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spclaser: MAME ROM Information.


History:

Space Laser (c) 1980 GamePlan.


- TECHNICAL -


Main CPU : 8080 (@ 1.9968 Mhz)

Sound Chips : SN76477 (@ 1.9968 Mhz), Samples


Screen orientation : Vertical

Video resolution : 224 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 1

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in November 1980.


This game is known under Leijac license as "Space War".


- SCORING -


Any ingame UFO : 10~70 points

The other player : 1000 points


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b1 [Al Kossow]


Artwork available


WIP:

- 0.132u1: Yasuhiro Ogawa added BPROMs for clone Intruder and Samples sound (Invaders).

- 0.131u4: Brian Troha updated clone Intruder roms with PCB locations.

- 0.131u3: Smitdogg, Jmurjr and Ranger_Lennier added clone Intruder (GamePlan (Taito) 1980).

- 27th April 2009: Smitdogg - Thanks to jmurjr and Ranger_Lennier we have an original Taito Intruder board. It's a clone of Space Laser. I'm not sure if they called it Intruder for different geographic regions or what.

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Space Laser.

- 0.117u1: Changed description of clone 'Space War (Leijac)' to 'Space War (Leijac Corporation)'.

- 0.116u4: Mike Haaland enabled dual player game in Space Laser. Added 'Coinage' dipswitch.

- 0.114u2: Replaced Samples sound with Discrete.

- 0.111u4: Changed 8080 CPU clock speed to 1996800 Hz.

- 0.107: gregf changed description of clone Laser to Astro Laser (Leisure Time Electronics Inc. 1980).

- 0.90u4: Steve Ellenoff added missing Player 2 controls to clone Space War (Leijac). Added 'Coinage' dipswitch.

- 0.70u2: Removed 2nd Player.

- 11th March 2002: Mameman from Italy dumped Space War (Leijac Corporation).

- 0.37b1: Added SN76477 sound (samples waves 0, 10 - 18.wav are no longer needed). Added 'Coinage' and 'Unknown' dipswitches.

- 0.36: Changed 'Astro Laser' to clone 'Laser' and clone 'Intruder' to parent 'Space Laser'. Renamed (astlaser) to (laser) and (intruder) to (spclaser). Added 2x 'Unknown' dipswitches.

- 0.36b16: Pongkang added clone Space War (Leijac).

- 31st January 2000: Pongkang added Space War (Leijac) to the 8080bw driver.

- 0.34b1: Al Kossow added Astro Laser (Leisure Time Electronics 1980) and clone Intruder (Game Plan 1980).


LEVELS: 1 (endless)


Other Emulators:

* Laser


Recommended Games:

Space Beam

Space Invaders II


Recommended Games (Space Invaders 2):

Cosmic Guerilla

Dai San Wakusei Meteor

Kamikaze

Space Beam

Space Guerrilla

Space Laser

Invader's Revenge

Enigma II

Gorf

Hole Land

Battlantis

Minivader

Play Girls 2


Romset: 8 kb / 4 files / 5.25 zip




MAME XML Output:

       <game name="spclaser" sourcefile="8080bw.c">
              <description>Space Laser</description>
              <year>1980</year>
              <manufacturer>Game Plan (Taito license)</manufacturer>
              <rom name="la01" size="2048" crc="bedc0078" sha1="a5bb0cbbb8e3f27d03beb8101b2be1111d73689d" region="maincpu" offset="0"/>
              <rom name="spcewarl.2" size="2048" crc="43bc65c5" sha1="5f9827c02c2d221e1607359c840374ff7fb92fbf" region="maincpu" offset="800"/>
              <rom name="la03" size="2048" crc="1083e9cc" sha1="7ad45c6230c9e02fcf51e3414c15e2237eebbd7a" region="maincpu" offset="1000"/>
              <rom name="la04" size="2048" crc="5116b234" sha1="b165b2574cbcb26a5bb43f91df5f8be5f111f486" region="maincpu" offset="1800"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Unknown" tag="IN2" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="128">
                     <dipvalue name="1 Coin/1 Or 2 Players" value="0" default="yes"/>
                     <dipvalue name="1 Coin/1 Player 2 Coins/2 Players" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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