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bakuhatu: MAME ROM Information.


History:

Mahjong Bakuhatsu Junjouden (c) 10/1991 Nichibutsu.


Mahjong with the opportunity to purchase timely bonus items during a match. Girls also included.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), (2x) DAC (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 5

Control : mahjong keyboard


- TRIVIA -


The title of this game translates from Japanese as 'Mahjong Explosion Pure Heart Report'.


This game is also known as "Mahjong Gottsu ee, Kanji!".


- STAFF -


Planner : Hiroshi Ikegami

Programmer : Moriaki Hochigai

Designers : Hiroyuki Wada, Kenzou Kanzaki, Kenji Horinouchi, Takayuki Noda, Makoto Totitani, Yukina Terahara, Kaori Abe, Zonbee

Composer : Nyorita Oga


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="bakuhatu" sourcefile="nbmj9195.c" cloneof="mjgottsu" romof="mjgottsu">
              <description>Mahjong Bakuhatsu Junjouden (Japan)</description>
              <year>1991</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="1.4c" size="65536" crc="687900ed" sha1="6cb950e72e4ff62cdee7343f612569f4fccfde46" region="maincpu" offset="0"/>
              <rom name="2.8d" merge="2.8d" size="131072" crc="52c6a1a1" sha1="8beb94870b890c05e78f95dba4c7e11f6300542b" region="audiocpu" offset="0"/>
              <rom name="3.1k" merge="3.1k" size="131072" crc="58528909" sha1="ee481ded7a3dbae01e16fd12f9fe806976e87a7f" region="gfx1" offset="0"/>
              <rom name="4.2k" merge="4.2k" size="131072" crc="d09ad54d" sha1="0489d9b0755356dd14a05469228cc44784dd7c91" region="gfx1" offset="20000"/>
              <rom name="5.3k" merge="5.3k" size="131072" crc="40346785" sha1="cb1e51bbd56c68990fee1ba61c04949a65a1ffd1" region="gfx1" offset="40000"/>
              <rom name="6.4k" size="131072" crc="772a6753" sha1="c35e5a5126c6694a64db4944b0b08109c63912d3" region="gfx1" offset="60000"/>
              <rom name="7.5k" size="131072" crc="3ab6b0b5" sha1="050306f67aa58f825e7f43d35cfe62dc95fdd7af" region="gfx1" offset="80000"/>
              <rom name="8.6k" size="131072" crc="5b1ca742" sha1="20ae246d9785cfe69f7b826629ab11c3a70374d1" region="gfx1" offset="a0000"/>
              <rom name="9.7k" size="131072" crc="f177fae1" sha1="8b9f7fbd078053eb780297a38905e4b7ac9b7ffd" region="gfx1" offset="c0000"/>
              <rom name="10.8k" size="131072" crc="e9003e4d" sha1="26ace6abbbb093c0d5d5bfbfae3eb60b23f9304c" region="gfx1" offset="e0000"/>
              <rom name="11.10k" size="131072" crc="c08d835e" sha1="d2617ba8ec6685c72c53c5bb5b42b89edd9affae" region="gfx1" offset="100000"/>
              <rom name="12.11k" size="131072" crc="ae3cbba7" sha1="925672cdd362be0ec13db3189ec35aadde178045" region="gfx1" offset="120000"/>
              <rom name="13.1l" size="131072" crc="1c402b12" sha1="52004a8b0b72a751dcfa3462d56b81f6b044b88d" region="gfx1" offset="140000"/>
              <rom name="14.2l" size="131072" crc="7bb49eaf" sha1="4d3fe901ab89a4ba4f5a3c34d1594f558a7097ae" region="gfx1" offset="160000"/>
              <rom name="15.3l" size="131072" crc="d0844179" sha1="c3ad5dff2a8b364f321020a3b62adebcb7522f93" region="gfx1" offset="180000"/>
              <rom name="16.4l" size="131072" crc="5fe47077" sha1="3f666d79898f0ae12497a0564ed0065e481a4788" region="gfx1" offset="1a0000"/>
              <rom name="17.5l" size="131072" crc="9eab0682" sha1="62e4aebdc144a1944cebdd6c8bbf7089a0dbafef" region="gfx1" offset="1c0000"/>
              <rom name="18.6l" size="131072" crc="2b14cd5e" sha1="4457a2fb9767eb4217b72b18dcc336f13766656d" region="gfx1" offset="1e0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="240" refresh="60.000000" pixclock="31457280" htotal="1024" hbend="0" hbstart="640" vtotal="512" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="3">
                     <dipvalue name="1" value="3" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSWA" mask="4">
                     <dipvalue name="1 Coin/1 Credit" value="4" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Sounds" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Character Display Test" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Graphic ROM Test" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-1" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-2" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-3" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-4" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-5" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-6" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-7" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-8" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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