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tqst: MAME ROM Information.


History:

Treasure Quest (c) 199? JPM International.


- SOURCES -


Game's ROM.




MAME Info:

0.143u3 [AGEMAME]


WIP:

- 0.143u3: Added Treasure Quest (JPM 199?).


Romset: 3072 kb / 6 files / 1.03 zip




MAME XML Output:

       <game name="tqst" sourcefile="jpmimpct.c">
              <description>Treasure Quest</description>
              <year>199?</year>
              <manufacturer>JPM</manufacturer>
              <rom name="prom1n.bin" size="524288" crc="a9cacb88" sha1="2cc565e8083926acab8c8b14ad90bd50f7597038" region="maincpu" offset="0"/>
              <rom name="prom2.bin" size="524288" crc="a665e72e" sha1="76440ae69f61eac1c6fe59dae295826a145bc940" region="maincpu" offset="1"/>
              <rom name="u16.bin" size="524288" crc="ae9b6829" sha1="2c8ed5060d751bca0af54305164512fae8ff88e9" region="maincpu" offset="100000"/>
              <rom name="u17.bin" size="524288" crc="7786340d" sha1="96ded0af403fa3f0e7604f9ae0952036b3652665" region="maincpu" offset="100001"/>
              <rom name="prom1p.bin" size="524288" crc="c13b499b" sha1="e8389568e5bec6462e02b69949691b14e29d7d8e" region="altrevs" offset="0"/>
              <rom name="025rs1-0.bin" size="524288" crc="c4dbff24" sha1="2e4d1d1905b9cd8254989d1653beb6756664839e" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="dsp" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="400" height="300" refresh="48.858662" pixclock="10000000" htotal="624" hbend="0" hbstart="400" vtotal="328" vbend="0" vbstart="300" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="4">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="45" keydelta="15"/>
              </input>
              <dipswitch name="DSW 0 (toggle to stop alarm)" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 1" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 2" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 3" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 5" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 6" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 7" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>