Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

spacefrt: MAME ROM Information.


History:

Space Fortress (c) 1981 Century Electronics.


- TECHNICAL -


Main CPU : S2650 (@ 894.886 Khz)

Sound CPU : S2650 (@ 894.886 Khz)

Sound Chips : (2x) DAC (@ 894.886 Khz), TMS5110 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 248 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : 2-way joystick

Buttons : 2


- PORTS -


* Consoles :

Bally Astrocade


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.55 [Mike Coates]


WIP:

- 0.122u5: Changed description to 'Space Fortress (CVS)'.

- 0.136u1: Fabio Priuli fixed missing background star field in Space Fortress and Raiders.

- 0.55: Mike Coates added Space Fortress (Century Electronics 1981).

- 16th September 2001: Nicola Salmoria fixed Space Fortress from crashing.

- 10th September 2001: Mike Coates added Space Fortress to the CVS driver.


Recommended Games (Asteroids):

Blasto

Asteroids

Asteroids Deluxe

Dai San Wakusei Meteor

Astropal

Space Duel

Space Force

Vortex

Moon Shuttle

Moon War

Space Fortress

Sinistar

Spectrum I+ (Vectrex - Mine Storm)

Blasteroids

Space Lords


Romset: 37 kb / 13 files / 22.8 zip




MAME XML Output:

       <game name="spacefrt" sourcefile="cvs.c">
              <description>Space Fortress (CVS)</description>
              <year>1981</year>
              <manufacturer>Century Electronics</manufacturer>
              <rom name="sf-gp1.bin" size="4096" crc="1158fc3a" sha1="c1f470324b6ec65c3061f78a6ff8620154f20c09" region="maincpu" offset="0"/>
              <rom name="sf-gp2.bin" size="4096" crc="8b4e1582" sha1="5b92082d67f32197c0c61ddd8e1e3feb742195f4" region="maincpu" offset="400"/>
              <rom name="sf-gp3.bin" size="4096" crc="48f05102" sha1="72d40cdd0bbc4cfeb6ddf550de0dafc61270d382" region="maincpu" offset="800"/>
              <rom name="sf-gp4.bin" size="4096" crc="c5b14631" sha1="360bed649185a090f7c96adadd7f045ef574865a" region="maincpu" offset="c00"/>
              <rom name="sf-gp5.bin" size="4096" crc="d7eca1b6" sha1="8444e61827f0153d04c4f9c08416e7ab753d6918" region="maincpu" offset="1000"/>
              <rom name="sf-sdp1.bin" size="2048" crc="339a327f" sha1="940887cd4660e37537fd9b57aa1ec3a4717ea0cf" region="audiocpu" offset="0"/>
              <rom name="sf-sp1.bin" size="4096" crc="c5628d30" sha1="d29a5852a1762cbd5f3eba29ae2bf49b3a26f894" region="speechdata" offset="0"/>
              <rom name="sf-cp1.bin" size="2048" crc="da194a68" sha1="4215267e91644cf1e1f32f898bc9562bfba711f3" region="gfx1" offset="0"/>
              <rom name="sf-cp2.bin" size="2048" crc="b96977c7" sha1="8f0fab044f16787bce83562e2b22d962d0a2c209" region="gfx1" offset="800"/>
              <rom name="sf-cp3.bin" size="2048" crc="f5d67b9a" sha1="a492b41c53b1f28ac5f70969e5f06afa948c1a7d" region="gfx1" offset="1000"/>
              <rom name="5b.bin" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="speech" offset="0"/>
              <rom name="82s185.10h" size="2048" crc="c205bca6" sha1="ec9bd220e75f7b067ede6139763ef8aca0fb7a29" region="proms" offset="0"/>
              <rom name="82s123.10k" size="32" crc="b5221cec" sha1="71d9830b33b1a8140b0fe1a2ba8024ba8e6e48e0" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="speech" name="S2650" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5100" clock="640000"/>
              <display tag="screen" type="raster" rotate="90" width="240" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Unused" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW3" mask="12">
                     <dipvalue name="100k only" value="12" default="yes"/>
                     <dipvalue name="150k only" value="8"/>
                     <dipvalue name="200k only" value="4"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW3" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="12">
                     <dipvalue name="1 Coin/2 Credits" value="12" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2089"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise