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twinadv: MAME ROM Information.


History:

Twin Adventure (c) 1995 Barko.


Guide twin brothers Tom and Sam to rescuing the princess and restoring peace to the Dream Land Paradise by going through various mini-games.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz), Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 7.575 Khz)


Players : 2

Buttons : 3


- SOURCES -


Game's rom.




MAME Info:

0.110u5 [David Haywood, f205v]


WIP:

- 0.142: Aaron Giles fixed Twin Adventure crashed after OK.

- 0.113u3: Brian Troha added clone Twin Adventure (Korea). Changed parent description to 'Twin Adventure (World)'.

- 0.110u5: David Haywood added Twin Adventure (Barko Corp. 1995). Brian Troha improved dipswitches for Twin Adventure.

- 3rd December 2006: David Haywood - Twin Adventure runs on a hardware based on the SnowBros hardware, but with some changes like Honey Dolls, also by Barko, but without the 8bpp gfx. Thanks to the MAME Italia Forum guys.

- 2nd December 2006: f205v dumped Twin Adventure.


LEVELS: 50 (10 x 5)


Other Emulators:

* FB Alpha


Romset: 2336 kb / 8 files / 759.2 zip




MAME XML Output:

       <game name="twinadv" sourcefile="snowbros.c">
              <description>Twin Adventure (World)</description>
              <year>1995</year>
              <manufacturer>Barko Corp.</manufacturer>
              <rom name="13.uh12" size="131072" crc="9f70a39b" sha1="d49823be58b00c4c5a4f6cc4e4371531492aff1e" region="maincpu" offset="1"/>
              <rom name="12.ui12" size="131072" crc="d8776495" sha1="15b93ded80bf9f240faef2d89b6076f33f1f4ece" region="maincpu" offset="0"/>
              <rom name="uh15.bin" size="32768" crc="3d5acd08" sha1="c19f686862dfc12d2fa91c2dd3d3b75d9cb410c3" region="soundcpu" offset="0"/>
              <rom name="16.ua4" size="524288" crc="f491e171" sha1="f31b945b0c4b30d1b3dc6c5928b77aad4e956bc7" region="gfx1" offset="0"/>
              <rom name="15.ua5" size="524288" crc="79a08b8d" sha1="034c0a3b9e27ac174092d265b32fb82d6ee45d47" region="gfx1" offset="80000"/>
              <rom name="14.ua6" size="524288" crc="79faee0b" sha1="7421a5fa038d01658ba5ac1f65ea87b97ac25c36" region="gfx1" offset="100000"/>
              <rom name="sra.bin" size="262144" crc="82f452c4" sha1="95ad6ede87ceafb045ed7df40496baf96190b97f" region="oki" offset="0"/>
              <rom name="srb.bin" size="262144" crc="109e51e6" sha1="3344c68d63bbad4a02b47143b2d2f72ce9bcb4bb" region="oki" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="57.500000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="3" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Level Select" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Harder" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="4">
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Ticket Mode #1" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Ticket Mode #2" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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