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logicpr2: MAME ROM Information.


History:

Logic Pro 2 (c) 1997 Deniam.


A puzzle game.


- TECHNICAL -


Deniam-16c hardware


Main CPU : 68000 (@ 12.5 Mhz)

Sound Chips : YM3812 (@ 3.125 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 4-way joystick

Buttons : 3


- TRIVIA -


Released in June 1997.


- SERIES -


1. Logic Pro (1996)

2. Logic Pro 2 (1997)


- STAFF -


Executive producer : Jungyul Kim

Game designer : Bonggun Shin

Lead Programmer : Kwanhee Seo

Senior Programmers : Kwanny, KhanW, Sopepos

Tool programmers : Kwanny, Hermit, Sopepos

Sound Programmer : Kwanny

Art director / Illustrations : Bonggun Shin

Graphic designers : Bonggun Shin, Haejin Kim, Sangwon Lee

3D graphic artwork : Haejin Kim

C.G advisor : Seunghoon Park, Deesis

Music : Baeheon Kim

Sound designers : Baeheon Kim, Kwanhee Seo

Voices : Sevngho Cha, Hyunjung Jang, Piljin Kim, Keiko Ishizaka

Voice editer : Baeheon Kim

Game quality supervisor : Junyoung Kim

Puzzle makers : Sangwon Lee, Haejin Kim, Donghun Park, Gioh Hong

H/W PCB design : Myungsoo Ryu

H/W design supervisors : Sangcheul Lee, Junyoung Kim

H/W part : Bumsuk Kim, Jincheul Kim, Changwan Park, Hyoungkyu Choi, Heeyoung Kwak

Management : Songcheul Lee


- SOURCES -


Game's rom.




MAME Info:

0.37b6 [Nicola Salmoria]


< Japan >


WIP:

- 0.133u3: Charles MacDonald and Lord Nightmare verified and fixed M68K, Z80, YM3812 and OKIM6295 clocks and OKI pin 7 for Logic Pro and Logic Pro 2. Fixed visible area on Logic Pro and Logic Pro 2 to match real PCBs. Added comment about what YM3812 clone is used. Added note about missing graphical effect in Logic Pro (screen dim on coin insert) and marked as IMPERFECT_GRAPHICS. Added note about 4 pixels at left edge of screen. Changed OKI6295 clock speed to 1041666 Hz.

- 0.132u4: Lord Nightmare updated Deniam driver YM3812 clocks to match recording. Changed YM3812 clock speed to 4166666 Hz.

- 0.131u1: MooglyGuy merged memory maps in the Deniam driver.

- 0.37b6: Nicola Salmoria added Logic Pro 2 (Japan) (Deniam 1997). Known issues: The logicpr2 OKIM6295 ROM has four banks, but the game seems to only use 0 and 1. With a more aggressive palette marking, logicpr2 should fit in 256 colors.

- 1st August 2000: Nicola Salmoria sent in a driver for Deniam games, supporting Logic Pro, Logic Pro 2 and Karian Cross.


LEVELS: 12


Other Emulators:

* FB Alpha


Recommended Games:

Logic Pro

Logic Pro 2

Logic Pro Adventure

Multi 5 (Logic Box)


Romset: 7680 kb / 7 files / 1.86 zip




MAME XML Output:

       <game name="logicpr2" sourcefile="deniam.c">
              <description>Logic Pro 2 (Japan)</description>
              <year>1997</year>
              <manufacturer>Deniam</manufacturer>
              <rom name="lp2-2" size="524288" crc="cc1880bf" sha1="5ea542b63947a570aaf924f7ab739e060e359af8" region="maincpu" offset="0"/>
              <rom name="lp2-1" size="524288" crc="46d5e954" sha1="7bf5ae19caeecd2123754698276bbc78d68984d9" region="maincpu" offset="1"/>
              <rom name="log2-b01" size="524288" crc="fe789e07" sha1="c3d542564519fd807bc605029f5a2cca571eec9f" region="gfx1" offset="0"/>
              <rom name="log2-b02" size="524288" crc="1e0c51cd" sha1="c25b3259a173e77785dcee1407ddf191c3efad79" region="gfx1" offset="80000"/>
              <rom name="log2-b03" size="524288" crc="916f2928" sha1="8c73408664dcd3de42cb27fac0d22b87b540bf52" region="gfx1" offset="100000"/>
              <rom name="obj" size="4194304" crc="f221f305" sha1="aa1d3d86d13e009bfb44cbc6ff4401b811b19f97" region="gfx2" offset="0"/>
              <rom name="log2-s01" size="1048576" crc="2875c435" sha1="633538d9ac53228ea344605482ac387852c29193" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4166666"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1041666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Play Time" tag="DSW" mask="24">
                     <dipvalue name="Slow" value="8"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Fast" value="16"/>
                     <dipvalue name="Fastest" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="96">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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