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susume: MAME ROM Information.


History:

Susume! Taisen Puzzle Dama (c) 1996 Konami.


- TECHNICAL -


Konami GV System hardware

Game ID : GV027


Main CPU : PSX (@ 16.9344 Mhz)

Sound Chips : SPU (@ 16.9344 Mhz), CD/DA (@ 16.9344 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536


Players : 4

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in March 1996.


- SERIES -


1. Taisen Puzzle-dama (1994)

2. Tokimeki Memorial Taisen Puzzle-dama (1995)

3. Taisen Tokkae Puzzle-dama (1996)

4. Susume! Taisen Puzzle Dama (1996)


- PORTS -


* Consoles :

Sony PlayStation (1996, "Susume! Taisen Pazurudama")

Nintendo 64 (1998, "Susume! Taisen Puzzle Dama Toukon! Marumata Chou")


- SOURCES -


Game's rom.




MAME Info:

0.80u3 [R. Belmont]


CD-ROM required


WIP:

- 0.106u1: R. Belmont added RAW CD sector conversion support, so a game can request e.g. 2048-byte data sectors from a RAW CHD-CD and still get the right data. Susume now uses a RAW CHD-CD read directly from an original pressed Konami disc.

- 0.80u3: R. Belmont added Susume! Taisen Puzzle-Dama (GV027 JAPAN 1.20) (Konami 1996).

- 8th January 2004: R. Belmont - Fixed a bunch of bugs all around GV, the SCSI controller, and other bits. Hyper Athlete now has all it's men in MAME and is fully playable, and the corrupted graphics in Wedding Rhapsody are fixed (it's a quiz game). Also figured out the problem with Susume Taisen Puzzle-dama in MAME, and Simpsons Bowling no longer freezes and just needs the trackballs hooked up to be fully playable.

- 1st January 2004: R. Belmont - Added CHD and serial EEPROM support to ZiNc, with some cool results: Hyper Athlete has correct in-game polygonal men in a few events (they're broken in all of 'em in MAME). Susume! Taisen Puzzle-dama boots (it gets stuck in a loop in MAME).


LEVELS: 10


Other Emulators:

* ZiNc


Recommended Games:

Taisen Puzzle-dama

Tokimeki Memorial Taisen Puzzle-Dama

Susume! Taisen Puzzle-Dama

Taisen Tokkae-dama


Romset: 1 kb / 1 files / 216 zip

CD-ROM: 512.2 MB (Compressed: 432.3)




MAME XML Output:

       <game name="susume" sourcefile="konamigv.c" romof="konamigv">
              <description>Susume! Taisen Puzzle-Dama (GV027 Japan 1.20)</description>
              <year>1996</year>
              <manufacturer>Konami</manufacturer>
              <rom name="999a01.7e" merge="999a01.7e" size="524288" crc="ad498d2d" sha1="02a82a2fe1fba0404517c3602324bfa64e23e478" region="user1" offset="0"/>
              <rom name="susume.25c" size="128" crc="52f17df7" sha1="b8ad7787b0692713439d7d9bebfa0c801c806006" region="eeprom" offset="0"/>
              <disk name="gv027j1" sha1="e7e6749ac65de7771eb8fed7d5eefaec3f902255" status="baddump" region="cdrom" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="CXD8530BQ" clock="67737600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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