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berlwallt: MAME ROM Information.


History:

The Berlin Wall (c) 1991 Kaneko.


The player takes control of a boy who must use his hammer to break the blocks that form part of the colourful, platform-strewn levels that form each stage. These holes act as traps for the many patrolling monsters and once an enemy has fallen into a hole, the player must then use the hammer on the enemy to make it fall through the hole and down to the platform below - causing it to change into fruit, which can then be collected. This game is a reworking of the 1980 classic, "Space Panic".


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : (2x) AY8910 (@ 1 Mhz), OKI6295 (@ 12.121 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 34816


Players : 2

Control : 4-way joystick

Buttons : 3

=> [A] Dig, [B] Fill, [C] ?Mystery


- TRIVIA -


Released in January 1991.


- TIPS AND TRICKS -


* Items list :

Godzilla : Breaths fire to destroy the enemy.

ZZZ : Enemy sleeping period.

Hammer : A single strike digs and covers.

Sand clock : Time limit extended.

Steel ball : Digs blocks in one vertical line.

Warp : To the next stage.

Water : Flood due to rain, enemy washed away!!

Footprints : Increase one extra clone.

Bomb : Devastates the enemy.

X2 : Points double at that stage only.


- STAFF -


Programmed by : Y. Saka, Tiny Tomo

Graphic designed by : Atsuko Yasaki, Yuko Mabuchi, Ayako Funatsu, Keisuke Matsuoka

Music & Effect sound by : Tatsuya Watanabe, Swara Pro

Hardware designed by : Hayato Morinaga

Produced by : Hiroshi Kaneko


- PORTS -


Kaneko planned to release a Sega Mega Drive home conversion of this game, but it was never released.


* Consoles :

Sega Game Gear (1991)


- SOURCES -


Game's rom.




MAME Info:

0.102u1 [?]

0.36b16 [Luca Elia]


Bugs:

- The upper line when a level is complete is not overdrawn like the rest of the screen. RansAckeR (ID 00186)

- After about level 5 or so, if you insert a coin when the contunue screen pops up, an error message "Copy Board" pops up. Karasu (ID 00101)

- When finishing a level, the timer bonus doesn't show correctly. It says "Timer x 10 = ". Kale (ID 00493)


WIP:

- 0.136u1: Corrado Tomaselli changed Berlin Wall to use YM2149.

- 0.133u1: Renamed (berlwalt) to (berlwallt).

- 0.127: Fabio Priuli fixed P1 inputs not working in Berlin Wall and clone.

- 0.102u1: Pierpaolo Prazzoli swapped berlwall and berlwalt sets as per SebV notes in the source code. Changed 'The Berlin Wall (set 1)' to clone 'The Berlin Wall (bootleg ?)' and 'The Berlin Wall (set 2)' to parent 'The Berlin Wall'. Renamed (berlwall) to (berlwalt) and (berlwalt) to (berlwall).

- 0.55: Changed OKI6295 clock speed to 12121 Hz.

- 0.53: Nicola Salmoria fixed colors in Berlin Wall. Fixed gfx1/2 rom loading.

- 2nd August 2001: Nicola Salmoria decrypted the background graphics in Berlin Wall.

- 0.37b1: Fixed sound in Berlin Wall [Luca Elia]. Changed clock speed of the 2x AY-8910 to 1MHz and OKI6295 to 8000 Hz.

- 0.36RC1: Added clone The Berlin Wall (set 2). Changed parent description to 'The Berlin Wall (set 1)'.

- 0.36b16: Luca Elia added 'The Berlin Wall' (Kaneko 1991).


LEVELS: 46


Other Emulators:

* FB Alpha


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Romset: 6272 kb / 15 files / 2.04 zip




MAME XML Output:

       <game name="berlwallt" sourcefile="kaneko16.c" cloneof="berlwall" romof="berlwall">
              <description>The Berlin Wall (bootleg ?)</description>
              <year>1991</year>
              <manufacturer>Kaneko</manufacturer>
              <rom name="bw100a" size="131072" crc="e6bcb4eb" sha1="220b8fddc79230b4f6a8cf33e1035355c485e8d1" region="maincpu" offset="0"/>
              <rom name="bw101a" size="131072" crc="38056fb2" sha1="48338b9a5ebea872286541a3c45016673c4af76b" region="maincpu" offset="1"/>
              <rom name="bw001" merge="bw001" size="524288" crc="bc927260" sha1="44273a8b6a041504d54da4a7897adf23e3e9db10" region="gfx1" offset="0"/>
              <rom name="bw002" merge="bw002" size="524288" crc="223f5465" sha1="6ed077514ab4370a215a4a60c3aecc8b72ed1c97" region="gfx1" offset="80000"/>
              <rom name="bw300" merge="bw300" size="131072" crc="b258737a" sha1="b5c8fe44a8dcfc19bccba896bdb73030c5843544" region="gfx1" offset="100000"/>
              <rom name="bw003" merge="bw003" size="524288" crc="fbb4b72d" sha1="07a0590f18b3bba1843ef6a89a5c214e8e605cc3" region="gfx2" offset="0"/>
              <rom name="bw004" merge="bw004" size="524288" crc="5300c34d" sha1="ccb12ea05f89ef68bcfe003faced2ffea24c4bf0" region="gfx3" offset="0"/>
              <rom name="bw008" merge="bw008" size="524288" crc="9aaf2f2f" sha1="1352856159e19f07e8e30f9c44b21347103ce024" region="gfx3" offset="1"/>
              <rom name="bw005" merge="bw005" size="524288" crc="16db6d43" sha1="0158d0278d085487400ad4384b8cc9618503319e" region="gfx3" offset="100000"/>
              <rom name="bw009" merge="bw009" size="524288" crc="1151a0b0" sha1="584a0da7eb7f06450f95e76faa20d19f053cb74c" region="gfx3" offset="100001"/>
              <rom name="bw006" merge="bw006" size="524288" crc="73a35d1f" sha1="af919cf858c5923aea45e0d8d91493e6284cb99e" region="gfx3" offset="200000"/>
              <rom name="bw00a" merge="bw00a" size="524288" crc="f447dfc2" sha1="1254eafea92e8e416deedf21cb01990ffc4f896c" region="gfx3" offset="200001"/>
              <rom name="bw007" merge="bw007" size="524288" crc="97f85c87" sha1="865e076e098c49c96639f62be793f2de24b4926b" region="gfx3" offset="300000"/>
              <rom name="bw00b" merge="bw00b" size="524288" crc="b0a48225" sha1="de256bb6e2a824114274bff0c6c1234934c31c49" region="gfx3" offset="300001"/>
              <rom name="bw000" merge="bw000" size="262144" crc="d8fe869d" sha1="75e9044c4164ca6db9519fcff8eca6c8a2d8d5d1" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ay1" name="YM2149" clock="1000000"/>
              <chip type="audio" tag="ay2" name="YM2149" clock="1000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="224">
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/2 Credits" value="192"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
                     <dipvalue name="1 Coin/5 Credits" value="32"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="12">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="5" value="4"/>
              </dipswitch>
              <dipswitch name="Country" tag="DSW2" mask="48">
                     <dipvalue name="England" value="48" default="yes"/>
                     <dipvalue name="Italy" value="32"/>
                     <dipvalue name="Germany" value="16"/>
                     <dipvalue name="Freeze Screen" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="34816"/>
       </game>
 
 


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