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pbobble3: MAME ROM Information.


History:

Puzzle Bobble 3 (c) 1996 Taito.


Link 3 or more colored bubbles by shooting an identical colored bubble. When they are joined together, they pop.


- TECHNICAL -


Taito F3 System hardware

Prom Stickers : E29


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : 68000 (@ 16 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 232 pixels

Screen refresh : 58.97 Hz

Palette colors : 8192


Players : 4

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Released in September 1996.


One of the playable characters is an enemy character from "Sonic Blast Man 2 - Real Puncher".


Another of the characters is a homage to Capcom's Ryu, complete with Shouryuken and Hadoken motions when he gets good combos. In his winning pose (where he turns his back to the player), he has the Taito logo on his back.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'PB3'.


Soundtrack releases :

Puzzle Bobble Variety / Zuntata [Zuntata Records - ZTTL-0009 - Mar 28, 1997]


- UPDATES -


The US version is slightly different, it has a "Winners Don't Use Drugs" screen and a "Recycle It, Don't Trash It!" screen.


- TIPS AND TRICKS -


* Alternative Game-play : press Shoot, Left, Right, Shoot on the title-screen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on a different stage layout.


- SERIES -


1. Puzzle Bobble (1994)

1. Puzzle Bobble [MVS] (1994)

2. Puzzle Bobble 2 (1995)

2. Puzzle Bobble 2 [MVS] (1999)

3. Puzzle Bobble 2X (1995)

4. Puzzle Bobble 3 (1996)

5. Puzzle Bobble 4 (1997)

6. Super Puzzle Bobble (1999)

7. Azumanga Daioh Puzzle Bobble (2002)

8. Super Puzzle Bobble 2 (2002, Sony PlayStation 2)

9. Super Puzzle Bobble All-Stars (2003, Nintendo GameCube)

10. Puzzle Bobble Vs. (2003, Nokia N-Gage)

11. Ultra Bust-a-Move (2004, Microsoft XBOX)

12. Puzzle Bobble Pocket (2005, Sony PSP)

13. Puzzle Bobble DS (2005, Nintendo DS)

14. Space Puzzle Bobble (2008, Nintendo DS)

15. Puzzle Bobble Wii (2009, WiiWare - Nintendo Wii)


- STAFF -


Game designers : Seiichi Nakakuki, T. Saito

Programmers : Nak (Njk Techno), Maru (Njk Techno)

Character designers : Takao Yoshiba, Midori, Mari, Chino Maeda, M. Ishizuka

Music composer : Yukiharu Urita (Zuntata)

Designer : Kumi Mizobe

Round designers : Aya Yamamoto, Ayako Ishitsuka, Ayumi Kuroda, Chiaki Tanaka, Daiki Tanihiro, Etsuko Nakaya, Iesato Mikami, Ikue Sakuma, Junichi Sakurada, Junko Tanaka, Kaori Saito, Kazuaki Kimura, Kazuma Mori, Keiko Yano, Kiyotaka Yokota, Kuniaki Yamamoto, Mai Miyata, Masahiko Inoue, Masaki Iida, Miwa Akieda, Naoko Okada, Naoki Matsumoto, Naomi Abe, Ryo Sasaki, Souichiro Takakura, Sumiyo Kurosaki, Susumu Tsukamoto, Tsuyoshi Kanetani, Yasuki Fujino, Yoshimichi Omori

Voice performers : Adachi Tsubame Youchien, C. Tanaka, Y. Sekiguchi

Narration assists : Norihiro Furukawa (Zuntata), Richard H.B (Zuntata)


- PORTS -


* Consoles :

Sega Saturn (1997)

Sony PlayStation (1997)

Nintendo 64 (1998, "Bust -A- Move 3 DX")

Nintendo Game Boy (1998, "Bust A Move 3 DX")


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Bryan McPhail]


Artwork available


WIP:

- 0.133u1: Renamed (pbobbl3u) to (pbobble3u) and (pbobbl3j) to (pbobble3j).

- 0.105u1: Changed description of 'Puzzle Bobble 3 (World)' to 'Puzzle Bobble 3 (Ver 2.1O 1996/09/27)' and clones 'Puzzle Bobble 3 (US)' to 'Puzzle Bobble 3 (Ver 2.1A 1996/09/27)' and 'Puzzle Bobble 3 (Japan)' to 'Puzzle Bobble 3 (Ver 2.1J 1996/09/27)'.

- 20th February 2005: Bryan McPhail - Fiddling with the VRAM & Pixel layers on Taito F3 hardware. Per scanline alpha blending and priority mixing almost working. The VRAM layer in Puzzle Bobble 3 is used for alpha blending to darken parts of the background.

- 13th March 2003: Paul Priest and MooglyGuy fixed the sound ROM loading in Puzzle Bobble 3, Puzzle Bobble 4 and Puchi Carat.

- 3rd September 2001: Aaron Giles fixed the wrong voice samples being played in Puzzle Bobble 3.

- 18th May 2001: Bryan McPhail fixed the black spots in the background graphics of Puzzle Bobble 2 and 3.

- 0.37b11: Bryan McPhail added Puzzle Bobble 3 (World) and clones (US) and (Japan). Known issues: Playfields are 1 off in the x-axis.

- 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.

- 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.


LEVELS: 30 (puzzle mode) and 10 (vs. mode)


Other Emulators:

* Raine


Recommended Games (Puzzle Bobble):

Puzzle Bobble

Puzzle Bobble / Bust-A-Move

Puzzle Bobble 2 / Bust-A-Move Again

Puzzle Bobble 2

Puzzle Bobble 3

Puzzle Bobble 4

Super Puzzle Bobble

Candy Puzzle

Cookie & Bibi

Cookie & Bibi 2

Cookie & Bibi 3

XESS - The New Revolution (Cookie & Bibi)

Mouse Shooter GoGo

Puzzle De Pon!

Bang Bang Ball

Freeze (Atari)

Ghostlop (prototype)

Magical Drop II

Magical Drop III

Magic Bubble

Money Puzzle Exchanger

Bubble 2000

Land Maker

Multi 5 (Bubble Gum)

Puzzle Uo Poko

Puzzle De Bowling

Azumanga Daioh Puzzle Bobble


Romset: 13824 kb / 14 files / 6.25 zip




MAME XML Output:

       <game name="pbobble3" sourcefile="taito_f3.c">
              <description>Puzzle Bobble 3 (Ver 2.1O 1996/09/27)</description>
              <year>1996</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="e29-12.rom" size="524288" crc="9eb19a00" sha1="5a6417e4377070f9f01110dc6d513d0de01cff1e" region="maincpu" offset="0"/>
              <rom name="e29-11.rom" size="524288" crc="e54ada97" sha1="325e2bc7156656cc262989910dde07a1746cf790" region="maincpu" offset="1"/>
              <rom name="e29-10.rom" size="524288" crc="1502a122" sha1="cb981a4578aa30276c491a0ef47f5e05c05d8b28" region="maincpu" offset="2"/>
              <rom name="e29-16.rom" size="524288" crc="aac293da" sha1="2188d1abe6aeefa872cf16db40999574497d982e" region="maincpu" offset="3"/>
              <rom name="e29-02.rom" size="1048576" crc="437391d3" sha1="b3cc64c68553d37e0bd09e0dece14901d8df5866" region="gfx1" offset="0"/>
              <rom name="e29-01.rom" size="1048576" crc="52547c77" sha1="d0cc8b8915cec1506c9733a1ce1638038ea93d25" region="gfx1" offset="1"/>
              <rom name="e29-08.rom" size="1048576" crc="7040a3d5" sha1="ea284ec530aac20348f84122e38a508bbc283f44" region="gfx2" offset="0"/>
              <rom name="e29-07.rom" size="1048576" crc="fca2ea9b" sha1="a87ebedd0d16657288df434a70b8933fafe0ca25" region="gfx2" offset="1"/>
              <rom name="e29-06.rom" size="1048576" crc="c16184f8" sha1="ded417d9d116b5a2f7518fa404bc2dda1c6a6366" region="gfx2" offset="300000"/>
              <rom name="e29-13.rom" size="262144" crc="1ef551ef" sha1="527defe8f35314304adb4b483285b08cd6ebe865" region="audiocpu" offset="100000"/>
              <rom name="e29-14.rom" size="262144" crc="7ee7e688" sha1="d65aa9c449e1d64f10d1be9727a9d93ab1571e65" region="audiocpu" offset="100001"/>
              <rom name="e29-03.rom" size="2097152" crc="a4371658" sha1="26510a3f6de97f49b10dfc5cb9b7da947a44bfcb" region="ensoniq.0" offset="400000"/>
              <rom name="e29-04.rom" size="2097152" crc="d1f42457" sha1="2c77be6365deb5ef215da0c66da23b415623bdb1" region="ensoniq.0" offset="800000"/>
              <rom name="e29-05.rom" size="2097152" crc="e33c1234" sha1="84c336ed6fd8723e824889fe7b52c284be659e62" region="ensoniq.0" offset="c00000"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="232" refresh="58.970000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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