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wizdfire: MAME ROM Information.


History:

Wizard Fire (c) 1992 Data East.


5 legendary heroes must fight through hoards of monsters in order to eradicate their evil presence from their kingdom, in this colourful, isometric scrolling multi-player beat-em-up.


Wizard Fire is another in a long line of derivative but playable fantasy-themed beat-em-ups that came to typify the arcade scene of the early nineties.


- TECHNICAL -


Game ID : MAS


Main CPU : 68000 (@ 14 Mhz)

Sound CPU : HuC6280 (@ 8.055 Mhz)

Sound Chips : YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in May 1992.


This game is known outside US as "Dark Seal 2".


Only 100 PCBs were manufactured.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Dark Seal II : Data East Gamadelic - PCCB-00129) on 17/09/1993.


- SERIES -


1. Gate of Doom (1990)

2. Wizard Fire (1992)


- STAFF -


Game master : Yoshiyuki Urushibara

Project leader : Naomi Susa

Soft leader : Souichi Akiyama

Object graphic leader : Yohiyuki Ishibiki

Back graphic leader : Masanori Tokoro

Music leader : Mr. K

Soft : Haruyuki Kobayashi, Shinichi Suzuki

Character designer : Tomoki Matoba

Object designers : Kazumi Minagawa, Sonomi Kiyota, Chie Kitahara, Hitomi Fujiwara, Asami Kaneko, Yasuko Kurohiji, Hiroshi Koga

Back designers : Ryohei Harakata, Kazuhi Imoto

Music composers : Tom Sato, Mihoko Ando, Gamadelic

Hard : Shingo Mitsui, Masao


* CAST :

Knight : Greg Sullivan

Wizard : Susan Barger

Bard : Bill O'Neill

Dwarf : William Rooney

Elf : Chiwe Gordon


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.131u3 [Irongiant]

0.64 [Bryan McPhail]


Bugs:

- darkseal2: [possible] Cutscenes suffer from glitched-up voice samples. Samurai Fox (ID 03941)


WIP:

- 0.144u7: Converted Wizard Fire to use generic DECO functions [David Haywood].

- 0.133u1: Renamed (wizdfiru) to (wizdfireu) and (darksel2) to (darkseal2).

- 0.132u1: Angelo Salese added irq hack support in the Rohga driver, fixes character selection behaviour in Wizard Fire.

- 0.131u3: Irongiant added Wizard Fire (Over Sea v2.1). Renamed (wizdfire) to (wizdfiru).

- 0.122u2: Changed HuC6280 CPU2 clock speed to 2685000 Hz.

- 0.96: Changed HuC6280 CPU2 clock speed to 8055000 Hz.

- 0.93: Changed 2nd OKI6295 clock speed to 15255 Hz.

- 0.87: Changed VSync to 58Hz.

- 0.71u2: Inigo Luja fixed dips in Wizard Fire. Added dipswitches '2 Coins to Start, 1 to Continue' and 'Unused'.

- 0.64: Bryan McPhail added Wizard Fire (US v1.1) (Data East 1992) and clone Dark Seal 2 (Japan v2.1). TODO: On Wizard Fire when you insert a coin and press start, the start button being held seems to select the knight right away. Check on real board.

- 25th January 2003: Bryan McPhail sent in a driver for Wizard Fire / Dark Seal 2 (works fully) and Rohga and Nitroball (not working because of protection).


LEVELS: 5


Other Emulators:

* FB Alpha


Recommended Games (Knights):

Warlords

Demons & Dragons

Cavelon

Dragon's Lair

Hunchback

Knightmare

Dragon Buster

The Tower of Druaga

Ghosts'n Goblins

Ghouls'n Ghosts

Ghouls'n Ghosts (Mega-Tech)

Vs. Castlevania

Castlevania (PlayChoice-10)

Cadash

Dragon Unit

Dark Seal

Rampart

Crossed Swords

The King of Dragons

Knights of the Round

Exvania

Wizard Fire

Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Shadow over Mystara

Light Bringer

Action Hollywood (Excaliwood)

Sol Divide

Knights of Valour

Knights of Valour Plus

Knights of Valour Super Heroes

Knights of Valour 2

Knights of Valour - The Seven Spirits

The Crystal of Kings


Romset: 10945 kb / 22 files / 5.08 zip




MAME XML Output:

       <game name="wizdfire" sourcefile="rohga.c">
              <description>Wizard Fire (Over Sea v2.1)</description>
              <year>1992</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="je-01.3d" size="131072" crc="b6d62367" sha1="e9521b28660f62b70e6e33c3e9cf345fc106eff6" region="maincpu" offset="0"/>
              <rom name="je-00.3a" size="131072" crc="f33de278" sha1="9407a73f578ec312944fc69f247e83704d713174" region="maincpu" offset="1"/>
              <rom name="je-03.5d" size="131072" crc="5217d404" sha1="7cfcdb9e2c812bf0d4ac8306834242876ac47844" region="maincpu" offset="40000"/>
              <rom name="je-02.5a" size="131072" crc="36a1ce28" sha1="62d52d720c89022de97759777230c45c460d8fb6" region="maincpu" offset="40001"/>
              <rom name="mas13" size="524288" crc="7e5256ce" sha1="431d78ad185ba0216097f131fb2583a1a067e4f0" region="maincpu" offset="80000"/>
              <rom name="mas12" size="524288" crc="005bd499" sha1="862079022f97bd11f2f33677dce55bd3b144a81b" region="maincpu" offset="80001"/>
              <rom name="je-06.20r" size="65536" crc="79042546" sha1="231561df9415a289756a533709f610894fb9176e" region="audiocpu" offset="0"/>
              <rom name="je-04.10d" size="65536" crc="73cba800" sha1="dd7612fe1482713fcee5960b7db158be872d7fda" region="gfx1" offset="0"/>
              <rom name="je-05.12d" size="65536" crc="22e2c49d" sha1="06cc2d0476156d1f521c4c57621ce3922a23aa04" region="gfx1" offset="1"/>
              <rom name="mas00" size="1048576" crc="3d011034" sha1="167d6d088d51a41f196be104d795ffe24297c96a" region="gfx2" offset="0"/>
              <rom name="mas01" size="1048576" crc="6d0c9d0b" sha1="63e19dfd6451810637664b08e880aef139ca6ed5" region="gfx2" offset="100000"/>
              <rom name="mas02" size="524288" crc="af00e620" sha1="43f4680b22ac6baf840274462c07fee68a2fbdfb" region="gfx3" offset="0"/>
              <rom name="mas03" size="524288" crc="2fe61ea2" sha1="0909e6c689c3e10225d7c074bd654ff2ada96983" region="gfx3" offset="80000"/>
              <rom name="mas04" size="1048576" crc="1e56953b" sha1="0655ac7f3c5030a80c2d6bad5c3a79b2cb1ae4a2" region="gfx4" offset="1"/>
              <rom name="mas05" size="1048576" crc="3826b8f8" sha1="d59197b4e0525b86876f9cce6fbf80caba976851" region="gfx4" offset="0"/>
              <rom name="mas06" size="1048576" crc="3b8bbd45" sha1="c9f9d4daf9c0cba5385af26f3762b29c291ff62b" region="gfx4" offset="200001"/>
              <rom name="mas07" size="1048576" crc="31303769" sha1="509604be06ec8e0c1b56a81a8ffccdf0f79e9fd7" region="gfx4" offset="200000"/>
              <rom name="mas08" size="524288" crc="e224fb7a" sha1="9aa92fb98bddff313db2077c4db102e94c7af09b" region="gfx5" offset="1"/>
              <rom name="mas09" size="524288" crc="5f6deb41" sha1="850d0e157b4355e866ec770a2012293b2c55648f" region="gfx5" offset="0"/>
              <rom name="mas10" size="524288" crc="6edc06a7" sha1="8ab92cca9d4a5d4fed3d99737c6f023f3f606db2" region="oki1" offset="0"/>
              <rom name="mas11" size="524288" crc="c2f0a4f2" sha1="af71d649aea273c17d7fbcf8693e8a1d4b31f7f8" region="oki2" offset="0"/>
              <rom name="mb7122h.16l" size="1024" crc="2bee57cc" sha1="bc48670aa7c39f6ff7fae4c819eab22ed2db875b" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="2685000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1_2" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1_2" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1_2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="2 Credits to Start, 1 to Continue" tag="DSW1_2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1_2" mask="768">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="256"/>
                     <dipvalue name="4" value="768" default="yes"/>
                     <dipvalue name="5" value="512"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1_2" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Magic Gauge Speed" tag="DSW1_2" mask="12288">
                     <dipvalue name="Very Slow" value="0"/>
                     <dipvalue name="Slow" value="4096"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Fast" value="8192"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1_2" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1_2" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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