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barricad: MAME ROM Information.


Barricade (c) 1976 RamTek.

A 4-player game where players move their cursors across the screen to create walls to try and surround their opponents and force them to crash.


Cabinet dimensions : 64'' (162,6cm) high x 33'' (83,8cm) wide x 31'' (78,7cm) deep.

Cabinet weight : 200 lbs (90,7 kg).

Monitor : 23''

Main CPU : 8080 (@ 559.062 Khz)

Sound Chips : Discrete (@ 559.062 Khz)

Players : 4

Buttons : 4

=> Up, Left, Down, Right


Released in February 1977.

This game is also known as "Brickyard".


1. Barricade (1976)

2. Barricade II


Designed by : Howell Ivy


Game's rom.

Machine's picture.

MAME Info:

0.60 [David Haywood]

Artwork available


- 0.141u3: hap fixed missing collision sound in Barricade.

- 0.135u3: Fabio Priuli added driver data struct and save states to Hit Me driver.

- 1st July 2007: Mr. Do - Another outstanding vector job by Zorg for Barricade. Now, this particular bezel version had a red overlay. "But," I hear you say, "the flyer is green." So I included both.

- 0.80u1: Aaron Giles added Discrete sound. It was patched in as a test and may be removed. It uses the Hit Me sounds for now. Until it can be confirmed against a schematic or real sound board.

- 0.60: David Haywood added Barricade (RamTek 1976) and clone Brickyard.

- 18th April 2002: David Haywood updated the old Hit Me / Brick Yard drivers and added Barricade to it.

Recommended Games (Tron):


Bigfoot Bonkers











Romset: 3 kb / 5 files / 2.32 zip

MAME XML Output:

       <game name="barricad" sourcefile="hitme.c">
              <rom name="550806.7b" size="512" crc="ea7f5da7" sha1="c0ad37a0ffdb0500e8adc8fb9c4369e461307f84" region="maincpu" offset="0"/>
              <rom name="550807.7c" size="512" crc="0afef174" sha1="2a7be988262b855bc81a1b0036fa9f2481d4d53b" region="maincpu" offset="200"/>
              <rom name="550808.7d" size="512" crc="6e02d260" sha1="8a1640a1d56cbc34f74f07bc15e77db63635e8f5" region="maincpu" offset="400"/>
              <rom name="550809.7e" size="512" crc="d834a63f" sha1="ffb631cc4f51a670c7cd30df1c79bf51301d9e9a" region="maincpu" offset="600"/>
              <rom name="550805.7h" size="512" crc="35197599" sha1="3c49af89b1bc1d495e1d6265ff3feaf33c56facb" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="559062"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="60.000000" />
              <sound channels="1"/>
              <input players="4" coins="1">
                     <control type="joy" ways="8"/>
              <dipswitch name="Points Per Game" tag="IN4" mask="7">
                     <dipvalue name="1 Point" value="0"/>
                     <dipvalue name="2 Points" value="1"/>
                     <dipvalue name="3 Points" value="2"/>
                     <dipvalue name="4 Points" value="3"/>
                     <dipvalue name="5 Points" value="4"/>
                     <dipvalue name="6 Points" value="5"/>
                     <dipvalue name="7 Points" value="6"/>
                     <dipvalue name="8 Points" value="7" default="yes"/>
              <dipswitch name="Game Speed" tag="IN5" mask="7">
                     <dipvalue name="Fast Fast" value="0" default="yes"/>
                     <dipvalue name="7" value="1"/>
                     <dipvalue name="6" value="2"/>
                     <dipvalue name="5" value="3"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="3" value="5"/>
                     <dipvalue name="2" value="6"/>
                     <dipvalue name="Slow Slow" value="7"/>
              <adjuster name="Tone" default="30"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="2"/>

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