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vfkids: MAME ROM Information.


History:

Virtua Fighter Kids (c) 1996 Sega.


Virtua Fighter Kids is based on the Sega Saturn conversion of "Virtua Fighter 2". The differences are mostly art-related : Virtua Fighter Kids' character cast are now drawn in a super-deformed style.


- TECHNICAL -


Sega Titan Video hardware (STV)


Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)

Sound Chips : SCSP (@ 11.45456 Mhz)


Screen orientation : Horizontal

Video resolution : 704 x 513 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Released in March 1996.


Each character has a range of facial expressions not evident in "Virtua Fighter 2".


The game features some product placement : when Jacky wins a bout, he drinks from a can labelled 'Java Tea' - a famous Japanese brand name.


PATENTS :

U.S.A : 4,442,486 - 4,454,594 - 4,462,076

Europe : 80244

Canada : 1,183,276

Honk Kong : 88-4302

Singapore : 88-155


Toshiba EMI released a limited-edition soundtrack album for this game (Virtua Fighter Kids Sound Tracks - TYCY-5520) on 26/09/1996.


- TIPS AND TRICKS -


Alternate Costumes : Hold UP and then select your character with any button.


- SERIES -


1. Virtua Fighter (1993)

2. Virtua Fighter 2 (1994)

3. Virtua Fighter Remix (1995)

4. Virtua Fighter Kids (1996)

5. Virtua Fighter 3 (1996)

6. Virtua Fighter 3 - Team Battle (1997)

7. Virtua Fighter 4 (2001)

8. Virtua Fighter 4 Evolution (2002)

9. Virtua Fighter 4 Final Tuned (2004)

10. Virtua Fighter Cyber Generation - Judgment Six No Yabou (2004, Sony PlayStation 2)

11. Virtua Fighter 5 (2006)

12. Virtua Fighter 5 R (2008)

13. Virtua Fighter 5 - Final Showdown (2010)


- STAFF -


Director : Makoto Osaki

Main program & Programming direction : Takayuki Yamaguchi

Scroll & Console program : Takashi Isowaki

Texture & Animation program : Takeshi Matsuda

Command & Test mode program : Shinji Ohshima

Enemy & Effect program : Norihiro Sekine

Motion program : Hiroaki Shoji

Character design & Design direction : Masataka Aochi

Stage & Scroll design : Ryoya Yui

Stage & Effect design : Saori Nishikawa

Stage & Title design : Masumi Uchida

Sound compose : Kazuhiko Kouchi

Publicity : Koji Umeda

Producer : Yu Suzuki


- PORTS -


* Consoles :

Sega Saturn (1996)


- SOURCES -


Game's rom.




MAME Info:

0.76u2 [David Haywood, Angelo Salese, Olivier Galibert]

0.74u2 [?]

0.63 [?]


Bugs:

- Graphic glitches. fallicanet (ID 04021)


WIP:

- 0.126u2: R. Belmont fixed logging for the SH-2 has been left on.

- 0.99u3: Mariusz Wojcieszek added VDP2 rotation in RBG0 layer to the ST-V driver. This improves 'Virtua Fighter Kids' backgrounds.

- 0.90u2: Changed description to 'Virtua Fighter Kids (JUET 960319 V0.000)'.

- 0.80u1: Mariusz Wojcieszek improved ST-V scaling tilemap backgrounds. The backgrounds in Virtua Fighter Kids are better now.

- 1st January 2003: Mariusz Wojcieszek fixed the sprite color calculation in Winter Heat and Virtua Fighter Kids, and he fixed Princess Clara Daisakusen so that it is playable now.

- 0.76u2: Status - Virtua Fighter Kids has bad sprite colours and missing ground effects.

- 0.74u2: Added Virtua Fighter Kids (Sega 1996).

- 0.63: Added Virtua Fighter Kids (Testdriver).


LEVELS: 11


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate

Ragnagard

Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade


Romset: 37888 kb / 10 files / 22.2 zip




MAME XML Output:

       <game name="vfkids" sourcefile="stv.c" romof="stvbios">
              <description>Virtua Fighter Kids (JUET 960319 V0.000)</description>
              <year>1996</year>
              <manufacturer>Sega</manufacturer>
              <biosset name="jp" description="EPR-20091 (Japan 97/08/21)" default="yes"/>
              <biosset name="jp1" description="EPR-19730 (Japan 97/02/17)"/>
              <biosset name="jp2" description="EPR-17951A (Japan 95/04/25)"/>
              <biosset name="jp3" description="STVB1.11J (Japan 95/02/20)"/>
              <biosset name="jp4" description="EPR-17740 (Japan 95/01/31)"/>
              <biosset name="euro" description="EPR-17954A (Europe 95/04/25)"/>
              <biosset name="us" description="EPR-17952A (USA 95/04/25)"/>
              <biosset name="tw" description="EPR-17953A (Taiwan 95/04/25)"/>
              <biosset name="tw1" description="STVB1.11T (Taiwan 95/02/20)"/>
              <biosset name="debug" description="Debug (95/01/13)"/>
              <biosset name="dev" description="Development (bios 1.061)"/>
              <rom name="epr-20091.ic8" merge="epr-20091.ic8" bios="jp" size="524288" crc="59ed40f4" sha1="eff0f54c70bce05ff3a289bf30b1027e1c8cd117" region="maincpu" offset="0"/>
              <rom name="epr-19730.ic8" merge="epr-19730.ic8" bios="jp1" size="524288" crc="d0e0889d" sha1="fae53107c894e0c41c49e191dbe706c9cd6e50bd" region="maincpu" offset="0"/>
              <rom name="epr-17951a.ic8" merge="epr-17951a.ic8" bios="jp2" size="524288" crc="2672f9d8" sha1="63cf4a6432f6c87952f9cf3ab0f977aed2367303" region="maincpu" offset="0"/>
              <rom name="stvb111j.ic8" merge="stvb111j.ic8" bios="jp3" size="524288" crc="3e23c81f" sha1="f9b282fd27693e9891843597b2e1823da3d23c7b" region="maincpu" offset="0"/>
              <rom name="epr-17740.ic8" merge="epr-17740.ic8" bios="jp4" size="524288" crc="5c5aa63d" sha1="06860d96923b81afbc21e0ad32ee19487d8ff6e7" region="maincpu" offset="0"/>
              <rom name="epr-17954a.ic8" merge="epr-17954a.ic8" bios="euro" size="524288" crc="f7722da3" sha1="af79cff317e5b57d49e463af16a9f616ed1eee08" region="maincpu" offset="0"/>
              <rom name="epr-17952a.ic8" merge="epr-17952a.ic8" bios="us" size="524288" crc="d1be2adf" sha1="eaf1c3e5d602e1139d2090a78d7e19f04f916794" region="maincpu" offset="0"/>
              <rom name="epr-17953a.ic8" merge="epr-17953a.ic8" bios="tw" size="524288" crc="a4c47570" sha1="9efc73717ec8a13417e65c54344ded9fc25bf5ef" region="maincpu" offset="0"/>
              <rom name="stvb111t.ic8" merge="stvb111t.ic8" bios="tw1" size="524288" crc="02daf123" sha1="23185beb1ce9c09b8719e57d1adb7b28c8141fd5" region="maincpu" offset="0"/>
              <rom name="stv110.bin" merge="stv110.bin" bios="debug" size="524288" crc="3dfeda92" sha1="8eb33192a57df5f3a1dfb57263054867c6b2db6d" region="maincpu" offset="0"/>
              <rom name="stv1061.bin" merge="stv1061.bin" bios="dev" size="524288" crc="728dbca3" sha1="0ed2030177f0aa8285645c395ae9ad9f568ab1d6" region="maincpu" offset="0"/>
              <rom name="fpr18914.13" size="1048576" crc="cd35730a" sha1="645b52b449766beb740ab8f99957f8f431351ceb" region="game0" offset="1"/>
              <rom name="mpr18916.4" size="4194304" crc="4aae3ddb" sha1="b75479e73f1bce3f0c27fbd90820fa51eb1914a6" region="game0" offset="c00000"/>
              <rom name="mpr18917.5" size="4194304" crc="edf6edc3" sha1="478e958f4f10a8126a00c83feca4a55ad6c25503" region="game0" offset="1000000"/>
              <rom name="mpr18918.6" size="4194304" crc="d3a95036" sha1="e300bbbb71fb06027dc539c9bbb12946770ffc95" region="game0" offset="1400000"/>
              <rom name="mpr18915.1" size="4194304" crc="09cc38e5" sha1="4dfe0e2f21f746020ec557e62487aa7558cbc1fd" region="game0" offset="1800000"/>
              <rom name="mpr18919.8" size="4194304" crc="4ac700de" sha1="b1a8501f1683de380dfa49c9cabbe28bd70a5b26" region="game0" offset="1c00000"/>
              <rom name="mpr18920.9" size="4194304" crc="0106e36c" sha1="f7c30dc9fedb9da079dd7d52fdecbeb8721c5dee" region="game0" offset="2000000"/>
              <rom name="mpr18921.10" size="4194304" crc="c23d51ad" sha1="0169b7e2df84e8caa2b349843bd0673f6de2195f" region="game0" offset="2400000"/>
              <rom name="mpr18922.11" size="4194304" crc="99d0ab90" sha1="e9c82a826cc76ffbe2423913645cf5d5ba2506d6" region="game0" offset="2800000"/>
              <rom name="mpr18923.12" size="4194304" crc="30a41ae9" sha1="78a3d88b5e6cf669b660460ac967daf408038883" region="game0" offset="2c00000"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="slave" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="11289600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="scsp" name="SCSP"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.764793" pixclock="6711646" htotal="427" hbend="0" hbstart="320" vtotal="263" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="PDR1" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="PDR2" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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