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Donkey Kong - Texas Instruments TI 99/4A

Publisher:Atari  ?              No-Intro:N/A
Developer:Nintendo  ?              GoodName:Donkey Kong
Year:1983              TOSEC:N/A
Category:Action              MAME:N/A
Game Manual:Download (Atari 7800)
Download (Coleco Vision)
Download (Atari 8-bit)
Download (Atari 2600)
Download (Coleco Vision)
Download (Mattel Intellivision)
Download (Coleco Vision)
Download (NES)
Download (Game Boy)
Download (CPC)
Download (C64)
Download (ZX Spectrum)
              Game Music:
Download (NES) 
Download (Game Boy) 
Download (C64) 

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Also on: Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 7800, Atari 8-bit, Coleco Vision, Commodore 64, Commodore VIC-20, Mattel Intellivision, Microsoft DOS, MSX, MSX 2, Nintendo Arcade Systems, Nintendo Famicom Disk System, Nintendo Game Boy, Nintendo NES, Nintendo Super Gameboy, Sinclair ZX Spectrum, Tandy TRS-80 CoCo

Series: Donkey Kong Junior (Arcade), Donkey Kong 3 (Arcade)

 


Video
(Arcade Version)
In game image of Donkey Kong on the Texas Instruments TI 99/4A.
In Game
Box cover for Donkey Kong on the Texas Instruments TI 99/4A.
Box
Box back cover for Donkey Kong on the Texas Instruments TI 99/4A.
Box Back
Advert for Donkey Kong on the Texas Instruments TI 99/4A.
Advert
(Arcade Version)



Donkey Kong TV Commercial (Atari 7800 Version)




Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.

Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. From there, the levels start over at a higher difficulty.

Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. Additionally, Mario can also find Pauline's hat, purse and umbrella for additional bonus points.

Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. It should also be noted that in many conversions of the original coin-op game for early 1980's consoles and computer-systems, Donkey Kong only used two or three of the original levels, with the cement factory most often omitted.


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