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renju: MAME ROM Information.


History:

Kira Kira Gomoku Narabe Renju Kizoku (c) 1994 Visco.


A shougi game.


- TECHNICAL -


Main CPU : Z80 (@ 8 Mhz)

Sound Chips : ST0016 (@ 8 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 1025


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


The title of this game translates from Japanese as 'Glittering Gomoku Narabe Renju Noble'.


- SOURCES -


Game's rom.




MAME Info:

0.81u6 [Tomasz Slanina]


< Japan >


Bugs:

- Changing the flip screen dip does not work. IceMan01 (ID 00302)


WIP:

- 0.104u2: Added 6x 'Unknown' dipswitches.

- 0.103u5: Sonikos fixed inputs in Renju Kizoku. Removed dipswitch 'Test mode'.

- 0.81u7: R. Belmont and Tomasz Slanina added ST-0016 stereo sound to Renju Kizoku.

- 0.81u6: Tomasz Slanina added Renju Kizoku (Visco 1994).

- 4th April 2004: Tomasz Slanina - ST-0016 emulation progress: Renju Kizoku is fully playable without gfx glitches.

- 6th March 2004: Tomasz Slanina - Few more pics/infos about Renju Kizoku (it's GO). There are still gfx glitches, tile banking is uknown atm. No sound - custom hardware ? There's no typical cpu/video/sound hw on the PCB (except uPD6376 DAC). Unknown 208 pinQFP (surface scratched off) is the CPU + GFX generator + sound (It's Seta custom ST-0016 or derivative): CPU - Z80 core, Sound - custom, probably 8 channels PCM ? and Video - custom, sprite (maps, rows, single sprites) based (similar to SSV).

- 4th March 2004: Tomasz Slanina - Just a start... [Renju Kizoku/Visco 1994].

- 3rd November 2003: Guru - Renju Kizoku (Visco 1994) arrived with the donation of several people and MAMEWorld.


LEVELS: 3 - 6 (beginner mode - normal mode)


Recommended Games (Othello):

Gomoku Narabe Renju

FamicomBox (Gomoku-Narabe)

Othello

Super Othello

Kyuukyoku no Othello

Renju Kizoku

Don Den Lover Vol. 1

Othello Derby

Heuk Sun Baek Sa

Bestri

Othello Shiyouyo

Otenami Haiken


Romset: 2560 kb / 2 files / 752.0 zip




MAME XML Output:

       <game name="renju" sourcefile="st0016.c">
              <description>Renju Kizoku</description>
              <year>1994</year>
              <manufacturer>Visco</manufacturer>
              <rom name="renjyu-1.u31" size="2097152" crc="e0fdbe9b" sha1="52d31024d1a88b8fcca1f87366fcaf80e3c387a1" region="maincpu" offset="10000"/>
              <rom name="rnj2.u32" size="524288" crc="2015289c" sha1="5223b6d3dbe4657cd63cf5b527eaab84cf23587a" region="maincpu" offset="210000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="stsnd" name="ST0016"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="384" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Very Hard" value="0"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1025"/>
       </game>
 
 


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