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shocking: MAME ROM Information.


Shocking (c) 1997 Yun Sung.

Shocking is a charming action adventure game wish some puzzle elements. You are a werewolf seeking to return to your normal form and this quest will lead you to save the world.

Each round features a new objective to complete in order to clear the single screen level and continue on your journey. There are 12 rounds in each stage and each stage ends with a boss battle. Interspersed within the stages are various mini-game challenges where the player can earn extra lives.

The game is over once you have lost all of your lives.


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : OKI6295 (@ 7.575 Khz)

Screen orientation : Horizontal

Video resolution : 380 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 1


One of the tracks in this game is a loop of 'Good Vibrations' by Marky Mark & The Funky Bunch.

The 'ribbon flies' are ripped from the PC game "Commander Keen 4" (the 'Skypest' enemy).


Directors : Bok Won Kang, Chang Won. Lee

Programmers : Byung Gyu. Kim, Chang Soo. Jang

Graphics designers : Jeong Suk. Oh, Jeong Sik. Yum, Dong Suk. Kim, Chang Won. Lee

Hardware : Sang Jin. Lee

Sound : Chang Won. Lee


Game's rom.

MAME Info:

0.37b12 [Luca Elia]


- 0.143u4: Mark F., Smitdogg and The Dumping Union added clone Shocking (Korea).

- 24th August 2011: Smitdogg - We dumped an alt/Korean version of Shocking.

- 0.109u2: Added dipswitches 'Coinage', 'Difficulty' and 6x 'Unused'.

- 0.105u2: Brian Troha and Guru fixed OKI6295 sound frequency to 7575 Hz in Shocking.

- 0.95u6: Pierpaolo Prazzoli fixed background after 3rd stage in Shocking.

- 22nd February 2005: Guru - Gotcha (Fabtek ?) and Shocking (Yun Sung) for version checking just arrived.

- 29th April 2002: Stephane Humbert fixed Shocking from crashing in DOS.

- 0.37b15: Changed 68000 CPU1 clock speed to 16MHz.

- 0.37b12: Luca Elia added Shocking (Yun Sung 1997). Known issues: Service mode just shows the menu with mangled graphics (sprites, but the charset they used is in the tiles ROMs!). Is it an unfinished left over ? Screen & sprites flipping: not used!? Are priorities correct ?

- 6th February 2001: Luca Elia sent in a completely new driver for Shocking.


Other Emulators:

* FB Alpha

Recommended Games (Maze Extra):


Super Bagman



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Money Money

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The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X


Monkey Ball

Monster Farm Jump

Romset: 4096 kb / 11 files / 1.38 zip

MAME XML Output:

       <game name="shocking" sourcefile="yunsun16.c">
              <manufacturer>Yun Sung</manufacturer>
              <rom name="yunsun16.u33" size="262144" crc="8a155521" sha1="000c9095558e6cae30ce43a885c3fbcf55713f40" region="maincpu" offset="0"/>
              <rom name="yunsun16.u32" size="262144" crc="c4998c10" sha1="431ae1f9982a70421650e1bfe4bf87152e2fe85c" region="maincpu" offset="1"/>
              <rom name="yunsun16.u67" size="524288" crc="e30fb2c4" sha1="0d33a1593d7ebcd5da6971a04c3300c0b4eef219" region="gfx1" offset="0"/>
              <rom name="yunsun16.u68" size="524288" crc="7d702538" sha1="ae4c8ca6f172e204589f2f70ca114f7c38e7cabd" region="gfx1" offset="2"/>
              <rom name="yunsun16.u69" size="524288" crc="97447fec" sha1="e52184f96b2337ccbef130ada21a959c8bc1d73b" region="gfx1" offset="4"/>
              <rom name="yunsun16.u70" size="524288" crc="1b1f7895" sha1="939c386dbef82e4833b7038e7c603d2ec67fa23e" region="gfx1" offset="6"/>
              <rom name="yunsun16.u20" size="262144" crc="124699d0" sha1="e55c8fb35f193abf98b1df07b94b99bf33bb5207" region="gfx2" offset="0"/>
              <rom name="yunsun16.u21" size="262144" crc="4eea29a2" sha1="c8173eeef0228a7635a96251ae3776726ffaf0f4" region="gfx2" offset="40000"/>
              <rom name="yunsun16.u22" size="262144" crc="d6db0388" sha1="f5d8f7740b602c402a8dd6c4ebd357cf15a0dfac" region="gfx2" offset="80000"/>
              <rom name="yunsun16.u23" size="262144" crc="1fa33b2e" sha1="4aa0dee8d34aac19cf6b7ba3f79ca022ad8d7760" region="gfx2" offset="c0000"/>
              <rom name="yunsun16.131" size="524288" crc="d0a1bb8c" sha1="10f33521bd6031ed73ee5c7be1382165925aa8f8" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="380" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coinage" tag="DSW1" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="7">
                     <dipvalue name="Easiest" value="4"/>
                     <dipvalue name="Easier" value="5"/>
                     <dipvalue name="Easy" value="6"/>
                     <dipvalue name="Normal" value="7" default="yes"/>
                     <dipvalue name="Medium" value="3"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Harder" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW2" mask="48">
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="8192"/>

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