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wolffang: MAME ROM Information.


History:

Wolf Fang - Ku-U-Ga 2001 (c) 1991 Data East.


- TRIVIA -


Even if titlescreen says 1991, Wolf Fang was released in February 1992 in Japan.


This game is known as "Rohga Armor Force" in US.


Soundtrack releases:

Data East Retro Game Music Collection - TEAM Entertainment [KDSD-00366] (July 21, 2010)


- PORTS -


* Consoles :

Sony PlayStation [JP] (May. 10, 1996) "Wolf Fang - Ku-U-Ga 2001 [Model SLPS-00254]"

Sega Saturn [JP] (Mar. 28, 1997) "Wolf Fang SS - Ku-U-Ga 2001 [Model T-26105G]"

Sony PlayStation [JP] (Dec. 07, 2000) "Wolf Fang - Ku-U-Ga 2001 [Xing Maruyasu Series] [Model SLPS-03073]"

Sony PlayStation [JP] (Aug. 28, 2003) "Wolf Fang - Ku-U-Ga 2001 [Arcade Hits] [Model SLPM-87270]"


- SOURCES -


Game's ROM.




MAME Info:

0.102 [Stefan Lindberg]

0.74u2 [Bryan McPhail]

0.64 [Bryan McPhail]


Bugs:

- rohga, rohga1, rohga2, rohgah, rohgau: Game continues but no player is present under certain conditions. JazzX (ID 03480)

- The game freezes at the mission 5 boss. Twisty (ID 00035)


WIP:

- 0.144u7: Converted Rohga to use generic DECO sprite functions [David Haywood].

- 0.130u4: Team Japump added clone Wolf Fang -Kuhga 2001- (Japan).

- 0.122u2: Changed HuC6280 CPU2 clock speed to 2685000 Hz.

- 0.102: Stefan Lindberg added Rohga Armor Force (Asia/Europe v5.0) and clone (Asia/Europe v3.0 Set 2). Changed 'Rohga Armor Force (Asia/Europe v3.0)' to clone 'Rohga Armor Force (Asia/Europe v3.0 Set 1)'. Renamed (rohga) to (rohga1).

- 31st August 2005: Dumping Project - Randy have won a DECO 'Wolf Fang' - it was a Rohga Armor Force, Wolf Fang is still wanted (Guru).

- 0.98u4: Changed parent and clones description to 'Rohga Armor Force (...)'.

- 0.96u3: Brian Troha fixed dipswitches in Rohga Armour Force.

- 0.96u2: Yasuhiro Ogawa fixed dipswitches in Rohga Armour Force. Added dipswitches 'Player's Vitality', 'Allow Continue', 'Stage Clear Bonus', 'Enemy's Vitality', 'Enemy Encounter Rate', 'Enemy's Weapon Speed' and '2 Credits to Start, 1 to Continue'. Removed dipswitches 'Lives' and 'Difficulty'.

- 0.96: Bryan McPhail fixed Rohga Armour Force - Game now playable. Changed HuC6280 CPU2 clock speed to 8055000 Hz.

- 0.93: Changed 2nd OKI6295 clock speed to 15255 Hz.

- 0.87: Bryan McPhail improved the Rohga driver. Rohga despite massive amounts of time spent on writing trojan's to probe the protection this still isn't complete. The game hangs at the end of level 5. A quick look at decoprot.c should reveal just how nasty this game is... Graphics emulation is complete but the priority register never seems to be written properly (protection?) so some things look wrong. Changed VSync to 58Hz and swapped region sound1/2. Added 3rd button.

- 0.74u2: Added Rohga Armour Force (Asia/Europe v3.0) (Data East 1991) and clones (Hong Kong v3.0) and (US v1.0).

- 0.64: Bryan McPhail (Testdrivers) added Rohga Armour Force (Asia/Europe v3.0) and clones (Hong Kong v3.0) and (US v1.0).

- 25th January 2003: Bryan McPhail sent in a driver for Wizard Fire / Dark Seal 2 (works fully) and Rohga and Nitroball (not working because of protection).

- 9th December 2002: Guru - Dumped Rohga (Alt. version).

- 17th July 2001: Bryan McPhail has had some success with Rohga but it still suffers from unemulated protection.


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* FB Alpha


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Romset: 11969 kb / 20 files / 3.87 zip




MAME XML Output:

       <game name="wolffang" sourcefile="rohga.c" cloneof="rohga" romof="rohga">
              <description>Wolf Fang -Kuhga 2001- (Japan)</description>
              <year>1991</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="hw_00-1.2a" size="262144" crc="69dc611e" sha1="37fc54df32cc8e0502b59d33d94a805dbd7018c5" region="maincpu" offset="0"/>
              <rom name="hw_03-1.2d" size="262144" crc="b66d9680" sha1="6bb97a720cc8a5df4051d8ae55586baf03cdc6bc" region="maincpu" offset="1"/>
              <rom name="mam00.8a" merge="mam00.8a" size="524288" crc="0fa440a6" sha1="f0f84c630fc30ec164acc21de871c857d391c398" region="maincpu" offset="100000"/>
              <rom name="mam07.8d" merge="mam07.8d" size="524288" crc="f8bc7f20" sha1="909324248bd207f3b01d9f694975b629d8ccaa08" region="maincpu" offset="100001"/>
              <rom name="hw_04-.18p" merge="ha04.18p" size="65536" crc="eb6608eb" sha1="0233677970aba12783dd4d6d58d70568ef641115" region="audiocpu" offset="0"/>
              <rom name="hw_01-.13a" size="65536" crc="d9810ca4" sha1="f8d85c93eaf8e26f115afff6193617caa864a6b7" region="gfx1" offset="0"/>
              <rom name="hw_02-.14a" size="65536" crc="2a27ac8e" sha1="9ed752cc212d29a621226deee79e62585232c923" region="gfx1" offset="1"/>
              <rom name="mam01.10a" merge="mam01.10a" size="524288" crc="dbf4fbcc" sha1="2f289556fd25beb7d30501cba17ac35ad28c5b91" region="gfx2" offset="0"/>
              <rom name="mam02.11a" merge="mam02.11a" size="524288" crc="b1fac481" sha1="da370499ea8ff7b3dd338b31f3799b760fd0d981" region="gfx2" offset="80000"/>
              <rom name="mam08.17d" merge="mam08.17d" size="1048576" crc="ca97a83f" sha1="2e097840ae56cf19ad2651d59c31182f47239d60" region="gfx3" offset="0"/>
              <rom name="mam09.18d" merge="mam09.18d" size="1048576" crc="3f57d56f" sha1="0d4537da6ab62762179215deae72fe2e6a7869e1" region="gfx3" offset="100000"/>
              <rom name="mam05.19a" merge="mam05.19a" size="1048576" crc="307a2cd1" sha1="d7a795e47cf1533f0bb5a96162c8025282abe09f" region="gfx4" offset="0"/>
              <rom name="mam06.20a" merge="mam06.20a" size="1048576" crc="a1119a2d" sha1="876f9295c2032ce491b45a103ffafc750d8c78e1" region="gfx4" offset="100000"/>
              <rom name="mam10.19d" merge="mam10.19d" size="1048576" crc="99f48f9f" sha1="685787de54e9158ced80f3821996c3a63f2a72a2" region="gfx4" offset="200000"/>
              <rom name="mam11.20d" merge="mam11.20d" size="1048576" crc="c3f12859" sha1="45fdfd55f606316c936f0a9e6b4940740138d344" region="gfx4" offset="300000"/>
              <rom name="mam03.17a" merge="mam03.17a" size="1048576" crc="fc4dfd48" sha1="0c5f5a09833ebeb3018e65edd6f7ce06d4ba84ed" region="gfx4" offset="400000"/>
              <rom name="mam04.18a" merge="mam04.18a" size="1048576" crc="7d3b38bf" sha1="9f83ad7497ed57405ad648f403eb69f776567a50" region="gfx4" offset="500000"/>
              <rom name="mam12.14p" merge="mam12.14p" size="524288" crc="6f00b791" sha1="c9fbc9ab5ce84fec79efa0a23373be97a27bf898" region="oki2" offset="0"/>
              <rom name="mam13.15p" merge="mam13.15p" size="524288" crc="525b9461" sha1="1d9bb3725dfe601b05a779b84b4191455087b969" region="oki1" offset="0"/>
              <rom name="hb-00.11p" merge="hb-00.11p" size="512" crc="b7a7baad" sha1="39781c3412493b985d3616ac31142fc00bbcddf4" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="2685000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1_2" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1_2" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1_2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="2 Credits to Start, 1 to Continue" tag="DSW1_2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1_2" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1_2" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1_2" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1_2" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Player's Vitality" tag="DSW1_2" mask="12288">
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Low" value="8192"/>
                     <dipvalue name="Lowest" value="4096"/>
                     <dipvalue name="High" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1_2" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1_2" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Stage Clear Bonus" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Enemy's Vitality" tag="DSW3" mask="12">
                     <dipvalue name="Low" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="High" value="4"/>
                     <dipvalue name="Highest" value="0"/>
              </dipswitch>
              <dipswitch name="Enemy Encounter Rate" tag="DSW3" mask="48">
                     <dipvalue name="Low" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="High" value="16"/>
                     <dipvalue name="Highest" value="0"/>
              </dipswitch>
              <dipswitch name="Enemy's Weapon Speed" tag="DSW3" mask="192">
                     <dipvalue name="Slow" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Fast" value="64"/>
                     <dipvalue name="Fastest" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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