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vcombat: MAME ROM Information.


History:

Virtual Combat (c) 1993 VR8, Inc.


- SOURCES -


Game's ROM.




MAME Info:

0.123u1 [?]


WIP:

- 0.129u2: Virtual Combat and Shadow Fighters update [Phil Bennett]: Fixed framebuffer handling and screen parameters. Added DAC sound. Corrected RAM sizes to match what is present on the PCBs. Hooked up NVRAM. Added dual screen (2x 256x208, 51.546392 Hz).

- 0.129u1: Virtual Combat driver improvements [Jason Eckhardt, Andrew Gardner]: Graphics decoded, video improved and inputs mapped. Added 68000 (12MHz) CPU4. Changed VSync to 50Hz and region 3D to gfx ($0, 2, 4, 6).

- 0.129: Virtual Combat improvments [Jason Eckhardt, Andrew Gardner]: Improved memory map. Fixed the palette. Added extremely preliminary i860 disassembler and hooked it up to the VCombat driver. Replaced 68000 CPU2 with 2x i860 (20MHz).

- 0.128u7: Andrew Gardner decoded some graphics and setup some RAM in the Virtual Combat driver.

- 0.123u1: Added Virtual Combat (VR8 Inc. 1993).


Romset: 4867 kb / 15 files / 1.35 zip




MAME XML Output:

       <game name="vcombat" sourcefile="vcombat.c">
              <description>Virtual Combat</description>
              <year>1993</year>
              <manufacturer>VR8 Inc.</manufacturer>
              <rom name="ep8v2.b49" size="524288" crc="98d5a45d" sha1="099e314f11c93ad6e642ceaa311e2a5b6fd7193c" region="maincpu" offset="0"/>
              <rom name="ep7v2.b51" size="524288" crc="06185bcb" sha1="855b11ae7644d6c7c1c935b2f5aec484071ca870" region="maincpu" offset="1"/>
              <rom name="ep1v2.b42" size="131072" crc="560b2e6c" sha1="e35c0466a1e14beab080e3155f873e9c2a1c028b" region="soundcpu" offset="0"/>
              <rom name="ep6v2.b33" size="131072" crc="37928a5d" sha1="7850be26dbd356cdeef2a0d87738de16420f6291" region="soundcpu" offset="1"/>
              <rom name="ep2v2.b41" size="524288" crc="7dad3458" sha1="deae5ebef0346250d3f9744933423253a336bb67" region="samples" offset="0"/>
              <rom name="ep4v2.b37" size="524288" crc="b0be2e91" sha1="66f3a9f5abeb4b95ac806e4bb165f938dca38b2d" region="samples" offset="1"/>
              <rom name="ep3v2.b40" size="262144" crc="8c491526" sha1="95c6bcbe0adcfffb12fd2b86c9f4ca26aa188bbf" region="samples" offset="100000"/>
              <rom name="ep5v2.b36" size="262144" crc="7592b2eb" sha1="92a540726306d7adbf207fe86a4c4fa66958f90b" region="samples" offset="100001"/>
              <rom name="ds1220y.b53" size="2048" crc="b21cfe5f" sha1="898ace3cd0913ea4b0dc84320219777773ef856f" region="user1" offset="0"/>
              <rom name="9.u55" size="524288" crc="a276e18b" sha1="6d60e519196a4858b82241504592413df498e12f" region="gfx" offset="0"/>
              <rom name="10.u57" size="524288" crc="8921f20e" sha1="6e9ca2eaad3e1108ba0e1d7792fd5d0305bec201" region="gfx" offset="2"/>
              <rom name="11.u54" size="524288" crc="a83094ce" sha1="c3512375fecdb5e7eb02a4aa140ae4efe0233cb8" region="gfx" offset="4"/>
              <rom name="12.u56" size="524288" crc="0cdffd4f" sha1="65ace78711b3ef6e0ff9a7ad7343b5558e652f6c" region="gfx" offset="6"/>
              <rom name="pal1_w2.u51" size="497" crc="af497420" sha1="03aa82189d91ae194dd5a6e7b9dbdb7cd473ddb6" region="plds" offset="0"/>
              <rom name="pal2_w2.u52" size="497" crc="4a6df05d" sha1="236b951e5daf927c050d0f35558c171a020156ab" region="plds" offset="200"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="vid_0" name="i860XR" clock="20000000"/>
              <chip type="cpu" tag="vid_1" name="i860XR" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" flipx="yes" width="256" height="208" refresh="51.546392" pixclock="6000000" htotal="400" hbend="0" hbstart="256" vtotal="291" vbend="0" vbstart="208" />
              <display tag="aux" type="raster" rotate="0" flipx="yes" width="256" height="208" refresh="51.546392" pixclock="6000000" htotal="400" hbend="0" hbstart="256" vtotal="291" vbend="0" vbstart="208" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="vertical2"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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