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sftm: MAME ROM Information.


History:

Street Fighter - The Movie (c) 1995 Incredible Technologies.


Digitized fighter based on the incredibly horrible movie, featuring fourteen selectable characters.


- TECHNICAL -


Main CPU : 68EC020 (@ 25 Mhz), M6809 (@ 2 Mhz)

Sound Chips : ES5506 (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 255 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 2

Control : 8-way joystick

Buttons : 6 (LP, MP, HP, LK, MK, HK)


- TRIVIA -


Released in June 1995.


3 years earlier, Midway tried to get Van Damme to do a digitized fighting game based on the movie 'Bloodsport'. When that fell through, the game was adapted into "Mortal Kombat" and its Johnny Cage character was based on Van Damme's character in Bloodsport. Things worked out great for Midway as they ended up with a game that was a huge hit instead of just a slightly prettier version of the terrible "Pit-Fighter". After seeing the success of MK, Van Damme agreed to be digitized for a game based on his Street Fighter movie. Consequently, 'Street Fighter - The Movie' turned out to be little more than a MK rip-off that lacked the charm of Mortal Kombat and Street Fighter.


This game tanked in arcades for two reasons. The first being that the Street Fighter live-action movie that this game is based on was universally panned by moviegoers and video game fans alike (read : the movie was TERRIBLE). The second reason was that many diehard Street Fighter fans just didn't find the digitized characters appealing, as they lacked the initial charm of the original drawn sprites. What was overlooked, however, was that this is a decent fighting game in its own right and failed due to poor marketing and public squeamishness.


This arcade game marks Raul Julia's second appearance in coin-ops, the first being the highly popular Addams Family pinball table. This makes him a member of a very exclusive club within arcade games : A man who lent his likeness and talents to a commercial triumph and a turkey within 5 years. Sadly Raul Julia passed away on October 24, 1994 from a stroke aged 54. This game was released eight months after his death and Street Fighter - The Movie was his second to last role.


In the SFTM game, you can have Fei Long's theme as a secret theme, but Fei Long himself has no connections to the movie whatsoever. Why is that? According to documents at the time, the role that Fei Long was going to play was replaced by Captain Sawada, largely because there was not enough character development for Fei Long in SSF2.


* CAST :

Guile : Jean-Claude Van Damme

M. Bison : Raul Julia (1940-1994), Darko Tuscan

Chunli : Ming-Na Wen

Cammy : Kylie Minogue

Ryu : Byron Mann

Sagat : Wes Studi

Ken : Damian Chapa

Vega : Jay Tavare

Balrog : Grand L. Bush

Honda : Peter Twiasosopo

Zangief : Andrew Bryniarski

Sawada : Kenya Sawada

Akuma : Ernie Reyes, Sr.

Blade : Alan Noon


After beating the game with Blade it will be revealed that he is Guile's brother. In addition it says that Blade's real name and profession is Gunloc, a wrestler. Gunloc is a wrestler from Capcom's "Saturday Night Slam Masters". Blade's fourth consecutive throw reversal is called a 'Slam Master'.


In Chun-Li's ending it says she goes back to the United States and becomes a medical resident in a Chicago emergency room. The actress that played Chun-Li (Ming Na Wen) played the role of Jing-Mei 'Deb' Chen (1994-1995 and 2000-2004) on NBC's medical drama E.R. (Emergency Room) that takes place on Chicago County General Hospital.


- UPDATES -


Revision 1 :

* Software version : 1.10


Revision 2 :

* Software version : 1.11


Revision 3 :

* Software version : 1.12


Revision 4 :

* Software version : 1.12N


- TIPS AND TRICKS -


* Extended Combo Mode : Hold the joystick Right then press Start then LK at the character select screen.


* Classic Soundtracks : To hear some classic soundtracks from Street Fighter II, enter these codes on the VS screen...

Ryu - LP, LP, MP

Vega - LP, LP, HP

Guile - LP, LP, LK

Sagat - LP, LP, MK

Ken - LP, LP, HK

Honda - MP, MP, LP

Chun Li - MP, MP, HP

Cammy - MP, MP, LK

Fei Long - MP, MP, MK

Balrog - MP, MP, HK

Blanka - HP, HP, LP

Bison - HP, HP, MP

Zangief - HP, HP, MK

Akuma - HP, HP, HK


* Fight Arkane : You must be fighting in Bison's lair. Look for Blade to appear in the background and press Start as soon as you see him.


* Fight Khyber : You must be fighting in the dungeon stage. Get a perfect on the first round and wait for the middle platform to fall, as soon as it falls press start and you'll find yourself face to face with Cyber.


* Play as Arkane : At the character select screen, highlight Blade, press down 20 times then press all 3 kick buttons.


* Play as Khyber : At the character select screen, highlight E.Honda then move to Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda then press all 3 punch buttons.


* Random Character Select : Hold the joystick Up and press Start at the character select screen.


* Team Mode : Press Start then press HK at the character select screen.


* Easter Egg : If you press Start during a match on the Kommande Centre stage, the main television screen will display a short clip of Van Damme flexing his muscles for the camera.


- STAFF -


* Capcom :

Executive producers : Kenzo Tsujimoto, Takahito Yasuki, Yoshiki Okamoto, Tetsuya Iijima, Rene Lopez


* Incredible Technologies :

Executive producer : Elaine Ditton

Project manager : Leif Pran Marwede

Head programmer : Jane Siegrist

Art direction : Ralph Melgosa

Art coordinator : Jane Siegrist

Game designers : Leif Pran Marwede, Alan Noon

Programmers : Jane Siegrist, Leif Pran Marwede, Richard Ditton

Additional programmers : Tino Kalafatis, Mike Hanson, Steve Jaskowiak

Sounds : Kyle Johnson

Australia location crew : Elaine Ditton, Richard Ditton, Ralph Melgosa, Leif Pran Marwede, Alan Noon

Artists : Ralph Melgosa, Alan Noon, Bob Nagel, Scott Morrison

Additional art : Ed Reck, Donna Foshee, Andrew Dorizas, Jennifer Hedrick

Hardware designers : Steve Jaskowiak, Jeff Siegrist

Technical support : Terry Little, Ann Vonckx, Scott Allie, Ed Reck


- PORTS -


The game was never officially ported to home consoles. A fighting game was released for the Sony PlayStation and Sega Saturn also titled Street Fighter - The Movie, which used the same digitized footage as the arcade game, is actually a completely different game based on the "Super Street Fighter II Turbo" engine. The home version was originally released under the title of Street Fighter - Real Battle on Film in Japan.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b15 [Aaron Giles]

0.37b12 [Aaron Giles]

0.37b11 [?]


WIP:

- 0.91u1: R. Belmont fixed SFTM on 64-bit builds/systems.

- 0.77u3: Brian Troha added clone Street Fighter: The Movie (v1.11).

- 5th December 2003: Brian Troha added another version of Street Fighter The Movie to the itech32 driver.

- 0.59: Added dipswitches 'Video Sync' and 'Freeze'.

- 0.37b16: Re-added clone Street Fighter: The Movie (v1.10).

- 0.37b15: Aaron Giles added Street Fighter: The Movie (v1.12). Changed 'Street Fighter: The Movie (v1.1)' to clone '(v1.10)' (Testdriver). Renamed (sftm) to (sftm110).

- 19th May 2001: Aaron Giles re-added another Street Fighter: The Movie ROM set to the itech32 driver.

- 0.37b12: Aaron Giles added Street Fighter: The Movie (v1.1) (Capcom/Incredible Technologies 1995) and clone (v1.12N, Japan).

- 3rd February 2001: Aaron Giles added Street Fighter: The Movie to the Incredible Tech 32-bit driver.

- 0.37b11: Added Street Fighter: The Movie (Testdriver). The game has 8x surface-mount roms that aren't dumped.


LEVELS: 14 (developed by Incredible Technologies)


Movie: Street Fighter

Genre: Action, Adventure

Year: USA 1995

Director: ?

Studio: ?

Cast: Jean-Claude van Damme, Raul Julia, Kylie Minogue, Byron Mann, Simon Callow, Ming-Na Wen


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate

Ragnagard

Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade


Romset: 37120 kb / 19 files / 30.2 zip




MAME XML Output:

       <game name="sftm" sourcefile="itech32.c">
              <description>Street Fighter: The Movie (v1.12)</description>
              <year>1995</year>
              <manufacturer>Capcom / Incredible Technologies</manufacturer>
              <rom name="sftmrom0.112" size="262144" crc="9d09355c" sha1="ca8c31d580e4b18b630c38e4ac1c353cf27ab4a2" region="user1" offset="0"/>
              <rom name="sftmrom1.112" size="262144" crc="a58ac6a9" sha1="a481a789c397151efcbec7ad9983daa30f289d4e" region="user1" offset="1"/>
              <rom name="sftmrom2.112" size="262144" crc="2f21a4f6" sha1="66b158c40375a0f729d44fd4c888cf6a5bbe2bf1" region="user1" offset="2"/>
              <rom name="sftmrom3.112" size="262144" crc="d26648d9" sha1="9e3e1fa104da680c4a704d10d6518eea6382f039" region="user1" offset="3"/>
              <rom name="sfmsndv1.u23" size="262144" crc="10d85366" sha1="10d539c3ba37e277642c0c5888cb1886fb0f55fc" region="soundcpu" offset="10000"/>
              <rom name="rm0-0.bin" size="4194304" crc="09ef29cb" sha1="430da5b00554582391478849d5b1547fe12eedbe" region="gfx1" offset="0"/>
              <rom name="rm0-1.bin" size="4194304" crc="6f5910fa" sha1="1979d19dd36a9118dfaf021e05302982be5dbe69" region="gfx1" offset="1"/>
              <rom name="rm0-2.bin" size="4194304" crc="b8a2add5" sha1="62e5bef936f014ac836c0cd5322eaba7018496b4" region="gfx1" offset="2"/>
              <rom name="rm0-3.bin" size="4194304" crc="6b6ff867" sha1="72bc95ef361f9238602f0e03aed0adac8b59d227" region="gfx1" offset="3"/>
              <rom name="rm1-0.bin" size="4194304" crc="d5d65f77" sha1="0bbb83bb42a442ef157472f3243ab44efa0c0aa0" region="gfx1" offset="1000000"/>
              <rom name="rm1-1.bin" size="4194304" crc="90467e27" sha1="217561664871c60b0193337e34020ddd336b8f15" region="gfx1" offset="1000001"/>
              <rom name="rm1-2.bin" size="4194304" crc="903e56c2" sha1="843ed9855ffdf37b100b3c5614139d552fd9cd6d" region="gfx1" offset="1000002"/>
              <rom name="rm1-3.bin" size="4194304" crc="fac35686" sha1="ba99ab265620575c14c46806dc543d1f9fd24462" region="gfx1" offset="1000003"/>
              <rom name="sfmgrm.3_0" size="131072" crc="3e1f76f7" sha1="8aefe376e7248a583a6af02e5f9b2a4b48cc91d7" region="gfx1" offset="2000000"/>
              <rom name="sfmgrm.3_1" size="131072" crc="578054b6" sha1="99201959de28dbfd7692cedea4485751d3d4788f" region="gfx1" offset="2000001"/>
              <rom name="sfmgrm.3_2" size="131072" crc="9af2f698" sha1="e679728d8eba9f09379e503fa380202cd9adfde1" region="gfx1" offset="2000002"/>
              <rom name="sfmgrm.3_3" size="131072" crc="cd38d1d6" sha1="0cea60d6897b34eeb13997030f6ee7e1dfb3c833" region="gfx1" offset="2000003"/>
              <rom name="sfm_srom.0" size="2097152" crc="6ca1d3fc" sha1="904f4c55a1bc83531a6d87ff706afd8cdfaee83b" region="ensoniq.0" offset="0"/>
              <rom name="sfm_srom.3" size="524288" crc="4f181534" sha1="e858a33b22558665427146ec79dfba48edc20c2c" region="ensoniq.3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="25000000"/>
              <chip type="cpu" tag="soundcpu" name="M6809" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5506" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="60.106990" pixclock="8000000" htotal="508" hbend="0" hbstart="384" vtotal="262" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Video Sync" tag="DIPS" mask="1048576">
                     <dipvalue name="-" value="0" default="yes"/>
                     <dipvalue name="+" value="1048576"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DIPS" mask="2097152">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2097152"/>
              </dipswitch>
              <dipswitch name="Freeze Screen" tag="DIPS" mask="4194304">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4194304"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPS" mask="8388608">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8388608"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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