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wizwarz: MAME ROM Information.


History:

Wiz Wars (c) 1984 Mylstar Electronics.


To play Wiz Warz :

Use MOVE KNOB to move the wizard around the wall.

Use FIRE JOYSTICK to hurl wizard's energy bolts.

ELECTRIFY WALLS will destroy all enemies on the wall.

SHOOT TREASURES for points before devils get them.

Hitting STORM CLOUDS will prove to be very unpleasant.


- TECHNICAL -


Main CPU : I8086

Sound CPU : (2x) M6502

Sound Chips : (2x) DAC, (2x) AY8910, SP0250


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 61.00 Hz

Palette colors : 16


Players : 1

Control : Dial

Buttons : 1


Test Mode operations available :

1 Monitor Adjustment

2 Memory Test

3 Sound Test

4 Bookkeeping

5 Dip Switches

6 Switch Test


- TRIVIA -


This game was playable & near completion before getting canned. Only 1 machine was known to exist.


Default highscore (Wiz Warz Hall of Honor) :

1) DAN 10000

2) LEE 9000

3) DUN 8000

4) DIS 7000

5) LUV 6000

6) AL 5000

7) BA 4000

8) DRI 3000

9) NKC 2000

10) OKE 1000

11) TAK 900

12) E A 800

13) WIZ 700

14) TDA 600

15) TSM 500

16) RAD 400

17) ADE 300

18) RFY 200

19) BDE 100

20) NGI 90

21) SED 80


Your enemies in the game are officially called :

* Mauler

* Cumulo Nimbus

* Blu Ogre

* Dwarf Dudes

* Lizzymen

* Schizo Serpents

* Cy Clone

* Bro' Viper

* Evil Wiz

* All Seeing Eye


- SOURCES -


Game's rom.




MAME Info:

0.82u3 [David Haywood]


TEST MODE:

- Use F2 to enter test mode, then F1 to advance from one test to the following. Hold F1 down to begin test.


NOTE:

- Wiz Warz is a prototype game and was never released.


WIP:

- 0.126u4: Fixed audio rom address to $d000. Added dipswitches 'Sound Test' and 2x 'Unknown'.

- 0.126u3: Replaced the 2x AY-3-8910A sound with AY-3-8913A.

- 0.102u5: Added SP0250 (3120000 Hz) speech.

- 0.86u3: B.S. Ruggeri fixed Wiz Warz input. TODO: Bonus Life and Bonus Mine values are dependent upon each other.

- 0.82u3: David Haywood added Wiz Warz (prototype) (Mylstar 1984).

- 18th May 2004: David Haywood added Wiz Warz to the Gottlieb driver.


LEVELS: 999 (endless)


Recommended Games:

Tempest

Tornado (DECO Cassette)

Wiz Warz (prototype)


Recommended Games (Maze 2):

Berzerk

Frenzy

Wizard of Wor

Draco

Venture

Warp & Warp

Black Widow

Demon

Kram

Naughty Boy

QB-3

Robotron

Tazz-Mania

Wacko

Gridlee

Mazer Blazer

Screw Loose

Inferno (Williams)

Wiz Warz

Alien Arena

Butasan

Smash T.V.

Dynablaster / Bomber Man

Bomber Man World

Neo Bomberman

Exvania

Nitro Ball

Ultraman Club

Last Fighting

BnB Arcade


Romset: 88 kb / 13 files / 46.2 zip




MAME XML Output:

       <game name="wizwarz" sourcefile="gottlieb.c">
              <description>Wiz Warz (prototype)</description>
              <year>1984</year>
              <manufacturer>Mylstar</manufacturer>
              <rom name="gv110_rom4_2764.c16" size="8192" crc="e4e6c29b" sha1="8cc7b04afb613149c3d2fe160dc0ed1d3fe005af" region="maincpu" offset="6000"/>
              <rom name="gv110_rom3_2764.c14c15" size="8192" crc="aa8e0fc4" sha1="7bae2b48d14c097285d0dc1fa2a133fb24091602" region="maincpu" offset="8000"/>
              <rom name="gv110_rom2_2764.c13c14" size="8192" crc="16c7d8ba" sha1="b0950e45548ba991b0415927c8e46c98c4df5b13" region="maincpu" offset="a000"/>
              <rom name="gv110_rom1_2764.c12c13" size="8192" crc="358895b5" sha1="38a4a27849ab491a6e3dd3415fe684d1c71c392d" region="maincpu" offset="c000"/>
              <rom name="gv110_rom0_2764.c11c12" size="8192" crc="f7157e17" sha1="1b155602557ad173d74d4d5cf953b206b262987b" region="maincpu" offset="e000"/>
              <rom name="gv110_drom1_snd_2732.k2" size="4096" crc="05ca79da" sha1="f9e9b0de02d618aeb73f7218a49b41d7b94c24a4" region="r2sound:audiocpu" offset="d000"/>
              <rom name="gv110_yrom1_snd_2732.n3" size="4096" crc="1e3de643" sha1="7717547c6c5b1ff178595c67f19265dc59130d90" region="r2sound:speechcpu" offset="f000"/>
              <rom name="gv110_bg0_2732.e11e12" size="4096" crc="7437813c" sha1="11f93c8b965d861a1ebb0f894a956db4a77ee7e5" region="bgtiles" offset="0"/>
              <rom name="gv110_bg1_2732.e13" size="4096" crc="70a54cc5" sha1="769d17d44c3042df0ea9ff0c20f87f8e44dedc05" region="bgtiles" offset="1000"/>
              <rom name="gv110_fg3_2764.k7k8" size="8192" crc="ce0c3e8b" sha1="5823d4705091ecbd7dcd052719a88fd27f2fb8ee" region="sprites" offset="0"/>
              <rom name="gv110_fg2_2764.k6" size="8192" crc="e42a166f" sha1="c0f203cd08e6b5db45bd8eb3cfa05fe9a282a97d" region="sprites" offset="2000"/>
              <rom name="gv110_fg1_2764.k5" size="8192" crc="b947cf84" sha1="7b04ebb408a230696dcc77c6f5b6b46e5b9ae7ea" region="sprites" offset="4000"/>
              <rom name="gv110_fg0_2764.k4" size="8192" crc="f7ba0fcb" sha1="73d656ac4a4a2bc8d1f04d00c8af0d808ea31388" region="sprites" offset="6000"/>
              <chip type="cpu" tag="maincpu" name="8088" clock="5000000"/>
              <chip type="cpu" tag="r2sound:audiocpu" name="M6502" clock="1000000"/>
              <chip type="cpu" tag="r2sound:speechcpu" name="M6502" clock="1000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="r2sound" name="Gottlieb Sound rev. 2"/>
              <chip type="audio" tag="r2sound:dac" name="DAC"/>
              <chip type="audio" tag="r2sound:ay1" name="AY-3-8913A" clock="2000000"/>
              <chip type="audio" tag="r2sound:ay2" name="AY-3-8913A" clock="2000000"/>
              <chip type="audio" tag="r2sound:spsnd" name="SP0250" clock="3120000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="61.419025" pixclock="5000000" htotal="318" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="255" sensitivity="15" keydelta="15"/>
              </input>
              <dipswitch name="Bonuses" tag="DSW" mask="9">
                     <dipvalue name="Life 20k,50k every 30k / Mine 10k,25k every 15k" value="0" default="yes"/>
                     <dipvalue name="Life 20k,55k every 35k / Mine 10k,30k every 20k" value="8"/>
                     <dipvalue name="Life 25k,60k every 35k / Mine 15k,35k every 20k" value="1"/>
                     <dipvalue name="Life 30k,40k every 40k / Mine 15k,40k every 25k" value="9"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="4">
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="32">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="Free Play" value="192"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r2sound:SB2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Sound Test" tag="r2sound:SB2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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