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myangel: MAME ROM Information.


History:

Kosodate Quiz My Angel (c) 1996 Namco.


A Japanese quiz game featuring cute little children.


- TECHNICAL -


Game ID: KQ


Main CPU : 68000 (@ 16.2652 Mhz)

Sound Chips : X1-010 (@ 16.666666 Mhz)


Screen orientation : Horizontal

Video resolution : 376 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 2

Buttons : 4


- TRIVIA -


The title of this game translates from Japanese as 'Raising Children Quiz My Angel'.


- SERIES -


1. Kosodate Quiz My Angel (1996)

2. Kosodate Quiz My Angel 2 (1997)

3. Kosodate Quiz My Angel 3 (1998)


- PORTS -


* Consoles :

Sony PlayStation (1997)


- SOURCES -


Game's rom.




MAME Info:

0.56 [Luca Elia]


< Japan >


Bugs:

- Bad syncronization in (one of) the ending of the game. Kale (ID 00987)


WIP:

- 0.106u3: Added 'Increase Lives While Playing' dipswitch and changed 'Unknown' to 'Unused' dips.

- 0.66: Nicola Salmoria fixed garbage text and color in "Graduate Tests" of Kosodate Quiz My Angel.

- 0.65: Fixed background scrolling in (one of) the ending of Kosodate Quiz My Angel (this was probably fixed a couple of releases ago, please check).

- 0.56: Luca Elia added Kosodate Quiz My Angel (Japan) (Namco 1996).

- 30th September 2001: Luca Elia sent in a driver for Seta's 2nd generation hardware, supporting Kosodate Quiz My Angel, Kosodate Quiz My Angel 2 and Puzzle De Bowling.


LEVELS: 26


Other Emulators:

* FB Alpha


Romset: 20480 kb / 13 files / 7.18 zip




MAME XML Output:

       <game name="myangel" sourcefile="seta2.c">
              <description>Kosodate Quiz My Angel (Japan)</description>
              <year>1996</year>
              <manufacturer>Namco</manufacturer>
              <rom name="kq1-prge.u2" size="524288" crc="6137d4c0" sha1="762341e11b56e4a7787a0662833b702b78aee0a9" region="maincpu" offset="0"/>
              <rom name="kq1-prgo.u3" size="524288" crc="4aad10d8" sha1="a08e1c4f57c64be829e0807ae2791da947fd60aa" region="maincpu" offset="1"/>
              <rom name="kq1-tble.u4" size="524288" crc="e332a514" sha1="dfd255239c80c48c9865e70681b9ddd175b8bf55" region="maincpu" offset="100000"/>
              <rom name="kq1-tblo.u5" size="524288" crc="760cab15" sha1="fa7ea85ec2ebfaab3111b8631ea6ea3d794d449c" region="maincpu" offset="100001"/>
              <rom name="kq1-cg2.u20" size="2097152" crc="80b4e8de" sha1="c8685c4f4e3c0415ce0ec88e0288835e504cab00" region="sprites" offset="0"/>
              <rom name="kq1-cg0.u16" size="2097152" crc="f8ae9a05" sha1="4f3b41386a48a1608aa96b911e6b74ca775260fb" region="sprites" offset="200000"/>
              <rom name="kq1-cg3.u19" size="2097152" crc="9bdc35c9" sha1="fd0a1eb3dd10705bce5462263667353632558b58" region="sprites" offset="400000"/>
              <rom name="kq1-cg1.u15" size="2097152" crc="23bd7ea4" sha1="e925bbadc33fc2586bb18283cf989ab35f28c1e9" region="sprites" offset="600000"/>
              <rom name="kq1-cg6.u22" size="2097152" crc="b25acf12" sha1="5cca35921f3b376c3cc36f5b009eb845db2e1897" region="sprites" offset="800000"/>
              <rom name="kq1-cg4.u18" size="2097152" crc="dca7f8f2" sha1="20595c7940a28d01bdc6610b67aaaeac61ba92e2" region="sprites" offset="a00000"/>
              <rom name="kq1-cg7.u21" size="2097152" crc="9f48382c" sha1="80dfc33a55123b5d3cdb3ed97b43a527f0254d61" region="sprites" offset="c00000"/>
              <rom name="kq1-cg5.u17" size="2097152" crc="a4bc4516" sha1="0eb11fa54d16bba1b96f9dd943a68949a3bb9a2f" region="sprites" offset="e00000"/>
              <rom name="kq1-snd.u32" size="2097152" crc="8ca1b449" sha1="f54096fb5400843af4879135c96760485b6cb319" region="x1snd" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68301" clock="16666666"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16666666"/>
              <display tag="screen" type="raster" rotate="0" width="376" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
              </input>
              <dipswitch name="Service Mode" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Increase Lives While Playing" tag="DSW1" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="48">
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW2" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Push Start To Freeze (Cheat)" tag="DSW2" mask="128">
                     <dipvalue name="No" value="128" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" cocktail="preliminary" savestate="unsupported" palettesize="33008"/>
       </game>
 
 


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