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soldamj: MAME ROM Information.


Soldam - Action Puzzle Game (c) 1992 Jaleco.


Jaleco Mega System 1-A hardware

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024

Players : 2

Control : 8-way joystick



Released in September 1992.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Soldam - PCCB-00108) on 01/1993.


Chief programmer : Sas

Programmers : Shu, Karasawa

Graphic designers : Takarod, AP Sinya, Tatsuzo, Keijiroh

Game designer : Kurashima

Sound composers : Y. Suzuki, Atsuyoshi Isemura, Takashiba

Sound programmer : Panic Yunma

Project leader / Game designer : Momonga


* Consoles :

Nintendo Game Boy (1993)


Game's rom.

MAME Info:

0.128u4 [Gerald]

0.36b14 [Luca Elia]

< Japan >


- Graphics corruption in high score listing. Tafoid (ID 02844)

- soldam, soldamj: During attract mode, when changing screens, the last music note keeps on ringing. YMI (ID 00355)


- 0.128u4: Gerald added Soldam (World?).

- 0.37b8: Added priority prom ($0).

- 0.36b14: Luca Elia added Soldam (Japan) (Jaleco 1992).

- 10th January 2000: Luca Elia added Soldam to the Mega System 1 driver and fixed some bugs.


Other Emulators:

* Raine

Romset: 2689 kb / 13 files / 886.7 zip

MAME XML Output:

       <game name="soldamj" sourcefile="megasys1.c" cloneof="soldam" romof="soldam">
              <description>Soldam (Japan)</description>
              <rom name="soldam2.bin" size="131072" crc="c73d29e4" sha1="2a6bffd6835506a0a1449047dec69445d2242fca" region="maincpu" offset="0"/>
              <rom name="soldam1.bin" size="131072" crc="e7cb0c20" sha1="7b1adf439cd4022ec110ec18359fb50ac137f253" region="maincpu" offset="1"/>
              <rom name="3ver1.bin" merge="3ver1.bin" size="65536" crc="c5382a07" sha1="5342775f2925772e23bb460e88cd2b7e524e57fa" region="maincpu" offset="40000"/>
              <rom name="4ver1.bin" merge="4ver1.bin" size="65536" crc="1df7816f" sha1="7c069470ec0e884eae5a52581f2be17d9e692105" region="maincpu" offset="40001"/>
              <rom name="5ver1.bin" merge="5ver1.bin" size="65536" crc="d1019a67" sha1="32d77914a67c009bf1bb397772f195594f7cc03f" region="soundcpu" offset="0"/>
              <rom name="6ver1.bin" merge="6ver1.bin" size="65536" crc="3ed219b4" sha1="afffa5596027181ae94488d54d6266f8a7ead180" region="soundcpu" offset="1"/>
              <rom name="soldam14.bin" size="524288" crc="26cea54a" sha1="00beb1fe2973daf8bab288a0cb9d5fff26a00415" region="gfx1" offset="0"/>
              <rom name="soldam18.bin" size="524288" crc="7d8e4712" sha1="d16455648dcba467336e51daac8b23e463a74230" region="gfx2" offset="0"/>
              <rom name="19ver1.bin" merge="19ver1.bin" size="131072" crc="38465da1" sha1="461fc0d81b711d0646dc366c057da66d4b8c6e23" region="gfx3" offset="0"/>
              <rom name="23ver1.bin" merge="23ver1.bin" size="524288" crc="0ca09432" sha1="c9b12d564032c2a668e18ba95fd71ab540e798ce" region="gfx4" offset="0"/>
              <rom name="10ver1.bin" merge="10ver1.bin" size="262144" crc="8d5613bf" sha1="eee217dd2ab64d86b7f5eda55a3c331d862c079e" region="oki1" offset="0"/>
              <rom name="8ver1.bin" merge="8ver1.bin" size="262144" crc="fcd36019" sha1="f4edb55bd62b697c5a73c461008e764c2f16956b" region="oki2" offset="0"/>
              <rom name="pr-91023.m14" merge="pr-91023.m14" size="512" crc="8914e72d" sha1="80a664471f14c8ed8544a5e226fdca425ab3c657" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="1"/>
              <dipswitch name="Games To Play (Vs)" tag="DSW" mask="12">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="4"/>
              <dipswitch name="Allow Continue" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Credits To Start (Vs)" tag="DSW" mask="32">
                     <dipvalue name="1" value="32" default="yes"/>
                     <dipvalue name="2" value="0"/>
              <dipswitch name="Credits To Continue (Vs)" tag="DSW" mask="64">
                     <dipvalue name="1" value="64" default="yes"/>
                     <dipvalue name="2" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin A" tag="DSW" mask="1792">
                     <dipvalue name="4 Coins/1 Credit" value="256"/>
                     <dipvalue name="3 Coins/1 Credit" value="512"/>
                     <dipvalue name="2 Coins/1 Credit" value="768"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="1024"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW" mask="14336">
                     <dipvalue name="4 Coins/1 Credit" value="2048"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="6144"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12288"/>
                     <dipvalue name="1 Coin/3 Credits" value="10240"/>
                     <dipvalue name="1 Coin/4 Credits" value="8192"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>

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