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prehisle: MAME ROM Information.


Prehistoric Isle in 1930 (c) 1989 SNK.

You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!


Game ID : A8003 'GT'

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), UPD7759 (@ 640 Khz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 3


Released in June 1989.

This game is known in Japan as "Genshi-Tou 1930's".


The US version is slightly different, it has the "Winners Don't Use Drugs" logo.


1. Prehistoric Isle in 1930 (1989)

2. Prehistoric Isle 2 (1999)


Producer : Eikichi Kawasaki

Director : Yah !

Programmers : Takoguti Kamen 001, Itsam Matarga

Designers : Wara Wara, Megadeth Nakamoto, Yokochan, Tomomi

Sound : Yoko. O, Tarkun

Hardware : Yoneda, Ebapa


Game's rom.

Machine's picture.

MAME Info:

0.35b11 [Bryan McPhail, Carlos A. Lozano]

Artwork available


- 31st October 2011: Mr. Do - We have Prehistoric Isle from the BYOAC / CAG artwork. Cleaned by Mikonos from Zona Arcade.

- 0.141u2: Artemio Urbina added clone 'Prehistoric Isle in 1930 (Korea)'.

- 0.141u1: Brian Troha added DIP locations to Prehistoric Isle in 1930.

- 0.138u2: David Haywood fixed lack of graphics in Prehistoric Isle and clones.

- 0.133u1: Renamed (prehislu) to (prehisleu).

- 0.129u5: Phil Bennett fixed missing FX sound in Prehistoric Isle.

- 0.129u4: Fixed rom names.

- 0.124u4: David Haywood removed silly idle skip code in Prehistoric Isle driver.

- 0.123u5: Changed 68000 CPU1 clock speed to 9MHz.

- 0.123u4: Corrado Tomaselli changed/verified clocks in Prehistoric Isle.

- 0.108u4: Vas Crabb fixed gfx priority and added save state support for Prehistoric Isle video hardware.

- 0.89u3: Pierpaolo Prazzoli added coin counters to Prehistoric Isle.

- 0.78: Misc fixes/tilemap conversions [Curt Coder]. Fixed dipswitches and removed 3rd coin slot.

- 0.56: Added 'Level Select' dipswitch.

- 21st September 2001: Bryan McPhail fixed the dipswitch settings in Prehistoric Isle.

- 25th February 2001: Bryan McPhail fixed Prehistoric Isle graphics.

- 29th April 1999: Nicola fixed Prehistoric Isle's controls jamming later in the game.

- 28th April 1999: Bryan McPhail sent in an updated Prehistoric Isle driver, and now its background graphics work just well in the later levels.

- 0.35b11: Bryan McPhail and Carlos A. Lozano added 'Prehistoric Isle in 1930 (World)' (SNK 1989) and clones (US) and Genshi-Tou 1930's. Known issues: Input ports are not checked.

- 10th April 1999: Nicola fixed some things in the Prehistoric Isle driver.

- 9th April 1999: Bryan McPhail figured out the Prehistoric Isle background with the help of Carlos, and the driver is near completion.

- 8th April 1999: Bryan McPhail has sent in a preliminary driver for Prehistoric Isle, but background graphics are missing.


Other Emulators:

* FB Alpha

Recommended Games (Airforce):

Canyon Bomber



Sky Bumper


P-47 Aces

Prehistoric Isle in 1930

Prehistoric Isle 2

Twin Falcons

U.N. Squadron

Carrier Air Wing

US AAF Mustang

Boogie Wings

Koutetsu Yousai Strahl

Zed Blade


Recommended Games (Dinosaurs):

Daikaiju no Gyakushu


Rampage: World Tour

Prehistoric Isle in 1930

Prehistoric Isle 2


King of the Monsters

King of the Monsters 2 - The Next Thing


Ultra Toukon Densetsu

Dino Rex

Cadillacs and Dinosaurs

Dyna Gear

King of Dynast Gear


Jurassic Park

The Lost World

Jurassic Park 3

Primal Rage

Primal Rage 2

Romset: 1696 kb / 10 files / 638.2 zip

MAME XML Output:

       <game name="prehisle" sourcefile="prehisle.c">
              <description>Prehistoric Isle in 1930 (World)</description>
              <rom name="gt-e2.2h" size="131072" crc="7083245a" sha1="c4f72440e3fb130c8c44224c958bf70c61e8c34e" region="maincpu" offset="0"/>
              <rom name="gt-e3.3h" size="131072" crc="6d8cdf58" sha1="0078e54db899132d2b1244aed0b974173717f82e" region="maincpu" offset="1"/>
              <rom name="gt1.1" size="65536" crc="80a4c093" sha1="abe59e43259eb80b504bd5541f58cd0e5eb998ab" region="audiocpu" offset="0"/>
              <rom name="gt15.b15" size="32768" crc="ac652412" sha1="916c04c3a8a7bfb961313ab73c0a27d7f5e48de1" region="gfx1" offset="0"/>
              <rom name="pi8914.b14" size="262144" crc="207d6187" sha1="505dfd1424b894e7b898f91b89f021ddde433c48" region="gfx2" offset="0"/>
              <rom name="pi8916.h16" size="262144" crc="7cffe0f6" sha1="aba08617964fc425418b098be5167021768bd47c" region="gfx3" offset="0"/>
              <rom name="pi8910.k14" size="524288" crc="5a101b0b" sha1="9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51" region="gfx4" offset="0"/>
              <rom name="gt5.5" size="131072" crc="3d3ab273" sha1="b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191" region="gfx4" offset="80000"/>
              <rom name="gt11.11" size="65536" crc="b4f0fcf0" sha1="b81cc0b6e3e6f5616789bb3e77807dc0ef718a38" region="gfx5" offset="0"/>
              <rom name="gt4.4" size="131072" crc="85dfb9ec" sha1="78c865e7ccffddb71dcddccab358fa945f521f25" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="9000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Flip Screen" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Level Select" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Bonus Life" tag="DSW0" mask="4">
                     <dipvalue name="Only Twice" value="4" default="yes"/>
                     <dipvalue name="Always" value="0"/>
              <dipswitch name="Unknown" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coinage" tag="DSW0" mask="48">
                     <dipvalue name="A 4C/1C B 1C/4C" value="0"/>
                     <dipvalue name="A 3C/1C B 1C/3C" value="16"/>
                     <dipvalue name="A 2C/1C B 1C/2C" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              <dipswitch name="Lives" tag="DSW0" mask="192">
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="64"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Standard" value="3" default="yes"/>
                     <dipvalue name="Middle" value="1"/>
                     <dipvalue name="Difficult" value="0"/>
              <dipswitch name="Game Mode" tag="DSW1" mask="12">
                     <dipvalue name="Demo Sounds Off" value="8"/>
                     <dipvalue name="Demo Sounds On" value="12" default="yes"/>
                     <dipvalue name="Freeze" value="0"/>
                     <dipvalue name="Infinite Lives" value="4"/>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="100K 200K" value="48" default="yes"/>
                     <dipvalue name="150K 300K" value="32"/>
                     <dipvalue name="300K 500K" value="16"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW1" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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