Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

matmania: MAME ROM Information.


History:

Mat Mania - The Prowrestling Network (c) 1985 Taito America.


A match of wits and skill with classic ring techniques used in today's popular professional wrestling arenas. The ringside announcer to signal the start of the match introduces the events. The player battles each of his 5 awesome opponents in quest of the championship. Timely use of joystick and buttons maneuvers the player into position and activates all the standard as well as spectacular moves including : Pile Driver, Sunset Flip, Rolling Sole Butt, Lariat, Plunger, Flying Body Press, everything to weaken the enemy for a pin-fall win for the count of 3, or keeping the challenger out of the ring for a twenty count. After each win, the player takes on the next opponent for another three-minute period. If he defeats all of the opponents, he earns the right to the Championship Belt and goes on to the next four in defense of his title. Colorful, fast-paced action plus realistic sound effects of hits, moves, count-down and crowd cheers adds to the atmosphere and excitement associated with the current rage of professional wrestling. Enjoy a moneymaking ringside seat with this sure winner, the Mat Mania King Kit conversion.


- TECHNICAL -


Game ID : TA-0015


Main CPU : M6502 (@ 1.5 Mhz)

Sound CPU : M6502 (@ 1.2 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz), DAC


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 80


Players : 2

Control : 8-way joystick

Buttons : 2

=> [1] Punch, [2] Kick


- TRIVIA -


Released in October 1985 by Taito America, under license from Technos Japan.


This game is known in Japan as "Exciting Hour - The Prowrestling Network".

The 2 players version of this game is known as "Mania Challenge".


In the game, if you look closely at the audience in the background, you will see a variety of recognizable characters including a boy in a Union Jack t-shirt, Darth Vader, Superman, the Stay Puft Marshmallow Man (look to the far left when outside the ring) and ZZ Top is very prominently present in the middle of the crowd..


The champion in this game is very obviously a copy of Hulk Hogan. First of all, he bears a striking resemblance to Hogan. Second, his name is 'Golden Hulk'; Hulk Hogan debuted wrestling as 'Sterling Golden'. Finally, Golden Hulk's most powerful move is the leg drop, which is Hogan's finisher.


Other wrestlers are copied from superstars of the early 80s : The Insane Warrior is a copy of Road Warrior Animal, Coco Savage is probably Kamala The Cannibal and The Piranha is probably Mil Mascaras. The main wrestler (you) bears a striking resemblance to Kerry Von Erich. These are guesses, but all the mentioned wrestlers were very popular about the time this game was released.


Rac Carpana holds the official record for this game with 5,000,150 points.


- UPDATES -


In the game, The Piranha's name is misspelled as 'The Pirania'.

In clone "Exciting Hour" :

- Insane Warrior's name is misspelled as 'Insane Worrier'.

- Golden Hulk is known as 'Blues Bloody'.


- TIPS AND TRICKS -


* Here is a complete Mat Mania moves list :

First, basic moves :

Joystick - Move Around

Button 1 - Punch (P)

Button 2 - Kick (K)

Both Buttons - Run


While Opponent is Standing :

P+K - Dash at opponent.

P (while running) - Shoulder Block

K (while running) - Flying Press


To grab the opponent, run towards him.


While holding on to opponent :

P - Irish Whip (Throw opponent)

K - Pile Driver

P+UP - Body Slam

K+UP - Suplex


After Opponent has been thrown :

P+Opponent's direction - Elbow Smash

P - Back Body Drop

K+Opponent's direction - Clothesline

K - Reverse Mule Kick


While Opponent is on the ground :

P - Pick up opponent

K - Pin Opponent


While on the Turnbuckle :

P - Knee Drop

K - Sunset Flip


You can do 3 moves (2 in later matches [late 30s on]) to your opponent before needing to ram him with the old 'faceblock' maneuver. However, the moves appear to be broken into categories :


Big moves - Piledriver and Brainbuster (Suplex)

Medium moves - Clothesline, Elbow, Backdrop

Small moves - Body Slam, Spinning Kick


Doesn't seem to count - Shoulder Block, Flying Body Press, Rope Moves


The 'count' works as follows. Usually you get one of each class of move in order from big to small. You can always substitute a lower move for a higher one. At certain times you will get only medium and small, especially the first series when facing Karate Fighter or Piranha after match 5. Sometimes you won't be able to do three. You can tell because your opponent puts up a small, ineffective resistance to your second move.


Once per match, you CAN do two big moves in a row. You are guaranteed to be able to do a third move afterwards. In the first 5 matches, the triple is generally between 2:30 and 2:15.


* Miscellaneous notes :

1) You can only climb on the turnbuckles in the top-left and top-right corners.

2) Running towards the ropes and pressing the K button will cause you to jump out of the ring (should only be done while an opponent is out there).

3) The maximum number of jumps off the rope you can do is three - any more and the opponent will get up regardless of the amount of damage inflicted.

4) Fight as little as possible outside the ring; you run the chance of being thrown to the other end and facing a ring out loss (especially with Coco Savage and the Piranha - they are dirty fighters!).

5) When an opponent throws you, you have the choice of pressing P to do a shoulder block or K to do a flying press. The move you select should depend on the opponent's reaction - if they throw you and run, press K repeatedly to beat them with the flying press. If the opponent is standing there, it is almost a sure sign that you will be receiving one of their 'stopping moves' (i.e.: Coco's Haymaker or Piranha's choke hold). For this, press K repeatedly. If the opponent has not prepared their signature stop, this usually means they are just going to punch or kick you. Pressing P will give them a shoulder block and knock them down. Try to decide on which move you plan on doing once you see their reaction.

6) If you start to get the 'upper hand' on your opponent (which isn't that hard to do), throw him into the ropes and when he bounces back, let him collide into you (you should be the first one to get up), pick him up and do a pile driver, pick him up, throw him into the ropes and let him collide into you, pick him up and pile drive him again. You can do this for as long as you like but make sure to pin him before the time runs out. For a sure pin, just climb the top rope and land on him three times then pin.

7) A change in the music in the game indicates you are in danger of losing the match!


* List of opponents :


1) Insane Warrior

Signature Move : Body Press

Difficulty : Very Easy

Comments : Comic relief for the game. A very easy opponent to beat up and a good learning partner.


2) Karate Fighter

Signature Move : Rabbit Punch

Difficulty : Easy

Comments : Another opponent to use as a practice partner.


3) Coco Savage

Signature Move : Slingshot (grabs you by the ankles and throws you across / out of the ring).

Difficulty : Very Difficult

Comments : A dirty fighter. Will knock you down by giving you a shoulder block or knocking you on the head. Will cheat by getting you near the ropes and giving you plenty of shoulder blocks!


4) The Pirana

Signature Move : Elbow Drop

Difficulty : Moderate

Comments : The dirtiest fighter in the game. A very difficult opponent to fight with outside the ring.


5) Golden Hulk

Signature Move : Leg Drop

Difficulty : Moderate

Comments : The champ. Likes to body slam and throw opponents out of the ring.


- SERIES -


1. The Big Pro Wrestling! (1983)

2. Mat Mania - The Prowrestling Network (1985)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.30 [Brad Oliver]


Artwork available


WIP:

- 0.136u4: Fabio Priuli added driver_data struct and save states to the Mania Challenge driver.

- 0.136u1: MASH fixed graphical corruption in Mania Challenge (typo in the video driver).

- 0.131u1: Angelo Salese merged memory maps in the Mania Challenge driver.

- 9th July 2008: Mr. Do - Added the bezel instruction card to Mat Mania, scanned by Anoid.

- 0.124u2: Fabio Priuli added tags and locations to dips for Mat Mania driver.

- 0.122u4: David Haywood fixed garbage graphics (matmaniac37b14gre).

- 23rd October 2006: Mr. Do - Ad_Enuff finished up Mat Mania bezel; scanned in by Anoid.

- 0.103u2: Roberto Fresca fixed Mat Mania DIPs. Added 'Tournament Time' and 4x 'Unused'.

- 0.34b1: Added color proms ($0, 20, 40, 60).

- 0.31: Nicola Salmoria added speech to Mat Mania.

- 0.30: Brad Oliver added Mat Mania (Technos 1985) and clone Exciting Hour. Known issues: Most colors seem correct, but the audience graphics use purple instead of blue?

- 23rd June 1997: Dumped Mat Mania.


LEVELS: 5


Other Emulators:

* Raine


Recommended Games (Wrestling):

The Big Pro Wrestling!

Appoooh

Champion Pro Wrestling

Mat Mania

Body Slam

Mania Challenge

Pro Wrestling (PlayChoice-10)

Robo Wres 2001

The Main Event

Champion Wrestler

Grudge Match (Yankee Game Technology)

Wrestle War

Wrestle War (Mega-Tech)

WWF Superstars

WWF WrestleFest

Ring Rage

3 Count Bout / Fire Suplex

Muscle Bomber Duo

Saturday Night Slam Masters

Ring of Destruction: Slammasters II

Blazing Tornado

WWF: Wrestlemania

Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade

Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition

Zen Nippon Pro-Wrestling Featuring Virtua

Ehrgeiz

Buriki One

Giant Gram

Giant Gram 2000

WWF Royal Rumble


Romset: 489 kb / 36 files / 198.1 zip




MAME XML Output:

       <game name="matmania" sourcefile="matmania.c">
              <description>Mat Mania</description>
              <year>1985</year>
              <manufacturer>Technos Japan (Taito America license)</manufacturer>
              <rom name="k0-03" size="16384" crc="314ab8a4" sha1="dc86b2f71a9af8524edad2317343b0d05fe5ef4a" region="maincpu" offset="4000"/>
              <rom name="k1-03" size="16384" crc="3b3c3f08" sha1="65f0c5dba0b8eeb5c2d42b050cac37c475e6a398" region="maincpu" offset="8000"/>
              <rom name="k2-03" size="16384" crc="286c0917" sha1="50d6133406e7db0694b02858c7d06725744cf243" region="maincpu" offset="c000"/>
              <rom name="k4-0" size="16384" crc="86dab489" sha1="27f6eea29b0287e461e0e321fd7bfaada52c39dc" region="audiocpu" offset="8000"/>
              <rom name="k5-0" size="16384" crc="4c41cdba" sha1="a0af0c019bd6d9456cbbe83ecdeee689bc5f1bea" region="audiocpu" offset="c000"/>
              <rom name="ku-02" size="8192" crc="613c8698" sha1="07acb2fe150a64029fd15d177c8b6481fcd9eb0b" region="gfx1" offset="0"/>
              <rom name="kv-02" size="8192" crc="274ce14b" sha1="58ed8c8fe0cc157d642aae596e41f2099c1ea6b1" region="gfx1" offset="2000"/>
              <rom name="kw-02" size="8192" crc="7588a9c4" sha1="0c197a8fea1acb6c9a99071845be54c949ec83b1" region="gfx1" offset="4000"/>
              <rom name="kt-02" size="16384" crc="5d817c70" sha1="f7759be40a8850d325440d336241ecd05b80c0bd" region="gfx2" offset="0"/>
              <rom name="ks-02" size="16384" crc="2e9f3ba0" sha1="21d6686580de6ecfe57e458821fa92e966a42d95" region="gfx2" offset="4000"/>
              <rom name="kr-02" size="16384" crc="b057d3e3" sha1="24216b22a69c1ecc7eabd7ae10de381e1ff0afc1" region="gfx2" offset="8000"/>
              <rom name="k6-00" size="16384" crc="294d0878" sha1="0aaae97e35d504dbf6c479ddf04b981847a23ea6" region="gfx3" offset="0"/>
              <rom name="k7-00" size="16384" crc="0908c2f5" sha1="acc34c578f9a3521855ad4dd8fbd554e05c3f63c" region="gfx3" offset="4000"/>
              <rom name="k8-00" size="16384" crc="ae8341e1" sha1="ca198087b3aec320543a19921015861324ace8a2" region="gfx3" offset="8000"/>
              <rom name="k9-00" size="16384" crc="752ac2c6" sha1="309fe4e396616b569b9b25654e3dc2751d7b1605" region="gfx3" offset="c000"/>
              <rom name="ka-00" size="16384" crc="46a9cb16" sha1="35e6bd4f33098c98bf2d0b1dfefec2f9d25444e7" region="gfx3" offset="10000"/>
              <rom name="kb-00" size="16384" crc="bf016772" sha1="c901fc2d553622b6dbfaaa9cd94759799d974c39" region="gfx3" offset="14000"/>
              <rom name="kc-00" size="16384" crc="8d08bce7" sha1="1433962c837f568cc1eb27464e243dc580a141de" region="gfx3" offset="18000"/>
              <rom name="kd-00" size="16384" crc="af1d6a60" sha1="ae3131e3e1fcc9bb1d59db6b1668f6838849241d" region="gfx3" offset="1c000"/>
              <rom name="ke-00" size="16384" crc="614f19b0" sha1="67e4687b9be36007c2e1fd504a2eb952fe098d53" region="gfx3" offset="20000"/>
              <rom name="kf-00" size="16384" crc="bdf58c18" sha1="a76c6984e4d4f88384e15d0b6b74093c3bc0fcda" region="gfx3" offset="24000"/>
              <rom name="kg-00" size="16384" crc="2189f5cf" sha1="48289263f7b9cc5b6d975742d45dd64ba45e38c8" region="gfx3" offset="28000"/>
              <rom name="kh-00" size="16384" crc="6b11ed1f" sha1="8b5c52a14ac3f80ebf630fed8108df17106efd93" region="gfx3" offset="2c000"/>
              <rom name="ki-00" size="16384" crc="d7ac4ec5" sha1="35b1503147cb521d2fcc756e6f90ef70d62e2d04" region="gfx3" offset="30000"/>
              <rom name="kj-00" size="16384" crc="2caee05d" sha1="51e0799312e4737bc6f6ae7b74d02f9e10f91c3b" region="gfx3" offset="34000"/>
              <rom name="kk-00" size="16384" crc="eb54f010" sha1="9ed8addd8a542299be2a8f0108447e68b9b33436" region="gfx3" offset="38000"/>
              <rom name="kl-00" size="16384" crc="fa4c7e0c" sha1="365f5b60ac880928b49a254a5a49a9e9a766046d" region="gfx3" offset="3c000"/>
              <rom name="km-00" size="16384" crc="6d2369b6" sha1="b3071cc27598045167681a00f41bf77b6d4bd5bd" region="gfx3" offset="40000"/>
              <rom name="kn-00" size="16384" crc="c55733e2" sha1="b550afd2ceb3b0159c11627ab31f49cc49785809" region="gfx3" offset="44000"/>
              <rom name="ko-00" size="16384" crc="ed3c3476" sha1="eb7bc7c72443d4e3bdfc535bfe460524c0f900d3" region="gfx3" offset="48000"/>
              <rom name="kp-00" size="16384" crc="9c84a969" sha1="8492ba523e1c1ca94eeba1e53521dd74df854cb9" region="gfx3" offset="4c000"/>
              <rom name="kq-00" size="16384" crc="fa2f0003" sha1="7327ce822be8aea360210bbd466a8129788a65c3" region="gfx3" offset="50000"/>
              <rom name="matmania.1" size="32" crc="1b58f01f" sha1="ffc098d85413777740a25c767096ba5b2aeaf5a8" region="proms" offset="0"/>
              <rom name="matmania.5" size="32" crc="2029f85f" sha1="7825d42eed284ea0fe7fd60304b8a27a1b5a4075" region="proms" offset="20"/>
              <rom name="matmania.2" size="32" crc="b6ac1fd5" sha1="e312a8ff7317eb21320308400539a733c27e8fca" region="proms" offset="40"/>
              <rom name="matmania.16" size="32" crc="09325dc2" sha1="3d9ebdf73840a9603af2acc4bcc4339f3029d284" region="proms" offset="60"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="1500000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="1200000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="3"/>
                     <dipvalue name="Medium" value="2" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Tournament Time" tag="DSW2" mask="12">
                     <dipvalue name="2:12" value="0"/>
                     <dipvalue name="2:24" value="4"/>
                     <dipvalue name="2:30" value="8"/>
                     <dipvalue name="2:36" value="12" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="80"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise