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nbapbp: MAME ROM Information.


History:

NBA Play By Play (c) 1998 Konami.


- TECHNICAL -


Konami Hornet Hardware


Main CPU : PPC403 (@ 32 Mhz), 68000 (@ 16 Mhz), ADSP21062 (@ 36 Mhz)

Sound Chips : RF5C400 (@ 36 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 3


- TRIVIA -


Released in December 1998 in Japan.


- SOURCES -


Game's rom.




MAME Info:

0.100u2 [Ville Linde]


Bugs:

- Game stops during boot with this message: Hardware security error -01N. Scagazza (ID 02004)


WIP:

- 0.133u3: Changed RF5C400 sound clock speed to 16934400 Hz.

- 0.127u8: Aaron Giles fixed 'CPU audio: PULSE_LINE used with level-detected IRQ 1' in NBA Play By Play.

- 0.127u2: Added M48T58Y RTC/NVRAM timekeeper rom.

- 0.125u5: Aaron Giles fixed messed up graphic and bug where sometimes the flags would be corrupted; in particular, we always clobbered the flags for the subfze instruction, which broke the NBA Play By Play camera and some other things. Fixed DIVS/DIVU opcode so they properly compute SZ flags when requested; fixes camera wackiness in NBA Play By Play.

- 0.109u3: Major rewrite of the SHARC core [Ville Linde]: Bit-accurate reciprocals. More accurate pipeline emulation. Fixed the problems with operation latencies. Regression tested a few floating-point operations for bit-accurate results. Improved DMA emulation. This update will fix most (but not all) of the clipping problems in Gradius 4 and NBA Play by Play.

- 0.102u1: Added RF5C400 stereo sound. Changed region user4 to sound1.

- 0.102: Ville Linde fixed NBA Play By Play - Game now playable. Fixed user5 rom loading. Added dipswitches 'Screen Flip (H)/(V)', 'Harness' and 'Monitor Type'.

- 13th November 2005: Ville Linde - Another Konami Hornet game is now working (NBA Play by Play).

- 0.100u2: Ville Linde added NBA Play By Play (Konami 1998).

- 17th September 2005: Ville Linde - Another new Konami dump, NBA Play By Play on Hornet hardware. This game uses some previously unused features of the tilemap chip, so it's still yet to be seen how far this game will run.

- 12th September 2005: Guru - NBA Play By Play (Konami) arrived. Purchase on eBay by Randy.

- 31st August 2005: Dumping Project - Randy have won a Konami 'Play by Play'.


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Romset: 43528 kb / 13 files / 20.5 zip




MAME XML Output:

       <game name="nbapbp" sourcefile="hornet.c">
              <description>NBA Play By Play</description>
              <year>1998</year>
              <manufacturer>Konami</manufacturer>
              <rom name="778a01.27p" size="2097152" crc="e70019ce" sha1="8b187b6e670fdc88771da08a56685cd621b139dc" region="user1" offset="200000"/>
              <rom name="778a04.16t" size="4194304" crc="62c70132" sha1="405aed149fc51e0adfa3ace3c644e47d53cf1ee3" region="user2" offset="0"/>
              <rom name="778a05.14t" size="4194304" crc="03249803" sha1="f632a5f1dfa0a8500407214df0ec8d98ce09bc2b" region="user2" offset="2"/>
              <rom name="778a14.32u" size="4194304" crc="db0c278d" sha1="bb9884b6cdcdb707fff7e56e92e2ede062abcfd3" region="user5" offset="2"/>
              <rom name="778a13.24u" size="4194304" crc="47fda9cc" sha1="4aae01c1f1861b4b12a3f9de6b39eb4d11a9736b" region="user5" offset="0"/>
              <rom name="778a16.32v" size="4194304" crc="6c0f46ea" sha1="c6b9fbe14e13114a91a5925a0b46496260539687" region="user5" offset="800002"/>
              <rom name="778a15.24v" size="4194304" crc="d176ad0d" sha1="2be755dfa3f60379d396734809bbaaaad49e0db5" region="user5" offset="800000"/>
              <rom name="778a08.7s" size="524288" crc="6259b4bf" sha1="d0c38870495c9a07984b4b85e736d6477dd44832" region="audiocpu" offset="0"/>
              <rom name="778a09.16p" size="4194304" crc="e8c6fd93" sha1="dd378b67b3b7dd932e4b39fbf4321e706522247f" region="rfsnd" offset="0"/>
              <rom name="778a10.14p" size="4194304" crc="c6a0857b" sha1="976734ba56460fcc090619fbba043a3d888c4f4e" region="rfsnd" offset="400000"/>
              <rom name="778a11.12p" size="4194304" crc="40199382" sha1="bee268adf9b6634a4f6bb39278ecd02f2bdcb1f4" region="rfsnd" offset="800000"/>
              <rom name="778a12.9p" size="4194304" crc="27d0c724" sha1="48e48cbaea6db0de8c3471a2eda6faaa16eed46e" region="rfsnd" offset="c00000"/>
              <rom name="m48t58y-70pc1" size="8192" crc="3cff1b1d" sha1="bed0fc657a785be0c69bb21ad52365635c83d751" region="m48t58" offset="0"/>
              <chip type="cpu" tag="maincpu" name="PowerPC 403GA" clock="32000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="dsp" name="ADSP21062" clock="36000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="rfsnd" name="RF5C400" clock="16934400"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="384" refresh="60.000000" pixclock="11796480" htotal="512" hbend="0" hbstart="512" vtotal="384" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Monitor Type" tag="DSW" mask="1">
                     <dipvalue name="24KHz" value="1" default="yes"/>
                     <dipvalue name="15KHz" value="0"/>
              </dipswitch>
              <dipswitch name="DIP7" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Harness" tag="DSW" mask="4">
                     <dipvalue name="JVS" value="4"/>
                     <dipvalue name="JAMMA" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP5" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Flip (V)" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Flip (H)" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="65536"/>
       </game>
 
 


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