Node based texture editor
Custom template for creating DotA2 characters.
Real-time 3D Preview, with physically based shader
Live link with Photoshop
Mesh driven map extraction (AO, Normal map, Curvature, Height map, etc.)
Library of hundreds of predefined filters and tools
Optimized pipeline with UDK, Unity, 3ds Max, Maya and others
The Steam version of Substance Designer comes with an exclusive template designed to help artists create textures for Dota 2. See the guide in the Community Hub for more info!
Sell your creations on the Steam Workshop-- even with the non-commercial version!