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soldivid: MAME ROM Information.


History:

Sol Divide - Sword of Darkness (c) 1997 Psikyo.


An excellent horizontal scrolling shoot-em-up.


- TECHNICAL -


Main CPU : SH-2 (@ 28.63635 Mhz)

Sound Chips : YMF278B (@ 28.63635 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in May 1997.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to three smileys.


- TIPS AND TRICKS -


* Unlock Extra Maintenance : if you hold Test Button + PL1 Button 1 during boot, you get extra options in the test menu (Stage Select).


- STAFF -


Staff : Katsuya Terada, Shin Nakamura, Jun-Ichi Niwa, Shiori Saito, Hiroshi Yamada, Wataru Yamazaki, Naozumi Yorichika, Toshinori Sugita, Mitsuo Kodama, Hideyuki Oda, Masaki Izutani, Yoko Tsukagoshi, Ikuya Yoshida, Norikazu Takemori, Emi Taniguchi, Hideto Kamioka, Hirotsugu Imoto, Keisuke Takagi, Kotaro Ogata, Keizo Fujita, Kunio Asahara, Kentaro Maki, Kunihiko Nogomi, Kenichi Fujita


- PORTS -


* Consoles :

Sega Saturn [JP] (July 02, 1998) "Sol Divide - Sword of Darkness [Model T-14423G]"

Sony PlayStation [JP] (July 02, 1998) "Sol Divide - Sword of Darkness [Model SLPS-01463]"

Sony PlayStation 2 [JP] (Mar. 31, 2005) "Sol Divide & Dragon Blaze [Psikyo Shooting Collection Vol.3] [Model SLPM-62593]"


- SOURCES -


Game's rom.




MAME Info:

0.59 [David Haywood]


Artwork available


WIP:

- 0.139u2: Phil Bennett fixed no music after loading savestate in Sol Divide.

- 0.136u2: PsikyoFan fixed missing effect on final boss in Sol Divide that was broken due to Daraku Tenshi hack.

- 0.129u4: David Haywood fixed music playing speed in Sol Divide.

- 0.127u8: R. Belmont fixed missing music in Sol Divide.

- 8th October 2006: Mr. Do - Added Sol Divide instruction card from TheSheep.

- 0.99u5: David Haywood added blending to the alt tilemap code in PsikyoSH driver, fixing the final boss in Sol Divide.

- 13th October 2003: Olivier Galibert added a hack to get correct music in Sol Divide.

- 0.63: Added 'Debug' dipswitch.

- 0.62: Implementation of the SH7604 internal timers, giving sound to Sol Divide and the Super Kaneko Nova System games [R. Belmont].

- 0.60: Changed description to 'Sol Divide - The Sword Of Darkness'. Added 'Region' dipswitch.

- 0.59: David Haywood added Sol Divide (Japan) (Psikyo 1997).

- 22nd February 2002: David Haywood reported some more progress with the newer Psikyo games. Most color problems are fixed, Sol Divide also works and Daraku Tenshi - The Fallen Angels also works almost up to the actual game but crashes at that point. The background graphics in Strikers 1945 II and Space Bomber are still missing, though.


LEVELS: 6 (must be finished twice)


Other Emulators:

* FB Alpha


Recommended Games (Knights):

Warlords

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Dragon's Lair

Hunchback

Knightmare

Dragon Buster

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Ghouls'n Ghosts

Ghouls'n Ghosts (Mega-Tech)

Vs. Castlevania

Castlevania (PlayChoice-10)

Cadash

Dragon Unit

Dark Seal

Rampart

Crossed Swords

The King of Dragons

Knights of the Round

Exvania

Wizard Fire

Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Shadow over Mystara

Light Bringer

Action Hollywood (Excaliwood)

Sol Divide

Knights of Valour

Knights of Valour Plus

Knights of Valour Super Heroes

Knights of Valour 2

Knights of Valour - The Seven Spirits

The Crystal of Kings


Romset: 29696 kb / 9 files / 13.0 zip




MAME XML Output:

       <game name="soldivid" sourcefile="psikyosh.c">
              <description>Sol Divide - The Sword Of Darkness</description>
              <year>1997</year>
              <manufacturer>Psikyo</manufacturer>
              <rom name="2-prog_l.u18" size="524288" crc="cf179b04" sha1="343f00a81cffd44334a4db81b6b828b7cf73c1e8" region="maincpu" offset="2"/>
              <rom name="1-prog_h.u17" size="524288" crc="f467d1c4" sha1="a011e6f310a54f09efa0bf4597783cd78c05ad6f" region="maincpu" offset="0"/>
              <rom name="4l.u10" size="4194304" crc="9eb9f269" sha1="4a4d90eefe62b5462f5ed5e062eea7b6b4900f85" region="gfx1" offset="2000000"/>
              <rom name="4h.u31" size="4194304" crc="7c76cfe7" sha1="14e291e840a4afe3802fe1847615c5e806d7492a" region="gfx1" offset="2000002"/>
              <rom name="5l.u9" size="4194304" crc="c59c6858" sha1="bd580b57e432ef42295060c5a84c8129d9b995f7" region="gfx1" offset="2800000"/>
              <rom name="5h.u30" size="4194304" crc="73bc66d0" sha1="7988ce81ff43235a3b30ddd8fd9419530a07b6ba" region="gfx1" offset="2800002"/>
              <rom name="6l.u8" size="4194304" crc="f01b816e" sha1="2a0d86c1c106eef539028aa9ebe49d13216a6b9c" region="gfx1" offset="3000000"/>
              <rom name="6h.u37" size="4194304" crc="fdd57361" sha1="f58d91acde1f4e6d4f0e8dcd1b23aa5092d89916" region="gfx1" offset="3000002"/>
              <rom name="sound.bin" size="4194304" crc="e98f8d45" sha1="7791c0f31d08f37c6ec65e7cecf8ef54ca73b1fd" region="ymf" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="28636350"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf" name="YMF278B" clock="28636350"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Debug" tag="INPUTS" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Region" tag="JP4" mask="16777216">
                     <dipvalue name="Japan" value="0"/>
                     <dipvalue name="World" value="16777216" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="5120"/>
       </game>
 
 


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