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pwrinst2j: MAME ROM Information.


History:

Gouketsuji Ichizoku 2 (c) 1994 Atlus.


The Gougetsuji clan of Kurokos had finally found a new master after Otane Gougetsuji finally defeated the former leader, her older sister Oume. Unfortunately Otane has now disappeared! So a new tournament is called out in order to quickly find a new clan leader. All the fighters from the first tournament have returned as well as some eager (...and strange!) newcomers. Featuring some of the funniest parodies of famous fighting games, a cool soundtrack and tons of new moves making it a way better game than its predecessor, there is no doubt that only the strongest will survive this battle!


- TECHNICAL -


Cave 1st Generation Hardware


Main CPU : MC68000 (@ 16 Mhz)

Sound CPU : Z80 [Optional]

Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]

Other : 93C46 EEPROM


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 57.55 Hz

Palette colors : 10240


Players : 2

Control : 8-way Joystick

Buttons : 4


- TRIVIA -


Licensed to Cave.


This game is mostly known by the name "Atlus 2" (the creator company's name) instead of its original name.


The character Kurara is obviously a parody of the typical magic girl trend in Anime and Manga started with Mahou No Princess Minky Momo, Kurara has Momo's transformation from a little girl to a teenager; she is also a parody to the second series of Minky Momo as she is also from an underwater kingdom. Her voice actress is Kotono Mitsuishi, who happens to be the same one that voiced Sailor Moon, yet another popular magic girl. 'Kurara''s good transcription is 'Clara'. She also has her own arcade game : "Purikura Daisakusen" (Note : Princess=PURInsesu, Clara=KURAra, PURInsesu+KURAra=Purikura) - Japanese love abbreviations.


- SERIES -


1. Gouketsuji Ichizoku (1993)

2. Gouketsuji Ichizoku 2 (1994)

3. Gouketsuji Ichizoku Saikyou Densetsu (1995)

4. Gouketsuji Ichizoku 3 - Groove on Fight (1997)

5. Shin Gouketsuji Ichizoku Tokon - Matrimelee (2003)

6. Shin Gouketsuji Ichizoku - Bonnou Kaihou (2006, Sony PlayStation 2)

7. Gouketsuji Ichizoku Senzo Kuyou (2009)


- STAFF -


Producer : Tama

Sub producer : Chuuko

Main programmers : Mako MKIISR, Shuhta.Garyuh ?!, >Nari Chan

Sub programmers : Toshiya, Jake

Sound : Dencyu

Object designers : M. Masada, Yie-Yan-II, Pa Pi Pu Pe, N.I-1486-7, Man Man-Chan, Haruko Chan, Pochi, Suzuki

Scroll designers : Moto. I, Araki-Dorifu, Range, Asaki, naru, Monko, Yu-Ki, Chuuko, Mid

Planners : Super-K!, Markey, Helen

Voices : Mitsuishi Kotono, Ryusei Yaro Aihara, Chuuko, Pa Pi Pu Pe, Dencyu


* Song :

Namidano(...) : Ruu & Markey

Give me Money : Dirty Rouge

Otoko No Karatemichi : Oyama Reiji Ohendan

Hajimete No Ai : Katsura

Kechabian : Sahadoke No Minasan

Warugaki Yochien Enka : Warugaki Kids & Teacher

Amiyai No Yoru : Amiyai No Minasan

Mahou Mitaina Koi Shitai : Mikazuki Kurumi

Bozude Dadada : Bozu Flower Dancers


- PORTS -


* Consoles :

Sony PlayStation (1996)


- SOURCES -


Game's rom.




MAME Info:

0.71u3 [Olivier Galibert, Shiriru]

0.57 [?]


Bugs:

- pwrinst2, pwrins2j: The portraits do not show properly. Most are missing, some are incomplete and the background image effect is wrong. Kin (ID 02630)


WIP:

- 0.133u1: Renamed (pwrins2j) to (pwrinst2j).

- 0.127u1: ShimaPong hooked up sound CPU communications in Power Instinct 2. This enables synchronized dancing for the background characters.

- 0.122: Changed description to 'Power Instinct 2 (US, Ver. 94/04/08)' and clone 'Gouketsuji Ichizoku 2 (Japan)' to 'Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)'.

- 0.103u1: Changed clock speed of the 2x OKI6295 to 18181 Hz.

- 0.100: Changed description of clone 'Power Instinct 2 (Japan)' to 'Gouketsuji Ichizoku 2 (Japan)'.

- 0.99u10: EGCG added clone Power Instinct 2 (Japan).

- 0.97u2: Sonikos updated the sound balancing in Power Instinct 2.

- 0.71u3: Olivier Galibert and Shiriru added Power Instinct 2 (USA) (Atlus/Cave 1994). TODO: Figure out why we need a rom patch to avoid an ingame problem.

- 21st July 2003: Shiriru fixed the graphics in Power Instinct 2.

- 14th July 2003: Olivier Galibert decrypted the sprites in Power Instinct 2 and David Haywood fixed the corrupt tiles in it, but priorities and palettes are not working yet.

- 0.57: Added Power Instinct 2 (USA) (Testdriver).


LEVELS: 14


Other Emulators:

* FB Alpha


Recommended Games (Fighter):

Street Smart

Violence Fight

Solitary Fighter

Art of Fighting

Art of Fighting 2

Art of Fighting 3

Fit of Fighting

Burning Rival

World Heroes

World Heroes 2

World Heroes 2 Jet

World Heroes Perfect

The History of Martial Arts

Fighter's History

Karnov's Revenge / Fighter's History Dynamite

Martial Champion

Power Instinct / Gouketsuji Ichizoku

Power Instinct 2

Groove on Fight - Gouketsuji Ichizoku 3

Gogetsuji Legends

Tao Taido

Aggressors of Dark Kombat

Alien Challenge

Best Of Best

Kaiser Knuckle

Dragoon Might

Savage Reign

Breakers

Breakers Revenge

Kizuna Encounter

SD Fighters

Touki Denshou -Angel Eyes-

JoJo's Venture

JoJo no Kimyouna Bouken: Miraie no Isan

Garou

Matrimelee

Rage of the Dragons

Fist Of The North Star

Melty Blood Act Cadenza

Melty Blood Actress Again

Akatsuki Blitzkampf Ausf Achse


Romset: 29312 kb / 20 files / 14.0 zip




MAME XML Output:

       <game name="pwrinst2j" sourcefile="cave.c" cloneof="pwrinst2" romof="pwrinst2">
              <description>Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)</description>
              <year>1994</year>
              <manufacturer>Atlus</manufacturer>
              <rom name="g02j.u45" size="524288" crc="42d0abd7" sha1="c58861d43c4539ccc8b2f93eabc56aab37d3aa34" region="maincpu" offset="0"/>
              <rom name="g02j.u44" size="524288" crc="362b7af3" sha1="2d15611530cef76f0f9c82ee0411966079ae19c3" region="maincpu" offset="1"/>
              <rom name="g02j.u43" size="524288" crc="c94c596b" sha1="ee755a344f769e3ed05d8ca57f517b9e8c02f22e" region="maincpu" offset="100000"/>
              <rom name="g02j.u42" size="524288" crc="4f4c8270" sha1="1fa964f5646bd1d078e3661c21e191b0789c05c9" region="maincpu" offset="100001"/>
              <rom name="g02j.u3a" size="131072" crc="eead01f1" sha1="0ced6755e471e0303fe397b3d54a5c799762ebd8" region="audiocpu" offset="0"/>
              <rom name="g02.u61" merge="g02.u61" size="2097152" crc="91e30398" sha1="2b59a5e40bed2a988382054fe30d92808dad3348" region="sprites" offset="0"/>
              <rom name="g02.u62" merge="g02.u62" size="2097152" crc="d9455dd7" sha1="afa69fe9a540cd78b8cfecf09cffa1401c01141a" region="sprites" offset="200000"/>
              <rom name="g02.u63" merge="g02.u63" size="2097152" crc="4d20560b" sha1="ceaee8cf0b69cc366b95ddcb689a5594d79e5114" region="sprites" offset="400000"/>
              <rom name="g02.u64" merge="g02.u64" size="2097152" crc="b17b9b6e" sha1="fc6213d8322cda4c7f653e2d7d6d314ce84c97b7" region="sprites" offset="600000"/>
              <rom name="g02.u65" merge="g02.u65" size="2097152" crc="08541878" sha1="138cf077a49a26440a3da1bdc2c399a208359e57" region="sprites" offset="800000"/>
              <rom name="g02.u66" merge="g02.u66" size="2097152" crc="becf2a36" sha1="f8b386d0292b1dc745b7253a3df51d1aa8d5e9db" region="sprites" offset="a00000"/>
              <rom name="g02.u67" merge="g02.u67" size="2097152" crc="52fe2b8b" sha1="dd50aa62f7db995e28f47de9b3fb749aeeaaa5b0" region="sprites" offset="c00000"/>
              <rom name="g02.u78" merge="g02.u78" size="2097152" crc="1eca63d2" sha1="538942b43301f950e3d5139461331c54dc90129d" region="layer0" offset="0"/>
              <rom name="g02.u81" merge="g02.u81" size="1048576" crc="8a3ff685" sha1="4a59ec50ec4470453374fe10f76d3e894494b49f" region="layer1" offset="0"/>
              <rom name="g02.u89" merge="g02.u89" size="1048576" crc="373e1f73" sha1="ec1ae9fab37eee41be8e1bc6dad03809b62fdbce" region="layer2" offset="0"/>
              <rom name="g02j.82a" size="524288" crc="3be86fe1" sha1="313bfe5fb8dc5fee4462db259738e079759f9390" region="layer3" offset="0"/>
              <rom name="g02.u53" merge="g02.u53" size="2097152" crc="c4bdd9e0" sha1="a938a831e789ddf6f3cc5f3e5f3877ec7bd62d4e" region="oki1" offset="40000"/>
              <rom name="g02.u54" merge="g02.u54" size="2097152" crc="1357d50e" sha1="433766177ce9d6933f90de85ba91bfc6d8d5d664" region="oki1" offset="240000"/>
              <rom name="g02.u55" merge="g02.u55" size="2097152" crc="2d102898" sha1="bd81f4cd2ba100707db0c5bb1419f0b23c998574" region="oki2" offset="40000"/>
              <rom name="g02.u56" merge="g02.u56" size="2097152" crc="9ff50dda" sha1="1121685e387c20e228032f2b0f5cbb606376fc15" region="oki2" offset="240000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="4000000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="3000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="57.550645" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="43008"/>
       </game>
 
 


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