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ptrmj: MAME ROM Information.


History:

PT Reach Mahjong Game (c) 1979 IPM Corp.


- TRIVIA -


Released in November 1979.


- SOURCES -


Game's ROM.




MAME Info:

0.131u1 [Angelo Salese]


WIP:

- 0.135u1: Fabio Priuli added driver data struct and save state support to PT Reach Mahjong.

- 0.131u2: Angelo Salese fixed PT Reach Mahjong - Game now playable. Converted Irem M14 HW to tilemaps and cleaned-up the driver. Changed 8085A CPU1 clock speed to 3MHz and added paddle control.

- 0.131u1: Angelo Salese added PT Reach Mahjong (Japan) (Irem 1979), with a Irem M14 HW driver.

- 3rd May 2009: Angelo Salese - Looking at an unknown Irem M14 game that was recently dumped... After some hooking up (and actually realizing that there wasn't a MAME driver for Irem M14 HW running on an I8085A), I've managed to let it work. The game is actually named PT Reach Mahjong, and yes, it's a 1 player mahjong game without an opponent that can be treated as a sort of practice mode.


Romset: 10 kb / 10 files / 8.16 zip




MAME XML Output:

       <game name="ptrmj" sourcefile="m14.c">
              <description>PT Reach Mahjong (Japan)</description>
              <year>1979</year>
              <manufacturer>Irem</manufacturer>
              <rom name="mgpb1.bin" size="1024" crc="47c041b8" sha1="e834c375e689f99a13964863fc9847a8e148ec91" region="maincpu" offset="0"/>
              <rom name="mgpa2.bin" size="1024" crc="cf8bfa23" sha1="091055e803255f1b5520f50b31af7135d71d0a40" region="maincpu" offset="400"/>
              <rom name="mgpa3.bin" size="1024" crc="a07a3093" sha1="5b86bb11e83c06f828956e7db6dd2c105b023b03" region="maincpu" offset="800"/>
              <rom name="mgpa4.bin" size="1024" crc="a420241c" sha1="7497d90014dabb49f9db1d5d8e3014c634045725" region="maincpu" offset="c00"/>
              <rom name="mgpa5.bin" size="1024" crc="a2df92a3" sha1="97a3d4b188d26f172881f8cf86bdd83d549f5b74" region="maincpu" offset="1000"/>
              <rom name="mgpb6.bin" size="1024" crc="f5c0fcd4" sha1="14e2d04be105caeb221dfc226f84cb1722ae2627" region="maincpu" offset="1400"/>
              <rom name="mgpa7.bin" size="1024" crc="56ed7eb2" sha1="acf954bf4daadb225475937dd3c36baa996f7b65" region="maincpu" offset="1800"/>
              <rom name="mgpb8.bin" size="1024" crc="3ecb8214" sha1="8575bcb49f693aa8798b8a7d9a76392bfcc90e0e" region="maincpu" offset="1c00"/>
              <rom name="mgpa9.bin" size="1024" crc="cb68b4ec" sha1="2cf596affb155ae38729fcd95cae424073faf74d" region="gfx1" offset="0"/>
              <rom name="mgpa10.bin" size="1024" crc="e1a4ebdc" sha1="d9df42424ede17f0634d8d0a56c0374a33c55333" region="gfx1" offset="400"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="0"/>
              <input players="1" buttons="1" coins="2">
                     <control type="paddle" minimum="0" maximum="255" sensitivity="5" keydelta="1" reverse="yes"/>
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Unknown" tag="IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN0" mask="32">
                     <dipvalue name="No" value="32" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Show available tiles" tag="DSW" mask="1">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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