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reikaids: MAME ROM Information.


History:

Reikai Doushi (c) 1988 Home Data.


Control the Chinese Exorcist as he battles various Oriental demons!


- TECHNICAL -


Main CPU : M6809 (@ 4 Mhz), uPD7807 (@ 8 Mhz)

Sound Chips : YM2203 (@ 3 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 59.00 Hz

Palette Colors : 32768


Players : 2

Control : 4-way joystick

Buttons : 3


- TRIVIA -


The title of this game translates from Japanese as 'Priest of the Spirit World'.


This game is also known as "Chinese Exorcist".


At the beginning of the development, this game was supposed to be an adult fighting game but the plan changed.


The zombie-like hopping enemies that the player fights against are called 'kyonshi', which in Chinese lore are literally 'Hopping vampires'.


- STAFF -


Planners : Hiroshi, Miyazee, Wozl, Show

Programmers : Ofu, Wadachi, Tsucciey, Sion, Shinkaichi

Graphic designers : Miyazee, Wozl, Show, Magicain, Gachapin, Kyasarin, Thunder

Sound : Tappy, Papiyo, Aki

Radio actorq : Wozl, Tara, Gachapin

Hard : Masaru, X1 9, Tara, Give Up


- SOURCES -


Game's rom.




MAME Info:

0.57 [Phil Stroffolino]


WIP:

- 0.64: Sound in Reikai Doushi [Nicola Salmoria]. Replaced uPD7810 CPU2 with uPD7807 (8MHz) and added DAC sound.

- 0.63: Added uPD7810 (12MHz) CPU2, removed Y8950 sound and changed VSync to 59Hz.

- 0.57: Phil Stroffolino added Reikai Doushi (Japan) (Home Data 1988).

- 7th October 2001: Phil Stroffolino fixed most of the graphics glitches in the Homedata driver so that Reikai Doushi / Chinese Exorcist is now fully playable.

- 2nd October 2001: Phil Stroffolino sent a work-in-progress driver for Homedata games such as Reikai Doushi / Chinese Exorcist, and Mahjong Kojinkyouju. However, there are graphics errors and sound is not hooked up yet.


LEVELS: 8


Recommended Games (Asian Fighting vs.):

Karate Champ

Syusse Oozumou

Oozumou - The Grand Sumo (DECO Cassette)

Shanghai Kid

Yie Ar Kung-Fu

Kageki

Reikai Doushi

The Karate Tournament

Shogun Warriors

Dragonball Z

Dragon Ball Z V.R.V.S

Dragonball Z 2 - Super Battle

Samurai Shodown

Samurai Shodown II

Samurai Shodown III

Samurai Shodown IV

Samurai Shodown V

Samurai Shodown V Special

Samurai Spirits Tenkaichi Kenkakuden

Battle K-Road

Blood Warrior

Dragon Master

Fight Fever

Far East of Eden

Metamoqester

Suikoenbu

Ninja Master's

Waku Waku 7

The Last Blade

The Last Blade 2

Astra SuperStars

Asura Blade - Sword of Dynasty

Asura Buster - Eternal Warriors

The Killing Blade

Guilty Gear X

Guilty Gear X ver. 1.5

Guilty Gear XX

Guilty Gear XX #Reload

Guilty Gear XX Slash

Guilty Gear XX Accent Core

Guilty Gear Isuka

Martial Masters

The Rumble Fish

The Rumble Fish 2

Neo-Geo Battle Coliseum


Romset: 4801 kb / 14 files / 2.07 zip




MAME XML Output:

       <game name="reikaids" sourcefile="homedata.c">
              <description>Reikai Doushi (Japan)</description>
              <year>1988</year>
              <manufacturer>Home Data</manufacturer>
              <rom name="j82c01.bin" size="131072" crc="50fcc451" sha1="ad717b8300f0903ef136569cf933b8af0e67eb6b" region="maincpu" offset="10000"/>
              <rom name="x82a04.bin" size="262144" crc="52c9028a" sha1="9d5e37b2f741d5c0e64ba3d674a72330058b96f2" region="audiocpu" offset="0"/>
              <rom name="x82a13.bin" size="524288" crc="954c8844" sha1="94e09009d0ad40a62f2a92cd5bd500ffe2c4650a" region="gfx1" offset="0"/>
              <rom name="x82a14.bin" size="524288" crc="a748305e" sha1="ee01025820a0915621d2c056d65e67a84a5f724c" region="gfx1" offset="80000"/>
              <rom name="x82a15.bin" size="524288" crc="c50f7047" sha1="13fcd1abaf88c759e747cf5f2c94a522276945c9" region="gfx1" offset="100000"/>
              <rom name="x82a16.bin" size="524288" crc="b270094a" sha1="edd4f7e3fd082c12758d82ea6eba2a060398b9ef" region="gfx1" offset="180000"/>
              <rom name="x82a09.bin" size="524288" crc="c496b187" sha1="8ec4e09469c9f425681671f5ddb2d2d8768af42b" region="gfx2" offset="0"/>
              <rom name="x82a10.bin" size="524288" crc="4243fe28" sha1="01260543a6f61f46ba56840c1b96ecedf637451c" region="gfx2" offset="80000"/>
              <rom name="x82a08.bin" size="524288" crc="51cfd790" sha1="208f00b1ccf420fe891dd30684481bf871c1aa63" region="gfx3" offset="0"/>
              <rom name="x82a05.bin" size="524288" crc="fb65e0e0" sha1="d560091cfad17af6539913db1279c62a680de4fc" region="gfx4" offset="0"/>
              <rom name="e82a18.bin" size="32768" crc="1f52a7aa" sha1="55bbba5bfad1eee4872939d23ac643aa3074b3cf" region="proms" offset="0"/>
              <rom name="e82a17.bin" size="32768" crc="f91d77a1" sha1="a650a68e7e75719819fd04dda86d7fc8849dfe7d" region="proms" offset="1"/>
              <rom name="x82a02.bin" size="262144" crc="90fe700f" sha1="bf7f9955a2cb1af43a272bf3366ff8c09ff6f7e6" region="user1" offset="0"/>
              <rom name="x82a19.bin" size="256" crc="7ed947b4" sha1="40c74a17976fab5d7f9da367083764934bb87281" region="user2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="uPD7807" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="59.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="1">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Allow Continue" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="6">
                     <dipvalue name="20k then every 60k" value="6" default="yes"/>
                     <dipvalue name="30k then every 80k" value="4"/>
                     <dipvalue name="20k" value="2"/>
                     <dipvalue name="30k" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="24">
                     <dipvalue name="2" value="24"/>
                     <dipvalue name="3" value="16" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW1" mask="32">
                     <dipvalue name="60" value="32" default="yes"/>
                     <dipvalue name="45" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown 2-6" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown 2-7" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="3" default="yes"/>
                     <dipvalue name="Normal" value="2"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="16">
                     <dipvalue name="Upright" value="16" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW2" mask="224">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="192"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
                     <dipvalue name="1 Coin/5 Credits" value="96"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32768"/>
       </game>
 
 


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