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aceattaca: MAME ROM Information.


History:

Ace Attacker (c) 1988 Sega.


An overhead volleyball game.


- TECHNICAL -


Sega System 16B hardware


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in April 1988.


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [Andrew Prime]

0.36b2 [Andrew Prime]


TODO:

* Only clone (Japan) works

* Wanted: 317-0061 FD1094 CPUs


WIP:

- 0.143u8: Kanikani added I/O board read routine to Ace Attacker and changed game to use analog device.

- 0.133u1: Renamed (aceattaa) to (aceattaca).

- 0.129: Aaron Giles fixed interger overflow in Ace Attacker.

- 0.122u8: Added dipswitches 'Demo Sounds', 'Starting Points', 'Point Table' and 'Difficulty'.

- 0.115u4: Barry Gemma connected inputs in Ace Attacker. Added dipswitches 'Starting Points' and 4x 'Unknown'.

- 0.108u3: Fixed sound1 rom loading in clone (Japan, System 16A, FD1094 317-0060).

- 0.107u4: Changed description to 'Ace Attacker (FD1094 317-0059)' and clone to 'Ace Attacker (Japan, System 16A, FD1094 317-0060)'.

- 0.107u3: Arzeno Fabrice added clone Ace Attacker (System 16A, FD1094 317-0060). The FD1094 CPU came from a System 16B PCB. Changed parent description to 'Ace Attacker (FD1094 317-unknown)'.

- 6th August 2006: David Haywood - When the CPU key to Sega's Ace Attacker was dumped, probably over a year ago, we thought that it was a bad dump. The key was found on a System16B board, with System16B program roms. Today Arzeno Fabrice dumped a System16A version of the game, and to our surprise the number on the CPU was the same as the one dumped for the System16B version of the game (317-0060). Sega don't usually use the same CPU between different revisions of a game, so this was a rather odd finding. Anyway, to cut the story short I plugged Arzeno's new dump into MAME, and tried using the old CPU key dumped from the System16B board, and it worked! So why was the System16A CPU found on a System16B board? I guess nobody can really answer that, maybe a failed attempt to repair it? It will probably just go down as one of those unsolved mysteries. I haven't mapped the inputs yet, so I can't say if it's 100% playable, but the attract mode runs fine.

- 0.100u4: Changed description to 'Ace Attacker (FD1094 317-0060)'. Added 317-0060.key and new cpu1 rom ($0).

- 0.95: Fixed rom names.

- 0.91u2: Fixed cpu2 roms addresses ($20000, 30000, 40000).

- 0.88u6: Changed description to 'Ace Attacker (FD1094 317-unknown)'. Added uPD7759 sound. Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Fixed gfx2 rom loading.

- 0.80u2: Changed Z80 CPU2 clock speed to 4MHz, replaced 2x YM3438 and RF5C68 sound with YM2151 (4MHz) and removed dipswitches.

- 18th March 2004: Charles MacDonald moved Ace Attacker to System16 driver, it's not a System 18 game.

- 0.74u2: Added Ace Attacker (Sega 1988).

- 0.36b2: Andrew Prime added Ace Attacker (Testdriver).


Other Emulators:

* FB Alpha


Recommended Games (Volleyball):

Tournament Table

Joshi Volleyball

Spiker

Volley Ball (PlayChoice-10)

Ace Attacker

U.S. Championship V'ball

Super Volleyball

Super Volley ball (Tourvision PCE bootleg)

Power Spikes

Power Spikes II

Touch & Go

World Beach Volley

World Cup Volley '95

Beach Festival World Championship 1997

Winning Spike

Beach Spikers


Romset: 1120 kb / 20 files / 440.3 zip




MAME XML Output:

       <game name="aceattaca" sourcefile="segas16a.c" cloneof="aceattac" romof="aceattac">
              <description>Ace Attacker (Japan, System 16A, FD1094 317-0060)</description>
              <year>1988</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-11573.43" size="65536" crc="ca116367" sha1="ca09b01568dafec48354072267accb73a97a670f" region="maincpu" offset="0"/>
              <rom name="epr-11571.26" size="65536" crc="5631d1d6" sha1="08a2d375e3e4caf392cf2da2dc5497fd1142ab15" region="maincpu" offset="1"/>
              <rom name="epr-11574.42" size="65536" crc="8d3ed7bd" sha1="0cb947a796071b0b787638a85fce39135ad8d3cb" region="maincpu" offset="20000"/>
              <rom name="epr-11572.25" size="65536" crc="35c27c25" sha1="ac983db30edb4c4b71f04359cd22c663940435f5" region="maincpu" offset="20001"/>
              <rom name="317-0060.key" size="8192" crc="f4ee940f" sha1="13cca3f19bd9761d484185a3476bec3c8c18efcf" region="user1" offset="0"/>
              <rom name="epr-11575.95" size="65536" crc="bab9fbf3" sha1="53d78dfc003e04730c7679c830cc086cbf3e3548" region="gfx1" offset="0"/>
              <rom name="epr-11576.94" size="65536" crc="067ed682" sha1="13e2e1f812e5a3994a0f1d35eb210881645e74cd" region="gfx1" offset="10000"/>
              <rom name="epr-11577.93" size="65536" crc="f67cf331" sha1="457b9e618dfa678ae374cdeb25488af3de2e8949" region="gfx1" offset="20000"/>
              <rom name="epr-11501.10" merge="epr-11501.b1" size="65536" crc="09179ead" sha1="3e6bf04e1e9ea867d087a47ff04ad0a064a8e299" region="gfx2" offset="1"/>
              <rom name="epr-11505.11" merge="epr-11505.b5" size="65536" crc="b67f1ecf" sha1="3a26cdf91e5a1a11c1a8857e713a9e00cc1bfce0" region="gfx2" offset="0"/>
              <rom name="epr-11502.17" size="65536" crc="7464bae4" sha1="c6b6ca240cee72e7fbd17bad5ca2d5cfe8e835c6" region="gfx2" offset="10001"/>
              <rom name="epr-11506.18" merge="epr-11506.b6" size="65536" crc="b0104def" sha1="c81a66ec3a600c1d4c5d058caef15936c59b2574" region="gfx2" offset="10000"/>
              <rom name="epr-11503.23" merge="epr-11503.b3" size="65536" crc="344c0692" sha1="3125701f6bb91d8f64515e214b571e169c30a444" region="gfx2" offset="20001"/>
              <rom name="epr-11507.24" merge="epr-11507.b7" size="65536" crc="a2af710a" sha1="1c8b75b72797146c2eb788511f8cb1b367fc3e0d" region="gfx2" offset="20000"/>
              <rom name="epr-11504.29" size="65536" crc="42b4a5f8" sha1="efb7beee7b45023861711f56b7cc907400cb266e" region="gfx2" offset="30001"/>
              <rom name="epr-11508.30" merge="epr-11508.b8" size="65536" crc="5cbb833c" sha1="dc7041b6a4fa75d050bfc2176d0f9e242b55a0b8" region="gfx2" offset="30000"/>
              <rom name="epr-11578.12" size="32768" crc="3d58e39a" sha1="3e3591ac96903376698cf95d1b1a5f5db590db3c" region="soundcpu" offset="0"/>
              <rom name="7751.bin" size="1024" crc="6a9534fc" sha1="67ad94674db5c2aab75785668f610f6f4eccd158" region="n7751" offset="0"/>
              <rom name="epr-11579.1" size="32768" crc="1a994135" sha1="f42444521a878d32b189876f8854f6363e1b353b" region="n7751data" offset="0"/>
              <rom name="epr-11580.2" size="32768" crc="961646ed" sha1="4c8f87a10ffd7035145dedba86deb373368b0e49" region="n7751data" offset="8000"/>
              <rom name="epr-11581.4" size="32768" crc="d271a6e5" sha1="de303f70abfa28e599e5eb0c2b314f43faa1b484" region="n7751data" offset="10000"/>
              <rom name="epr-11582.5" size="32768" crc="bcbe3d8a" sha1="2e4bb0ebffdd594b192c5b854ea425029d92fdb1" region="n7751data" offset="18000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="n7751" name="N7751" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="60.000000" pixclock="5376240" htotal="342" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="4" buttons="1" coins="2" service="yes">
                     <control type="pedal" minimum="0" maximum="127" sensitivity="100" keydelta="10"/>
                     <control type="stick" minimum="0" maximum="255" sensitivity="100" keydelta="30"/>
                     <control type="positional" minimum="0" maximum="10" sensitivity="10" keydelta="1"/>
                     <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="30" reverse="yes"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Starting Points" tag="DSW2" mask="14">
                     <dipvalue name="2000" value="6"/>
                     <dipvalue name="3000" value="10"/>
                     <dipvalue name="4000" value="12"/>
                     <dipvalue name="5000" value="14" default="yes"/>
                     <dipvalue name="6000" value="8"/>
                     <dipvalue name="7000" value="4"/>
                     <dipvalue name="8000" value="2"/>
                     <dipvalue name="9000" value="0"/>
              </dipswitch>
              <dipswitch name="Point Table" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="6144"/>
       </game>
 
 


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