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vidvince: MAME ROM Information.


History:

Video Vince and the Game Factory (c) 1984 Mylstar Electronics.


- TECHNICAL -


Main CPU : I8086 (@ 5 Mhz)

Sound CPU : (2x) M6502 (@ 1 Mhz)

Sound Chips : (2x) DAC (@ 1 Mhz), (2x) AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 61.00 Hz

Palette colors : 16


Players : 1

Control : 8-way joystick

Buttons : 2


- STAFF -


Programmer : Chris Brewer


- SOURCES -


Game's rom.




MAME Info:

0.82u3 [David Haywood]


NOTE:

- 'Video Vince and the Game Factory' is a prototype game and was never released.


WIP:

- 0.126u4: Fixed audio rom address to $c000. Added dipswitches 'Sound Test' and 2x 'Unknown'.

- 0.126u3: Replaced the 2x AY-3-8910A sound with AY-3-8913A.

- 0.126u2: Fixed gfx1 rom address to $0.

- 0.102u5: Added SP0250 (3120000 Hz) speech.

- 0.86u3: B.S. Ruggeri added 'Tilt' to Video Vince.

- 0.82u3: David Haywood added Video Vince and the Game Factory (prototype) (Mylstar 1984).

- 17th May 2004: David Haywood added Video Vince to the Gottlieb driver, it works fine except for some sprite glitches.


Recommended Games (Animals):

Lasso

Zoo Keeper

Noah's Ark

Portraits

Bullfight

Snake Pit

Video Vince and the Game Factory

Jambo! Safari

Animal Catch


Romset: 104 kb / 14 files / 59.6 zip




MAME XML Output:

       <game name="vidvince" sourcefile="gottlieb.c">
              <description>Video Vince and the Game Factory (prototype)</description>
              <year>1984</year>
              <manufacturer>Mylstar</manufacturer>
              <rom name="gv132_ram4_2732.c9c10" size="4096" crc="67a4927b" sha1="41dfd13ea24bb3b0f8f917f4af5f6b33af1bc2e7" region="maincpu" offset="2000"/>
              <rom name="gv132_rom4_2764.c16" size="8192" crc="3c5f39f5" sha1="3722c30bcd60fc0c1c4ca4dd800a3654fba67599" region="maincpu" offset="6000"/>
              <rom name="gv132_rom3_2764.c14c15" size="8192" crc="3983cb79" sha1="3c527ed2428b8cb86a6896a74c873317a9f7b411" region="maincpu" offset="8000"/>
              <rom name="gv132_rom2_2764.c13c14" size="8192" crc="0f5ebab9" sha1="680874b9857565857375096d05203997669a7215" region="maincpu" offset="a000"/>
              <rom name="gv132_rom1_2764.c12c13" size="8192" crc="a5bf40b7" sha1="a5a193173fa7b764706bf8d3eaaaf18c6812e436" region="maincpu" offset="c000"/>
              <rom name="gv132_rom0_2764.c11c12" size="8192" crc="2c02b598" sha1="0c214f6625d6ef88bf89d96776683e15cf4a85c4" region="maincpu" offset="e000"/>
              <rom name="gv132_drom_snd_2764.k2" size="8192" crc="18d9d72f" sha1="985007f49885621eb96e86dc51812983bd113550" region="r2sound:audiocpu" offset="c000"/>
              <rom name="gv132_yrom2_snd_2764.k3" size="8192" crc="ff59f618" sha1="c8b2cb1ab3b69f94dd6be87da8bdfc85c6ed8707" region="r2sound:speechcpu" offset="c000"/>
              <rom name="gv132_yrom1_snd_2764.n3" size="8192" crc="befa4b97" sha1="424b40844629631a3f31cc12c61ac7000b5f3eb9" region="r2sound:speechcpu" offset="e000"/>
              <rom name="gv132_bg0_2732.e11e12" size="4096" crc="1521bb4a" sha1="a3a1209c74f1ca18f0be2d2c7b1fa2af625dfa5f" region="bgtiles" offset="0"/>
              <rom name="gv132_fg3_2764.k7k8" size="8192" crc="42a78a52" sha1="7d24006d6746d21939dd0c6241a8d67c42073163" region="sprites" offset="0"/>
              <rom name="gv132_fg2_2764.k6" size="8192" crc="8ae428ba" sha1="2e7fe726f106f870ac1a7f3463d6e53174a7bc1b" region="sprites" offset="2000"/>
              <rom name="gv132_fg1_2764.k5" size="8192" crc="ea423550" sha1="f683ddef80a424cee613ab16334a618d68f4595d" region="sprites" offset="4000"/>
              <rom name="gv132_fg0_2764.k4" size="8192" crc="74c996a6" sha1="de72c9dcd6f6d42403ecaad5c202eb85e805dcc5" region="sprites" offset="6000"/>
              <chip type="cpu" tag="maincpu" name="8088" clock="5000000"/>
              <chip type="cpu" tag="r2sound:audiocpu" name="M6502" clock="1000000"/>
              <chip type="cpu" tag="r2sound:speechcpu" name="M6502" clock="1000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="r2sound" name="Gottlieb Sound rev. 2"/>
              <chip type="audio" tag="r2sound:dac" name="DAC"/>
              <chip type="audio" tag="r2sound:ay1" name="AY-3-8913A" clock="2000000"/>
              <chip type="audio" tag="r2sound:ay2" name="AY-3-8913A" clock="2000000"/>
              <chip type="audio" tag="r2sound:spsnd" name="SP0250" clock="3120000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="61.419025" pixclock="5000000" htotal="318" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="9">
                     <dipvalue name="3 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="2">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="20">
                     <dipvalue name="10000" value="0"/>
                     <dipvalue name="20000" value="4" default="yes"/>
                     <dipvalue name="30000" value="16"/>
                     <dipvalue name="40000" value="20"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="32">
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Sound Test" tag="r2sound:SB2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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