Voices : Lisle "Weapon" Wilkerson, Brian Matt-Uhl
Land makers : Seiji Kawakami, Keppel Maekawa, Nobuaki Kuroki, Naomitsu Abe, Yusuke Tsuda, Youichiro Kugimiya, Takayuki Tsuchiya, Naoto Ohmura
- PORTS -
* Consoles :
Sony PlayStation (1999)
- SOURCES -
Game's rom.
MAME Info:
0.37b15 [Bryan McPhail]
0.37b11 [Bryan McPhail]
Artwork available
Bugs:
- Winning message is missing. Misc (ID 00950)
WIP:
- 0.133u1: Renamed (landmkrp) to (landmakrp).
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Land Maker.
- 0.105u1: Changed description of 'Land Maker (Japan)' to 'Land Maker (Ver 2.01J 1998/06/01)' and clone 'Land Maker (World Prototype)' to 'Land Maker (Ver 2.02O 1998/06/02) (Prototype)'.
- 0.88u6: Fixed sound loading in clone Land Maker (World Prototype).
- 0.88: Fixed Landmaker sound loading (thanks to Mame32Plus).
- 0.71u2: David Haywood fixed loading of Landmaker (prototype).
- 0.71u1: Bryan McPhail added clone Land Maker (World Prototype).
- 8th July 2003: Bryan McPhail added the Landmaker prototype to the Taito F3 driver, but it's missing some sprites.
- 20th June 2003: Guru - Landmaker (test/prototype version not using an F3 mainboard) arrived from Taucher.
- 0.67: Changed description to 'Land Maker (Japan)'.
- 0.37b15: Bryan McPhail added Landmaker (Japan) (Taito 1998).
- 0.37b11: Bryan McPhail added Landmaker (Japan) (Testdriver).
LEVELS: 11
Other Emulators:
* Raine
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Romset: 20736 kb / 15 files / 7.50 zip
MAME XML Output:
   | <game name="landmakr" sourcefile="taito_f3.c"> |
   |    | <description>Land Maker (Ver 2.01J 1998/06/01)</description> |
   |    | <year>1998</year> |
   |    | <manufacturer>Taito Corporation</manufacturer> |
   |    | <rom name="e61-13.20" size="524288" crc="0af756a2" sha1="2dadac6873f2491ee77703f07f00dde2aa909355" region="maincpu" offset="0"/> |
   |    | <rom name="e61-12.19" size="524288" crc="636b3df9" sha1="78a5bf4977bb90d710942188ce5016f3df499feb" region="maincpu" offset="1"/> |
   |    | <rom name="e61-11.18" size="524288" crc="279a0ee4" sha1="08380286737b33db76a79b27d0df5faba17dfb96" region="maincpu" offset="2"/> |
   |    | <rom name="e61-10.17" size="524288" crc="daabf2b2" sha1="dbfbe38841fc2f937052353eff1202790d364b9f" region="maincpu" offset="3"/> |
   |    | <rom name="e61-03.12" size="2097152" crc="e8abfc46" sha1="fbde006f9822af3ed8debec525270d329981ea21" region="gfx1" offset="0"/> |
   |    | <rom name="e61-02.08" size="2097152" crc="1dc4a164" sha1="33b412d9653099aaff8ed5e62d1ba4fc30aa9058" region="gfx1" offset="1"/> |
   |    | <rom name="e61-01.04" size="2097152" crc="6cdd8311" sha1="7810a5a81f3b5a730d2088c79b12fffd77659b5b" region="gfx1" offset="600000"/> |
   |    | <rom name="e61-09.47" size="2097152" crc="6ba29987" sha1="b63c12523e19da66b3ca07c3548ac81bf57b59a1" region="gfx2" offset="0"/> |
   |    | <rom name="e61-08.45" size="2097152" crc="76c98e14" sha1="c021c325ab4ae410fa54e2eab61d34318867432b" region="gfx2" offset="1"/> |
   |    | <rom name="e61-07.43" size="2097152" crc="4a57965d" sha1="8e80788e0f47fb242da9af3aa19077dc0ec829b8" region="gfx2" offset="600000"/> |
   |    | <rom name="e61-14.32" size="131072" crc="b905f4a7" sha1="613b954e3e129fd44b4ce64958f16e5636012d6e" region="audiocpu" offset="100000"/> |
   |    | <rom name="e61-15.33" size="131072" crc="87909869" sha1="7b90c23899a673966cac3352d375d17b83e66596" region="audiocpu" offset="100001"/> |
   |    | <rom name="e61-04.38" size="2097152" crc="c27aec0c" sha1="e95da2db07a20a53662ebd45c033966e8a22a15a" region="ensoniq.0" offset="400000"/> |
   |    | <rom name="e61-05.39" size="2097152" crc="83920d9d" sha1="019e39ae85d1129f6d3b8460c4b1bd925f868ee2" region="ensoniq.0" offset="800000"/> |
   |    | <rom name="e61-06.40" size="2097152" crc="2e717bfe" sha1="1be54cd2ec65d8fd49a5c09b5d27791fd7a320d4" region="ensoniq.0" offset="c00000"/> |
   |    | <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="232" refresh="58.970000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="4" coins="4" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    |    | <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/> |
   |    | </input> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/> |
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