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raccoon: MAME ROM Information.


History:

Raccoon World (c) 1998 Eolith.


- TECHNICAL -


Eolith 32 bits hardware: Gradation 2D system


Main CPU : Hyperstone E1-32N @ 45 or 50 MHz


Sound:

- CPU : 80c301/AT89c52

- General MIDI Chipset QDSP 1000 MIDI Player (80c32 CPU)

- MIDI 16th Channel(32 Poly) using as Effect EPROM : 512Kbytes

- MIDI Background Music EPROM : 512Kbytes.

- TDA1519A (Philips) Stereo Power AMP


Video :

- Resolution : 320x340 or 512x384

- Color : 16 bit True Color/Dot

- Screen orientation : Horizontal

- Video resolution : 320 x 240 pixels

- Screen refresh : 60.00 Hz


Memory:

- 256KByte x2 VRAM

- 512Kbyte/1Mega main RAM


Players : 2

Control : 8-way Joystick

Buttons : 2


- STAFF -


President : Jeon Tae Young

Had Director : Jeon Ju Young

Scenario Director : Park Byoung Kyu

Main Graphic : Park Byoung Kyu

Graphic : Park Jae Young, Son Ji Young, Lee Gi Sook

Program : Jang Yun Ki

Music Sound : Kang Woo Jin

Hardware : Shin Woo Kugn, Lee Jung Hoon, Kim Han Byul, Hong Eun Ah, Hong Yong Pyo


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [?]

0.72u2 [?]


WIP:

- 0.105u2: Added missing sound3 rom ($0 - QDSP wavetable). Changed E1-32N CPU1 clock speed to 45MHz.

- 0.103u5: Changed E1-32N CPU1 clock speed to 50MHz. Replaced 'Test Mode' and all 'DSWx-x' dipswitches with 'Coinage'.

- 0.96: Changed user1/2 roms to cpu1/user1 roms.

- 22nd February 2005: Guru - Raccoon World (Eolith) for dump verification just arrived.

- 0.92: Changed E1-32N CPU1 clock speed to 20MHz and visible area to 320x240. Fixed rom loading. Added dipswitches 'Test Mode' and 'DSW1-2' to 'DSW1-8'. Game now playable.

- 0.88u4: Replaced E1-32XS CPU with E1-32N.

- 0.87: Changed description to 'Raccoon World'. Renamed (racoon) to (raccoon).

- 0.76u2: Changed region cpu1 to user1.

- 0.74u2: Added Raccoon World (Eolith 1998).

- 0.72u2: Added Racoon World (Testdriver). Preliminary Hyperstone Core, not yet working well enough to run anything [Pierpaolo Prazzoli].


LEVELS: 30


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Romset: 14400 kb / 12 files / 2.98 zip




MAME XML Output:

       <game name="raccoon" sourcefile="eolith.c">
              <description>Raccoon World</description>
              <year>1998</year>
              <manufacturer>Eolith</manufacturer>
              <rom name="racoon-u.43" size="524288" crc="711ee026" sha1="c55dfaa24cbaa7a613657cfb25e7f0085f1e4cbf" region="maincpu" offset="0"/>
              <rom name="racoon.u10" size="2097152" crc="f702390e" sha1="47520ba0e6d3f044136a517ebbec7426a66ce33d" region="user1" offset="0"/>
              <rom name="racoon.u1" size="2097152" crc="49775125" sha1="2b8ee9dd767465999c828d65bb02b8aaad94177c" region="user1" offset="2"/>
              <rom name="racoon.u11" size="2097152" crc="3f23f368" sha1="eb1ea51def2cde5e7e4f334888294b794aa03dfc" region="user1" offset="400000"/>
              <rom name="racoon.u2" size="2097152" crc="1eb00529" sha1="d9af75e116f5237a3c6812538b77155b9c08dd5c" region="user1" offset="400002"/>
              <rom name="racoon.u14" size="2097152" crc="870fe45e" sha1="f8d800b92eb1ee9ef4663319fd3cb1f5e52d0e72" region="user1" offset="800000"/>
              <rom name="racoon.u5" size="2097152" crc="5fbac174" sha1="1d3e3f40a737d61ff688627891dec183af7fa19a" region="user1" offset="800002"/>
              <rom name="racoon-u.107" size="32768" crc="89450a2f" sha1="d58efa805f497bec179fdbfb8c5860ac5438b4ec" region="cpu1" offset="0"/>
              <rom name="racoon-u.111" size="32768" crc="52f419ea" sha1="79c9f135b0cf8b1928411faed9b447cd98a83287" region="cpu2" offset="0"/>
              <rom name="racoon-u.108" size="524288" crc="fc4f30ee" sha1="74b9e60cceb03ad572e0e080fbe1de5cffa1b2c3" region="music" offset="0"/>
              <rom name="racoon-u.97" size="524288" crc="fef828b1" sha1="38352b67d18300db40113df9426c2aceec12a29b" region="sfx" offset="0"/>
              <rom name="qs1001a.u96" size="524288" crc="d13c6407" sha1="57b14f97c7d4f9b5d9745d3571a0b7115fbe3176" region="wavetable" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-32N" clock="45000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="13"/>
                     <dipvalue name="3 Coins/1 Credit" value="14"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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