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mars: MAME ROM Information.


History:

Mars (c) 1981 Artic Electronics.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 1.78975 Mhz)

Sound Chips : (2x) AY8910 (@ 1.78975 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.61 Hz

Palette colors : 98


Players : 2

Control : Double 8-way joysticks


- TRIVIA -


When you run the game for the first time, the default highscore table has all entries set to 10000.


Howard Ohlstein holds the official record for this game with 107,450 points.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35RC1 [Zsolt Vasvari]


Artwork available


Bugs:

- The sound volume of the shots and explosions in the game seem too high compared to the background music. The tECHIDNA (ID 00174)


WIP:

- 16th December 2007: Mr. Do - I already forget what site I was looking at, but I saw an original cabinet for Arctic's Mars. When I saw the bezel, I did one of those "Ohhhhhhh, THAT's what game it is" things. So here it is, thanks to the BYOAC/CAG artwork.

- 0.53: Changed palettesize from 100 to 98 colors.

- 0.37b16: Added 'Cabinet' dipswitch.

- 0.35RC1: Zsolt Vasvari added Mars (Artic 1981).

- 28th May 1999: Zsolt Vasvari added Mars, New Sinbad 7 and the original Devil Fish to the Artic games driver.


LEVELS: 99 (endless)


Other Emulators:

* FB Alpha


Recommended Games (Defender):

Defender

Stargate

Malzak

Mayday

Cosmic Avenger

Mars

The Percussor

Scramble

4 Fun in 1 (Scramble)

Space Odyssey

Vanguard

Scorpion

A. D. 2083

Markham

SF-X

Brain

Darius

Darius II

Darius Gaiden - Silver Hawk

Fantasy Zone

Fantasy Zone (Mega-Tech)

Fantasy Zone 2

Alpha One

Back Fire

Thunder Cross

Thunder Cross II

Gigandes

Mega Blast

Air Buster

Arrow Flash (Mega-Tech)

Bio-ship Paladin

Paranoia

ThunderForce AC

Thunder Force II MD (Mega-Tech)

Cosmic Cop

E.D.F. : Earth Defense Force

Metal Black

Strike Force

Xexex

Andro Dunos

Last Resort

Pulstar

Blazing Star


Other Emulators:

* Tickle


Romset: 23 kb / 12 files / 16.8 zip




MAME XML Output:

       <game name="mars" sourcefile="scramble.c">
              <description>Mars</description>
              <year>1981</year>
              <manufacturer>Artic</manufacturer>
              <rom name="u26.3" size="2048" crc="2f88892c" sha1="580c7b502321868f63d9e67286e63b5c5268827c" region="maincpu" offset="0"/>
              <rom name="u56.4" size="2048" crc="9e6bcbf7" sha1="c3acdba073a1f3703776a7905867d81acf328f37" region="maincpu" offset="800"/>
              <rom name="u69.5" size="2048" crc="df496e6e" sha1="b597e996ac797a239e4bc8f242f59c98a850723c" region="maincpu" offset="1000"/>
              <rom name="u98.6" size="2048" crc="75f274bb" sha1="2eb83ccc8404c69ab262bf680dce892c23c94f39" region="maincpu" offset="1800"/>
              <rom name="u114.7" size="2048" crc="497fd8d0" sha1="545aaf1d68ff727df356bbcf8ddd23df75b5ce97" region="maincpu" offset="2000"/>
              <rom name="u133.8" size="2048" crc="3d4cd59f" sha1="da96d96a40a896e1272700c50cc34f91ac9f7a23" region="maincpu" offset="2800"/>
              <rom name="u39.9" size="2048" crc="bb5968b9" sha1="8bc57fd80da7aff294e12e991e9acf60c1ab2893" region="audiocpu" offset="0"/>
              <rom name="u51.10" size="2048" crc="75fd7720" sha1="3ee4ca0d85ffacf0388cada17581da0cdaaf83ef" region="audiocpu" offset="800"/>
              <rom name="u78.11" size="2048" crc="72a492da" sha1="a272f72378850f7ecf52498746c2015f6dad3ab9" region="audiocpu" offset="1000"/>
              <rom name="u72.1" size="2048" crc="279789d0" sha1="3ccf39da252df8b3605efc26299831279d697dd8" region="gfx1" offset="0"/>
              <rom name="u101.2" size="2048" crc="c5dc627f" sha1="529307238707d0676d1cae508f4eb66bbdd623d7" region="gfx1" offset="800"/>
              <rom name="c01s.6e" size="32" crc="4e3caeab" sha1="a25083c3e36d28afdefe4af6e6d4f3155e303625" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1789750"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="8910.1" name="AY-3-8910A" clock="1789750"/>
              <chip type="audio" tag="8910.2" name="AY-3-8910A" clock="1789750"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.606061" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Coin B" tag="IN1" mask="1">
                     <dipvalue name="1 Coin/3 Credits" value="0" default="yes"/>
                     <dipvalue name="1 Coin/5 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="IN1" mask="2">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN2" mask="2">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN2" mask="8">
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="255 (Cheat)" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="98"/>
       </game>
 
 


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