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legendoh: MAME ROM Information.


History:

Legend of Heroes (c) 2000 Limenko.


Throughout the history of numerous disturbances, China has successfully tied over the difficulties with the help of heroes with bravery and wisdom.


Go back to the history of war and adversity; take an active part of four heroes defending their country against barbarians slaughtering innocent people, and save your motherland groaning in pain.


It features four-player play, variety of fight skills and weapons, and six spectacle stages with seven enemy bosses, unconventional adventurous stage map, threatening hidden booby traps.


- TECHNICAL -


Main CPU : E1-32XT (@ 80 Mhz)


Palette colors : 4096


Players : 4

Control : 8-way joystick

Buttons : 4


- STAFF -


Direct: Lee Jin Yong (Gull Pong), Park Chan Kyu (Strider)

Program: Lee Jin Yong (Gull Pong), Seo Kwan Hee (Kwanny)

Graphic: Park Chan Kyu (Strider), Choi Sung Jun, Park Cheol Min


- SOURCES -


Game's rom.




MAME Info:

0.107 [Pierpaolo Prazzoli, f205v, Corrado Tomaselli, Guru]


WIP:

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Replaced E1-32XT CPU1 with E1-32XN.

- 0.113u4: Changed E1-32XT CPU clock speed to 80MHz.

- 0.112u2: Changed E1-32XT CPU clock speed to 20MHz and added missing sound2 rom.

- 0.107u3: Pierpaolo Prazzoli fixed Legend of Heroes - Game now playable. Fixed rom loading, visible area to 384x240 and added dipswitch 'Sound Enable'. Changed players and coin slots to 4.

- 5th August 2006: Pierpaolo Prazzoli - Finished working on Limenko system. Here you are Legend of Heroes.

- 0.107: Pierpaolo Prazzoli added Legend of Heroes (Limenko 2000).

- 16th April 2005: Guru - Legend Of Heroes (Limenko 2000) arrived. Thanks to the good boys at the Italian MAME Forum.

- 22nd February 2005: f205v, Corrado Tomaselli and Guru dumped Legend of Heroes. Power System 2 MODEL: LMSYS MADE IN KOREA.


LEVELS: 6


Recommended Games (Asian Fighting):

Samurai

Sasuke vs. Commander

Chinese Hero

Kung-Fu Master

Kung Fu (PlayChoice-10)

Kung-Fu Taikun

The Legend of Kage

Ninjakun Majou no Bouken

Ninja-Kid II / NinjaKun Ashura no Shou

Vs. Ninja Jajamaru Kun

Chanbara

Ikki

Kicker

Lady Master of Kung Fu

Onna Sansirou

Samurai Nihon-Ichi

Sega Ninja

Kid Niki - Radical Ninja

KiKi KaiKai

Mr. Goemon

Garyo Retsuden

Kozure Ookami

Ninja Mission (Arcadia)

The Ninja Warriors

Tiger Road

China Gate

Kabuki-Z

Kuri Kinton

The Masters of Kin

Mirai Ninja

Ninja Spirit

Shingen Samurai-Fighter

Mystic Defender (Mega-Tech)

Ninja Combat

The Ninja Kids

Ken-Go

Sengoku

Sengoku 2

Sengoku 3

Mazin Wars / Mazin Saga (Mega Play)

Mystic Warriors

Shadow Force

Zunzunkyou No Yabou

Ganryu

The Legend of Silkroad

Age Of Heroes - Silkroad 2

Legend of Heroes


Romset: 26624 kb / 19 files / 6.63 zip




MAME XML Output:

       <game name="legendoh" sourcefile="limenko.c">
              <description>Legend of Heroes</description>
              <year>2000</year>
              <manufacturer>Limenko</manufacturer>
              <rom name="01.sys_rom4" size="524288" crc="49b4a91f" sha1="21619e8cd0b2fba8c2e08158497575a1760f52c5" region="user1" offset="180000"/>
              <rom name="sys_rom6" size="2097152" crc="5c13d467" sha1="ed07b7e1b22293e256787ab079d00c2fb070bf4f" region="user2" offset="0"/>
              <rom name="sys_rom5" size="2097152" crc="19dc8d23" sha1="433687c6aa24b9456436eecb1dcb57814af3009d" region="user2" offset="200000"/>
              <rom name="cg_rom10" size="2097152" crc="93a48489" sha1="a14157d31b4e9c8eb7ebe1b2f1b707ec8c8561a0" region="gfx1" offset="0"/>
              <rom name="cg_rom20" size="2097152" crc="1a6c0258" sha1="ac7c3b8c2fdfb542103032144a30293d44759fd1" region="gfx1" offset="1"/>
              <rom name="cg_rom30" size="2097152" crc="a0559ef4" sha1="6622f7107b374c9da816b9814fe93347e7422190" region="gfx1" offset="2"/>
              <rom name="cg_rom40" size="2097152" crc="a607b2b5" sha1="9a6b867d6a777cbc910b98d505367819e0c20077" region="gfx1" offset="3"/>
              <rom name="cg_rom11" size="2097152" crc="a9fd5a50" sha1="d15fc4d1697c1505aa98979af09bcfbbc2521145" region="gfx1" offset="800000"/>
              <rom name="cg_rom21" size="2097152" crc="b05cdeb2" sha1="43115146496ee3a820278ffc0b5f0325d6af6335" region="gfx1" offset="800001"/>
              <rom name="cg_rom31" size="2097152" crc="a9a0d386" sha1="501af14ea1af70be4862172701af4850750d3f36" region="gfx1" offset="800002"/>
              <rom name="cg_rom41" size="2097152" crc="1c014f45" sha1="a76246e90b41cc892575f3a3dc26d8d674e3fc3a" region="gfx1" offset="800003"/>
              <rom name="02.cg_rom12" size="524288" crc="8b2e8cbc" sha1="6ed6db843e27d715e473752dd3853a28bb81a368" region="gfx1" offset="1000000"/>
              <rom name="03.cg_rom22" size="524288" crc="a35960c8" sha1="86914701930512cae81d1ad892d482264f80f695" region="gfx1" offset="1000001"/>
              <rom name="04.cg_rom32" size="524288" crc="3f486cab" sha1="6507d4bb9b4aa7d43f1026e932c82629d4fa44dd" region="gfx1" offset="1000002"/>
              <rom name="05.cg_rom42" size="524288" crc="5d807bec" sha1="c72c77ed0478f705018519cf68a54d22524d05fd" region="gfx1" offset="1000003"/>
              <rom name="sou_prg.06" size="524288" crc="bfafe7aa" sha1="3e65869fe0970bafb59a0225642834042fdedfa6" region="sfx" offset="0"/>
              <rom name="sou_rom.07" size="524288" crc="4c6eb6d2" sha1="58bced7bd944e03b0e3dfe1107c01819a33b2b31" region="sfx" offset="0"/>
              <rom name="sou_rom.08" size="524288" crc="42c32dd5" sha1="4702771288ba40119de63feb67eed85667235d81" region="sfx" offset="0"/>
              <rom name="qs1003.u4" size="2097152" crc="19e4b469" sha1="9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02" region="wavetable" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-32XN" clock="80000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="4" buttons="4" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Sound Enable" tag="IN2" mask="536870912">
                     <dipvalue name="Off" value="536870912"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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