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Walker - Commodore Amiga

Publisher:Psygnosis Limited  ?              No-Intro:N/A
Developer:DMA Design  ?              GoodName:N/A
Year:1993              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:N/A

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In game image of Walker on the Commodore Amiga.
In Game
Title screen of Walker on the Commodore Amiga.
Title Screen
Box cover for Walker on the Commodore Amiga.
Cartridge artwork for Walker on the Commodore Amiga.
Artwork on the Disc for Walker on the Commodore Amiga.

Walker is a horizontal side-scrolling shooter that utilises 2D computer graphic, developed by DMA Design and published by Psygnosis. It was released for the Amiga in February 1993.

The player controls a bipedal mech to advance through the game's four stages, each consisting of two levels: 1944 Berlin, 2019 Los Angeles, contemporary Middle East, and 2420 Earth during "The Great War".Throughout the levels, the player uses the mech's machine guns to defeat waves of enemy infantry, tanks, and airships; the player advances to the next level upon killing all enemies. When the mech's guns are fired, the temperature indicator rises; when overheated, the guns must cool down over a short time before further use. The player has the ability to lock-on to enemies with their missiles. The mech's shield acts as the player's health and is depleted when enemies attack the mech. When the mech is destroyed, the player loses a life; when all three lives are lost, the game ends. At the end of each level, the player must defeat a boss. Unlike most side-scrolling games, Walker is controlled from right to left.

The game was released to positive reviews with praise directed at the game's graphics and sound, but reviewers were critical towards the repetitiveness of the gameplay. Amiga Power ranked it among their top 100 Amiga games of 1993.

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