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nss_rob3: MAME ROM Information.


History:

Robocop 3 (c) 1992 Ocean.


Cadillac Heights is on the brink of destruction thanks to Omni Consumer Products' idea to turn the rundown neighborhood into Delta City which means that many innocent people must be kicked out of their homes. However Robocop feels sorry for the innocent families and realizes that it's up to him to take back the city and give it back to the people.


- TECHNICAL -


Nintendo Super System hardware


Main CPU : G65C816 (@ 3.58 Mhz)

Sound CPU : SPC700 (@ 1.024 Mhz)

Sound Chips : Custom (@ 1.024 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 4

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Licensed to Nintendo.


- SOURCES -


Game's rom.




MAME Info:

0.72 [?]

0.71u2 [?]


Bugs:

- Unable to see enemies. Tafoid (ID 03398)


WIP:

- 0.88u2: Changed description to 'Robocop 3 (Nintendo Super System)'.

- 0.72: Added 'Nintendo Super System: Robocop 3' (Ocean 1992).

- 0.71u2: Added Robocop 3 (Nintendo Super System) (Testdriver).


Movie: Robocop 3

Genre: Sci-fi Action

Year: USA 1993

Director: Fred Dekker

Studio: Orion Pictures

Cast: Robert John Burke, Nancy Allen, Rip Torn, John Castle, Remy Ryan, John Nesci


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Romset: 1056 kb / 3 files / 436.6 zip




MAME XML Output:

       <game name="nss_rob3" sourcefile="nss.c" romof="nss">
              <description>Robocop 3 (Nintendo Super System)</description>
              <year>1992</year>
              <manufacturer>Ocean</manufacturer>
              <rom name="spc700.rom" merge="spc700.rom" size="64" crc="44bb3a40" sha1="97e352553e94242ae823547cd853eecda55c20f0" region="user5" offset="0"/>
              <rom name="dsp1b.bin" merge="dsp1b.bin" size="10240" crc="453557e0" sha1="3a218b0e4572a8eba6d0121b17fdac9529609220" region="addons" offset="0"/>
              <rom name="nss-c.dat" merge="nss-c.dat" size="32768" crc="a8e202b3" sha1="b7afcfe4f5cf15df53452dc04be81929ced1efb2" region="bios" offset="10000"/>
              <rom name="nss-ic14.02" merge="nss-ic14.02" size="32768" crc="e06cb58f" sha1="62f507e91a2797919a78d627af53f029c7d81477" region="bios" offset="18000"/>
              <rom name="m50458_char.bin" merge="m50458_char.bin" size="4608" crc="011cc342" sha1="d5b9f32d6e251b4b25945267d7c68c099bd83e96" status="baddump" region="chargen" offset="0"/>
              <rom name="m50458_char_mod.bin" merge="m50458_char_mod.bin" size="4096" crc="8c4326ef" sha1="21a63c5245ff7f3f70cb45e217b3045b19d0d799" status="baddump" region="m50458_gfx" offset="0"/>
              <rom name="robocop3.ic3" size="524288" crc="60916c42" sha1="462d9645210a58bfd5204bd209eae2cdadb4493e" region="user3" offset="0"/>
              <rom name="robocop3.ic2" size="524288" crc="a94e1b56" sha1="7403d70504310ad5949a3b45b4a1e71e7d2bce77" region="user3" offset="80000"/>
              <rom name="robocop3.ic8" size="32768" crc="90d13c51" sha1="6751dab14b7d178350ac333f07dd2c3852e4ae23" region="ibios_rom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="5A22" clock="21480000"/>
              <chip type="cpu" tag="soundcpu" name="SPC700" clock="1024000"/>
              <chip type="cpu" tag="bios" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spc700" name="SNES Custom DSP (SPC700)"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.098476" pixclock="5369318" htotal="341" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="6">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Time limit per level?" tag="DSW" mask="48">
                     <dipvalue name="104 sec." value="16"/>
                     <dipvalue name="112 sec." value="32"/>
                     <dipvalue name="120 sec." value="0" default="yes"/>
                     <dipvalue name="? sec." value="48"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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