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rumblef: MAME ROM Information.


History:

The Rumble Fish (c) 2004 Sammy.


This 2-D fighting game consists of 7 playable characters that all have their own individual special arts, skills and super moves. Rumble Fish is a one on one fighting game which involves one person using their mind to manipulate their opponents mind in such a manner that allows them to gain the advantage over his/her opponent/opponent's character. This form of game system is both fun and challenging and keeps you hooked forever. Each character has their very own artistic and original designs, along with personalities and stories behind them too.


For this fast-paced action one-on-one game you will always have to be on your toes, as you never know at what second your opponent will strike!


- TECHNICAL -


Sammy Atomiswave Hardware


CPU : Hitachi SH-4 64-bit RISC CPU

Graphic Engine : PowerVR 2

Sound Engine : ARM7 Yamaha AICA (@ 45 MHZ)


- TRIVIA -


Released in March 2004 in Japan.


Sten Och Flod released a limited-edition soundtrack album for this game (The Rumble Fish Original Sound Track - STF-0014) on 05/11/2004.


- SERIES -


1. The Rumble Fish (2004)

2. The Rumble Fish 2 (2005)


- PORTS -


* Consoles :

Sony PlayStation 2 (2005)


- SOURCES -


Game's ROM.




MAME Info:

0.133u5 [R. Belmont, Guru]


WIP:

- 0.143u4: Added ax1801f01.bin rom.

- 0.142u3: Fixed numbers of players and coins.

- 0.133u5: R. Belmont and Guru added The Rumble Fish (Sammy / Dimps 2004).

- 20th July 2008: Guru - The Rumble Fish (Atomiswave cart) arrived. Thanks to a couple of people that donated some postage bucks, another package arrived from Japan a few days ago.

- 30th March 2007: Guru - The Rumble Fish (Sammy 2004) just arrived, the next haul from Japan. This was a few free item.


Other Emulators:

* Demul

* Makaron

* nullDC


Recommended Games (Asian Fighting vs.):

Karate Champ

Syusse Oozumou

Oozumou - The Grand Sumo (DECO Cassette)

Shanghai Kid

Yie Ar Kung-Fu

Kageki

Reikai Doushi

The Karate Tournament

Shogun Warriors

Dragonball Z

Dragon Ball Z V.R.V.S

Dragonball Z 2 - Super Battle

Samurai Shodown

Samurai Shodown II

Samurai Shodown III

Samurai Shodown IV

Samurai Shodown V

Samurai Shodown V Special

Samurai Spirits Tenkaichi Kenkakuden

Battle K-Road

Blood Warrior

Dragon Master

Fight Fever

Far East of Eden

Metamoqester

Suikoenbu

Ninja Master's

Waku Waku 7

The Last Blade

The Last Blade 2

Astra SuperStars

Asura Blade - Sword of Dynasty

Asura Buster - Eternal Warriors

The Killing Blade

Guilty Gear X

Guilty Gear X ver. 1.5

Guilty Gear XX

Guilty Gear XX #Reload

Guilty Gear XX Slash

Guilty Gear XX Accent Core

Guilty Gear Isuka

Martial Masters

The Rumble Fish

The Rumble Fish 2

Neo-Geo Battle Coliseum


Romset: 122881 kb / 9 files / 101.1 zip




MAME XML Output:

       <game name="rumblef" sourcefile="naomi.c" romof="awbios">
              <description>The Rumble Fish</description>
              <year>2004</year>
              <manufacturer>Sammy / Dimps</manufacturer>
              <biosset name="bios0" description="Atomiswave BIOS" default="yes"/>
              <rom name="bios.ic23_l" merge="bios.ic23_l" bios="bios0" size="65536" crc="e5693ce3" sha1="1bde3ed87af64b0f675ebd47f12a53e1fc5709c1" status="baddump" region="awflash" offset="0"/>
              <rom name="ax1801p01.ic18" size="8388608" crc="2f7fb163" sha1="bf819d798d9a3a7bc754e111a3f53b9db6d6042a" region="rom_board" offset="0"/>
              <rom name="ax1801m01.ic11" size="16777216" crc="c38aa61c" sha1="e2f688a0aa8b0119f5fd3d53c8904e035d43a4b1" region="rom_board" offset="1000000"/>
              <rom name="ax1802m01.ic12" size="16777216" crc="72e0ebc8" sha1="e85300a405ea14c4c9d857eb9685c93faaca1d56" region="rom_board" offset="2000000"/>
              <rom name="ax1803m01.ic13" size="16777216" crc="d0f59d98" sha1="b854796087e9f76a13a21da8249f7224e451e129" region="rom_board" offset="3000000"/>
              <rom name="ax1804m01.ic14" size="16777216" crc="15595cba" sha1="8dd06d1f986cd21a58d20b662b11ed7ba8a6ff7a" region="rom_board" offset="4000000"/>
              <rom name="ax1805m01.ic15" size="16777216" crc="3d3f8e0d" sha1="364a0bda890722b9fb72171f96c742b8f3fef23e" region="rom_board" offset="5000000"/>
              <rom name="ax1806m01.ic16" size="16777216" crc="ac2751bb" sha1="5070fa12bf109ab87e8f7ea46ac4ae78a73105da" region="rom_board" offset="6000000"/>
              <rom name="ax1807m01.ic17" size="16777216" crc="3b2fbdb0" sha1="f9f7e06785d3a07282247aaedd9999aa7c2670b9" region="rom_board" offset="7000000"/>
              <rom name="ax1801f01.bin" size="4" crc="5b2e82d9" sha1="de0d9c2511c72b95777897403cb63b690f74dfa1" region="rom_key" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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