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unkpacg: MAME ROM Information.


MAME Info:

0.144u1 [Foul, Smitdogg, The Dumping Union]


WIP:

- 0.144u2: Fixed inputs in Pucky - Game now playable. Removed 4x buttons and changed to 3x coin slots. Changed description to 'unknown Pac-Man gambling game'. Renamed (pucky) to (unkpacg).

- 0.144u1: Foul, Smitdogg and The Dumping Union added Pucky ( 199?).


Other Emulators:

* FB Alpha


Recommended Games (Maze Pac-Man):

Pac-Man / PuckMan

Namco Classic Collection Vol.2 (Pac-Man)

Pac-Man - 25th Anniversary Edition

Pac-Man Plus

Super Pac-Man

Pac & Pal

Pac-Mania

4 Fun in 1 (Ghost Muncher)

unknown Pac-Man gambling game

Ghostmuncher Galaxian (bootleg)

Ms. Pac-Man

Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion

Pac-Man - 25th Anniversary Edition (Ms. Pac-Man)

Jr. Pac-Man

Hyper Pacman

XESS - The New Revolution (Hyper Pacman)

Twinkle

Funny Strip

Puckman Pockimon

-

Professor PacMan

Pac-Land

Pac-Land (United Amusements PC Engine)

Puzzle Club

Pac-Slot


Romset: 40 kb / 5 files / 14.9 zip




MAME XML Output:

       <game name="unkpacg" sourcefile="4enraya.c">
              <description>unknown Pac-Man gambling game</description>
              <year>199?</year>
              <manufacturer>&lt;unknown&gt;</manufacturer>
              <rom name="1.u14" size="8192" crc="848c4143" sha1="3cff26181c58e5f52f1ac81df7d5d43e644585a2" region="maincpu" offset="0"/>
              <rom name="2.u46" size="8192" crc="9e6e0bd3" sha1="f502132a0460108dad243632cc13d9116c534291" region="maincpu" offset="8000"/>
              <rom name="3.u20" size="8192" crc="d00b04ea" sha1="e65901d8586507257d74ab103001207e28fa28af" region="gfx1" offset="2000"/>
              <rom name="4.u19" size="8192" crc="4a123a3d" sha1="26300b8af0d0df0023a153a212699727311d1b74" region="gfx1" offset="4000"/>
              <rom name="5.u18" size="8192" crc="44f272d2" sha1="b39cbc1f290d9fb2453396906e4da4a682c41ef4" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" coins="3">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="0-0" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="0-1" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="0-2" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="0-3" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="0-4" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="0-5" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="0-6" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="0-7" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="DIP8" tag="IN1" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="8"/>
       </game>