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tom_13: MAME ROM Information.


History:

Theatre of Magic (c) 1995 Midway.


- TECHNICAL -


Midway WPC-Security

Model Number : 50039


Main CPU : M6809 (@ 2 Mhz)

Sound CPU : ADSP2105 (@ 10 Mhz)

Sound Chips : DMA-driven DAC


- TRIVIA -


Released in March 1995. 6,600 units were produced.


In the Hidden Staircase animation, you can spot DOHO in the lower left corner.


A cow can be seen during the Metamorphosis mode.


The machine was once a prize offered in the UK version of The Price is Right in 2006, however the contestant was unsuccessful in winning it.


- UPDATES -


REVISION 1.0 (changes from prototype 0.8) :

Date : March 21, 1995

- Enhanced status report.

- Enhanced Skill Shot bad switch logic.

- Added French and Spanish translations.

- Enhanced ball search logic.


REVISION 1.1

Date : April 3, 1995

- Trunk is now searched first during ball search.

- Corrected the buy-in audit.


REVISION 1.2

Date : April 7, 1995

- Fixed Trunk Test. It was incorrectly detecting and marking errors.


REVISION 1.3

Date : August 9, 1995

- Correct a bug in the Multiball Lock logic where balls could not be locked after video pinball was played.

- The lockup device now behaves better when one of its switches is broken.

- Slingshots now disabled at game over.

- Fixed the logic on the outlane proximity switches. If a switch is stuck on, and Hocus Pocus is enabled, the magnet is no longer fired.


- TIPS AND TRICKS -


When you start a game, hold the left flipper button. The first Basement Award will now be Digital Pinball where player 1 plays for 40M, all other players play for Extra Ball.


Holding the right flipper button at the start of a game will activate MK3 Symbols. Spell THEATRE to reveal the symbols.


Shoot the Trunk 3 times in Hat Magic mode to make a telephone appear on the screen. 'Move your car' is heard from it.


- STAFF -


Concept & Design : John Popadiuk (POP)

Artwork : Linda Deal (LTD)

Software : Jeff Johnson (JBJ)

DMD Animation : Adam Rhine (ASR), Brian Morris

Mechanics : Jack Skalon (JWS), Ernie Pizarro

Music & Sounds : Dave Zabriskie (ZAB)


- PORTS -


* Consoles :

Xbox 360 [Xbox Live] (Apr. 04 2012, "The Pinball Arcade")

Sony PS3 [Sony PSN] (Apr. 10, 2012; "The Pinball Arcade")


* Computers :

MAC OS [Mac App Store] (2012)


* Others :

Apple Store (Feb. 09, 2012, "The Pinball Arcade")

Android (Feb. 10, 2012, "The Pinball Arcade")


- SOURCES -


Game's rom.




MAME Info:

0.141u1 [PinMAME]


WIP:

- 0.143u5: Added clone Theatre Of Magic (1.0 French).

- 0.141u1: Added Theatre Of Magic (1.3X) (Bally 1995) and clones Theatre Of Magic (0.6a), Theatre Of Magic (1.2X), Theatre Of Magic (1.4H).


Romset: 3584 kb / 7 files / 3.30 zip




MAME XML Output:

       <game name="tom_13" sourcefile="wpc_s.c" ismechanical="yes">
              <description>Theatre Of Magic (1.3X)</description>
              <year>1995</year>
              <manufacturer>Bally</manufacturer>
              <rom name="tom1_3x.rom" size="524288" crc="aff4d14c" sha1="9896f3034bb7a59c9e241d16bf231fefc0ae1fd0" region="user2" offset="0"/>
              <rom name="tm_u2_s.l2" size="524288" crc="b128fbba" sha1="59101f9f4f43c240630dfbdc7fb432a9939f122d" region="sound1" offset="0"/>
              <rom name="tm_u3_s.l2" size="524288" crc="128c7d3c" sha1="1bd5b56d3f9c8485498746ae6c4d65a1e053161a" region="sound1" offset="100000"/>
              <rom name="tm_u4_s.l2" size="524288" crc="3d9b2354" sha1="a39917c0cceda33288594652c47fd0385a85b8b1" region="sound1" offset="200000"/>
              <rom name="tm_u5_s.l2" size="524288" crc="44247b60" sha1="519b9d6eab4fe05676382c5f99ea87d4f7a12c5e" region="sound1" offset="300000"/>
              <rom name="tm_u6_s.l2" size="524288" crc="f366bbe5" sha1="aca23649a54521748e90aa9a182b9bbdde126409" region="sound1" offset="400000"/>
              <rom name="tm_u7_s.l2" size="524288" crc="f98e9e38" sha1="bf8c204cfbbf5f9d59b7ad03d1784d37c638712c" region="sound1" offset="500000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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