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phantom2: MAME ROM Information.


History:

Phantom II (c) 1979 Midway.


- TECHNICAL -


Game No. 652


Main CPU : 8080 (@ 1.9968 Mhz)

Sound Chips : Discrete circuitry


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 3


Players : 1

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Released in October 1979.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b1 [Al Kossow]


Samples required


Bugs:

- [possible] The clouds scrolling speed is faster than previously on MAME. MASH (ID 00815)


WIP:

- 0.111u6: Zsolt Vasvari implemented Phantom II cloud generator.

- 0.111u4: Zsolt Vasvari and Derrick Renaud added lamp outputs to Phantom II. Changed 8080 CPU clock speed to 1996800 Hz. Fixed dipswitches.

- 0.111u1: Added Samples (Invaders) sound.

- 0.61: Changed palettesize from 32770 to 3 colors.

- 0.58: Changed visible area to 240x224 and palettesize to 32771 colors.

- 30th January 2002: Zsolt Vasvari made the artwork functions a bit faster, added the blue overlay for Phantom II and re-added the yellow overlay for Gunfight and the backdrop for Boot Hill.

- 26th January 2002: Zsolt Vasvari added scrolling to the cloud background and fixed the cloud colors in Phantom II.

- 0.37b3: Added cloud graphics prom.

- 23rd May 2000: Zsolt Vasvari added the cloud display to Phantom II in the 8080bw driver.

- 0.34b1: Al Kossow added Phantom II (Midway 1979).


Other Emulators:

* Laser


Recommended Games (Airforce 2):

Phantom II

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Mission-X (DECO Cassette)

Zoar

1941

1942

1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers

Arbalester

Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings


Romset: 10 kb / 5 files / 6.53 zip




MAME XML Output:

       <game name="phantom2" sourcefile="mw8080bw.c" sampleof="phantom2">
              <description>Phantom II</description>
              <year>1979</year>
              <manufacturer>Midway</manufacturer>
              <rom name="phantom2.h" size="2048" crc="0e3c2439" sha1="450182e590845c651530b2c84e1f11fe2451dcf6" region="maincpu" offset="0"/>
              <rom name="phantom2.g" size="2048" crc="e8df3e52" sha1="833925e44e686df4d4056bce4c0ffae3269d57df" region="maincpu" offset="800"/>
              <rom name="phantom2.f" size="2048" crc="30e83c6d" sha1="fe34a3e4519a7e5ffe66e76fe974049988656b71" region="maincpu" offset="1000"/>
              <rom name="phantom2.e" size="2048" crc="8c641cac" sha1="c4986daacb7ed9efed59b022c6101240b0eddcdc" region="maincpu" offset="1800"/>
              <rom name="p2clouds.f2" size="2048" crc="dcdd2927" sha1="d8d42c6594e36c12b40ee6342a9ad01a8bbdef75" region="proms" offset="0"/>
              <sample name="1"/>
              <sample name="2"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="IN1" mask="1">
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Time" tag="IN1" mask="6">
                     <dipvalue name="45 seconds + 20 extended (at 20 points)" value="0"/>
                     <dipvalue name="60 seconds + 25 extended (at 25 points)" value="2"/>
                     <dipvalue name="75 seconds + 30 extended (at 30 points)" value="4"/>
                     <dipvalue name="90 seconds + 35 extended (at 35 points)" value="6" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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