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batlballe: MAME ROM Information.


History:

Battle Balls (c) 1995 Seibu Kaihatsu.


In this puzzle game, 3 rotatable balls consisting of 4 basic colors, yellow, pink, green, blue, fall from the top to the lowest part of the screen.


When groups of like-colored spheres collect together, they disappear and the space is filled in with surrounding spheres.


Bonuses are awarded for completing combos and the game ends when the entire screen has been filled up.


The game has many modes of play : Single, Puzzle, Vs. Computer and Vs. Player. In Puzzle mode there is continuous, changing backgrounds and additional colors. In the Vs. play modes, the spheres only appear in the 4 basic colors.


- TECHNICAL -


Seibu SPI Hardware


Main CPU : I386 (@ 25 Mhz)

Sound CPU : Z80 (@ 7.15909 Mhz)

Sound Chips : YMF271 (@ 7.15909 Mhz)


Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in October 1995.


Licensed to Tuning for German distribution and to Metrotainment for Asian distribution.


This game is known in Japan as "Senkyu".


- SOURCES -


Game's rom.

Machine's picture.




MAME XML Output:

       <game name="batlballe" sourcefile="seibuspi.c" cloneof="senkyu" romof="senkyu">
              <description>Battle Balls (Asia, earlier)</description>
              <year>1995</year>
              <manufacturer>Seibu Kaihatsu (Metrotainment license)</manufacturer>
              <rom name="1_10-16" size="262144" crc="6b1baa07" sha1="29b8f4016e9bffdcdb6ec405cd443ca0a80de5d5" region="user1" offset="100000"/>
              <rom name="2_10-16" size="262144" crc="3c890639" sha1="968c4a5efc5ebbe4e4cc81f834c286c02596c24e" region="user1" offset="100001"/>
              <rom name="3_10-16" size="262144" crc="8c30180e" sha1="47b99b04e2e74f1ee5095aed3f45aba66cd3da3f" region="user1" offset="100002"/>
              <rom name="4_10-16" size="262144" crc="048c7aaa" sha1="5eca2cdf4e6f077988509c3c42c86408b21ffbf1" region="user1" offset="100003"/>
              <rom name="fb_6.413" merge="fb_6.413" size="131072" crc="b57115c9" sha1="eb95f416f522032ca949bfb6348f1ff824101f2d" region="gfx1" offset="0"/>
              <rom name="fb_5.48" merge="fb_5.48" size="65536" crc="440a9ae3" sha1="3f57e6da91f0dac2d816c873759f1e1d3259caf1" region="gfx1" offset="2"/>
              <rom name="fb_bg-1d.415" merge="fb_bg-1d.415" size="2097152" crc="eae7a1fc" sha1="26d8a9f4e554848977ec1f6a8aad8751b558a8d4" region="gfx2" offset="0"/>
              <rom name="fb_bg-1p.410" merge="fb_bg-1p.410" size="1048576" crc="b46e774e" sha1="00b6c1d0b0ea37f4354acab543b270c0bf45896d" region="gfx2" offset="2"/>
              <rom name="fb_obj-1.322" merge="fb_obj-1.322" size="4194304" crc="29f86f68" sha1="1afe809ce00a25f8b27543e4188edc3e3e604951" region="gfx3" offset="0"/>
              <rom name="fb_obj-2.324" merge="fb_obj-2.324" size="4194304" crc="c9e3130b" sha1="12b5d5363142e8efb3b7fc44289c0afffa5011c6" region="gfx3" offset="400000"/>
              <rom name="fb_obj-3.323" merge="fb_obj-3.323" size="4194304" crc="f6c3bc49" sha1="d0eb9c6aa3954d94e3a442a48e0fe6cc279f5513" region="gfx3" offset="800000"/>
              <rom name="fb_pcm-1.215" merge="fb_pcm-1.215" size="1048576" crc="1d83891c" sha1="09502437562275c14c0f3a0e62b19e91bedb4693" region="user2" offset="0"/>
              <rom name="fb_7.216" merge="fb_7.216" size="524288" crc="874d7b59" sha1="0236753636c9a818780b23f5f506697b9f6d93c7" region="user2" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="I386" clock="25000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="7159090"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf" name="YMF271" clock="16934400"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="54.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="JP1" tag="JP1" mask="3">
                     <dipvalue name="Update" value="3" default="yes"/>
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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