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matchit2: MAME ROM Information.


Match It II (c) 1993 Tamtex.


Main CPU : V30 (@ 8 Mhz), Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), DAC

Players : 2

Control : 8-way Joystick

Buttons : 3


Released in June 1993.

This game is known in Japan as "Shisenshou II".

Default highscore table (FANTASY) :



3RD 32600 AYA

4TH 27200 YUKIYA


6TH 16500 HIYA

7TH 13400 X


1. Match It (1989)

2. Match It II (1993)


Game's rom.

MAME Info:

0.101u4 [Brian Troha]

0.74u2 [Nicola Salmoria]

0.35 [Nicola Salmoria]


- 0.127u3: Pierpaolo Prazzoli and Tomasz Slanina implemented M90 playfield 1 and playfield 2 y-offset table. This fixes the text fading effect in the Match It II demo.

- 4th September 2008: Pierpaolo Prazzoli - Y-Offset table effects: With Dox, we implemented playfield 1 and playfield 2 y-offset table in M90 driver. What it basically does is adding an extra offset to the y-scroll value for each playfield scanline. This fixed, at least, the previously missing water effect in Risky Challenge and the missing text fade effect in the Match It II demo.

- 0.124u5: Robiza fixed another opcode in Match It II.

- 0.116u2: Robiza fixed a couple more Irem CPU opcodes to improve Match It 2.

- 0.116u1: Robiza fixed another IREM opcode, now Match It II is fully playable.

- 0.115u2: Pierpaolo Prazzoli added a new IREM D80000 opcode for Match It II. There still are 4 unknown opcodes and the "no tiles" bug before it will be promoted to working status.

- 0.115u1: Pierpaolo Prazzoli identified a couple of new opcodes the IREM D80000 V30 CPU which improves Match It II.

- 0.101u4: Brian Troha added Match It II (Tamtex 1993).

- 0.94u5: Nicola Salmoria corrected Shisensho II visible area to 384x256 (it was too small) and Pierpaolo Prazzoli fixed the dips. Added 3rd button. Added dipswitches 'Gal Mode', 'Difficulty' and 'Timer Speed'.

- 0.93: Pierpaolo Prazzoli added many opcodes to Shisensho II decryption table. Game is *almost* working correctly, still some errors.

- 23rd February 2005: Pierpaolo Prazzoli - A couple more opcodes found. You can enter 3rd game now and the match goes away too!

- 16th-21st February 2005: Pierpaolo Prazzoli - Found a opcode to execute correct code that centers the tilemaps, another opcode to fixed the title colors, others to starts demo/game and some new opcodes fixed the continue screen.

- 5th February 2005: Pierpaolo Prazzoli - Found another missing opcode in Shisensho II.

- 0.90u4: Preliminary decryption of Shisensho II [Pierpaolo Prazzoli]. Still being worked on.

- 20th January 2005: Pierpaolo Prazzoli - It tooks 2 weeks and 120 opcodes to see Shisensho II booting... It's still missing few importants opcodes.

- 0.74u2: Added Shisensho II (Tamtex 1993).

- 0.35: Nicola Salmoria added Shisensho II (Testdriver).

Other Emulators:

* FB Alpha

Recommended Games (Shanghai 2):


Match It

Match It II


Black Touch (Korea)



Miss Puzzle

Puzzle Game Rong Rong


Double Point

One + Two

Cross Pang



Janpai Puzzle Choukou

Romset: 2624 kb / 7 files / 845.2 zip

MAME XML Output:

       <game name="matchit2" sourcefile="m90.c">
              <description>Match It II</description>
              <rom name="sis2-h0-b.bin" size="262144" crc="9a2556ac" sha1="3e4d5ac2869c703c5d5b769c2a09e501b5e6462e" region="maincpu" offset="1"/>
              <rom name="sis2-l0-b.bin" size="262144" crc="d35d948a" sha1="e4f119fa00fd8ede2533323e14d94ad4d5fabbc5" region="maincpu" offset="0"/>
              <rom name="sis2-sp-.rom" size="65536" crc="6fc0ff3a" sha1="2b8c648c1fb5d516552fc260b8f18ffd56bbe062" region="soundcpu" offset="0"/>
              <rom name="ic81.rom" size="524288" crc="5a7cb88f" sha1="ce3befcd956b803655b261c2ece911f444aa3a13" region="gfx1" offset="0"/>
              <rom name="ic82.rom" size="524288" crc="54a7852c" sha1="887e7543f09d00323ce1986e72c5613dde1dc6cc" region="gfx1" offset="80000"/>
              <rom name="ic83.rom" size="524288" crc="2bd65dc6" sha1="b50dec707ea5a71972df0a8dc47141d75e8f874e" region="gfx1" offset="100000"/>
              <rom name="ic84.rom" size="524288" crc="876d5fdb" sha1="723c58268be60f4973e914df238b264708d3f1e3" region="gfx1" offset="180000"/>
              <chip type="cpu" tag="maincpu" name="V35" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="m72" name="M72 Custom"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Girls Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              <dipswitch name="China Tiles" tag="DSW" mask="2">
                     <dipvalue name="Mahjong" value="2" default="yes"/>
                     <dipvalue name="Alpha-Numeric" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Very Hard" value="0"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Easy" value="8"/>
              <dipswitch name="Timer Speed" tag="DSW" mask="48">
                     <dipvalue name="Very Hard" value="0"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Easy" value="32"/>
              <dipswitch name="Title Screen" tag="DSW" mask="64">
                     <dipvalue name="Match It II" value="64" default="yes"/>
                     <dipvalue name="Shisensho II" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Language" tag="DSW" mask="1536">
                     <dipvalue name="English" value="1536" default="yes"/>
                     <dipvalue name="German" value="1024"/>
                     <dipvalue name="Korean" value="512"/>
              <dipswitch name="Coin Mode" tag="DSW" mask="2048">
                     <dipvalue name="1" value="2048" default="yes"/>
                     <dipvalue name="2" value="0"/>
              <dipswitch name="Coin A" tag="DSW" mask="12288">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="12288" default="yes"/>
              <dipswitch name="Coin B" tag="DSW" mask="49152">
                     <dipvalue name="1 Coin/2 Credits" value="49152" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/5 Credits" value="16384"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coinage" tag="DSW" mask="61440">
                     <dipvalue name="6 Coins/1 Credit" value="40960"/>
                     <dipvalue name="5 Coins/1 Credit" value="45056"/>
                     <dipvalue name="4 Coins/1 Credit" value="49152"/>
                     <dipvalue name="3 Coins/1 Credit" value="53248"/>
                     <dipvalue name="2 Coins/1 Credit" value="57344"/>
                     <dipvalue name="2 Coins to Start/1 to Continue" value="4096"/>
                     <dipvalue name="3 Coins/2 Credits" value="12288"/>
                     <dipvalue name="4 Coins/3 Credits" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="16384"/>
                     <dipvalue name="1 Coin/2 Credits" value="36864"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/4 Credits" value="28672"/>
                     <dipvalue name="1 Coin/5 Credits" value="24576"/>
                     <dipvalue name="1 Coin/6 Credits" value="20480"/>
                     <dipvalue name="Free Play" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="512"/>

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