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srmdb: MAME ROM Information.


History:

Sunset Riders [Bootleg] (c) 1993 Unknown.


Unofficial arcade version based on the Sega MegaDrive version.


- SOURCES -


Game's ROM.




MAME Info:

0.132u4 [Gatinho, Smitdogg, Dumping Union, David Haywood]


WIP:

- 0.139u3: Renamed (ssgbl) to (srmdb).

- 0.137u3: Stephane Humbert fixed dipswitches and inputs (after verification of the M68000 code) in Sunset Riders (bootleg of Megadrive version). Fixed stack vector so coins are now correctly handled (the game shall be fully playable now). Added dipswitches 'Coinage', 'Difficulty' and 'Lives'.

- 0.135u4: Replaced SN76496 sound with SMSIII PSG.

- 0.132u4: Added Sunset Riders (bootleg of Megadrive version) (bootleg 1993).

- 0.132u3: Gatinho, Smitdogg, Dumping Union and David Haywood added Sunset Riders (bootleg of Megadrive version). Note Smitdogg: I think this was forgotten about and/or mixed up with a Strider clone.


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Romset: 512 kb / 4 files / 361.2 zip




MAME XML Output:

       <game name="srmdb" sourcefile="megadrvb.c">
              <description>Sunset Riders (bootleg of Megadrive version)</description>
              <year>1993</year>
              <manufacturer>bootleg / Konami</manufacturer>
              <rom name="u1" size="131072" crc="c59f33bd" sha1="bd5bce7698a70ea005b79ab34bcdb056872ef980" region="maincpu" offset="1"/>
              <rom name="u2" size="131072" crc="9125c054" sha1="c73bdeb6b11c59d2b5f5968959b02697957ca894" region="maincpu" offset="0"/>
              <rom name="u3" size="131072" crc="0fee0fbe" sha1="001e0fda12707512aad537e533acf28e726e6107" region="maincpu" offset="40001"/>
              <rom name="u4" size="131072" crc="fc2aed41" sha1="27eb3957f5ed26ee5276523b1df46fa7eb298e1f" region="maincpu" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="7670453"/>
              <chip type="cpu" tag="genesis_snd_z80" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2612" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SEGA VDP PSG" clock="3579545"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSWA" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="7"/>
                     <dipvalue name="1 Coin/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/4 Credits" value="5"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="3" default="yes"/>
                     <dipvalue name="Medium" value="2"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWC" mask="3">
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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